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NPC Generator

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Advanced [show]


Pyxrin Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She prefers to wear green clothing when she does not wear armor. She has done her best to style her black crest to look like a famous performer. Her eyes are likewise red.

Personality: She loves telling others what to do and how they should feel about things. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She is a Jackalwere in disguise. Her mother took her hunting and taught her how to get in the mind of other creatures. Being a Jeweler kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels the way she acts is they only way to get by in the world; and seeks redemption

Ideals: Athletic, Opinionated, Impeccable. Bonds: Adventurer, Nature, Criminal record. Occupation: Jeweler

Voice: Squeaky

Attributes [hide]

Pyxrin Tiammanthyllish, Female Dragonborn Ranger 2
Medium (6'3") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)15 (+2) 14 (+2)10 (+0)
Skills Acrobatics +2
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Quilla Gummen, Female Gnome [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her blonde hair is long and unkept. She wears crescent spectacles with a black brim.

Personality: Prone to second guessing herself, she comes off as nervous. She is frequently practicing swordplay.

History: Quilla was born in the west. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Rich, Military. Occupation: Sailor

Voice: Hissing voice

Attributes [hide]

Quilla Gummen, Female Gnome Expert 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 12 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)10 (+0) 12 (+1)8 (-1)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 80 pp. Red-brown spinel (150 gp). Obsidian (9 gp). 1 Minor magic item.


Social Check DCs


Enialis Van Es, Male Half-Elf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of nunchakus, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He sports a long golden beard, and similarly colored long hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Enialis was raised in a hard working conservative environment. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: Marry his sister to traveling adventurers; and balancing his hectic life and new crown-heir responsibilities is difficult

Ideals: Fighting. Flaws: Shy. Bonds: Family, Job, Adventurer. Occupation: Crown-heir

Voice: Speaks with a cold

Attributes [hide]

Enialis Van Es, Male Half-Elf Druid 3
Medium (5'10") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp.


Social Check DCs


Gerard Dalton, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light brown in addition to tight pants, and sports empty pouches on his belt. He has done his best to style his chestnut hair to look like a famous performer. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is able to fit into much smaller and tighter spaces than normal.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Ideals: Persistence, Gifted. Flaws: Addict. Bonds: Adventurer. Occupation: Mercenary

Voice: growls and snarls, animalistic

Attributes [hide]

Gerard Dalton, Male Human Paladin 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 8
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. Freshwater pearl (13 gp). Malachite (13 gp).


Social Check DCs


Urshar Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears professional attire. She wears her silver hair up. She has a dull look in her gray eyes.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She plays an instrument quite well.

History: She is the product a well kept family trust fund and as such has never really known need. Cursed with a spirit at a very young age, Urshar has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To end her boredom; and she uses money and sex appeal to get what she needs

Ideals: Artistic. Flaws: Disease, Mundane. Bonds: Attractive, Rich. Occupation: Apothecary

Voice: Scottish accent

Attributes [hide]

Urshar Foamtankard, Female Dwarf Commoner 9
Medium (3'9") Dwarf, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 39 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)9 (-1) 14 (+2)9 (-1)
Skills Perception +5, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 40000 cp. Golden pearl (40 gp). Jasper (80 gp). Banded agate (11 gp). Iolite (80 gp). Zircon (80 gp). Amber (40 gp). Rock crystal (80 gp).


Social Check DCs


Euphemia Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She is constantly adorned with expensive silk clothing, often dyed in bright white and green, and wears rings and necklaces with large, colorful gems. Her whole body is exceptionally muscular. She has shaved her head bald. She has several tiny topaz earrings on each ear.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: Born in the west to a Ruler, Euphemia learned a great deal about her mother's area of expertise. Her mother was a mechanic, and taught her how to fix just about anything. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She is greedy.

Ideals: Persistence, Artistic. Bonds: Rich, Immigrant, Family, Job. Occupation: Ruler

Voice: Jamaican accent

Attributes [hide]

Euphemia Bigheart, Female Halfling Aristocrat 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)10 (+0) 12 (+1)11 (+0)
Skills History +3, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shivering In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He wears a top hat to cover his moderate length cinnamon fur. His eyes are a pleasant amber.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with his god.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear; and to reunite with his old friends

Ideals: Gifted. Flaws: Disease, Fearful. Bonds: Adventurer, Religious. Occupation: Body Guard

Voice: Hard of hearing, loud

Attributes [hide]

Shivering In the Morning, Male Tabaxi Aristocrat 10
Medium (5'11") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 48 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)18 (+4) 14 (+2)13 (+1)
Skills Animal Handling +6, Athletics +5
Senses Passive Perception 12
Languages Common, Gnoll, Celestial, Aquan, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +5

Possessions: 600 gp.


Social Check DCs

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