Seddit Grief, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who dresses well, wearing green shirts, loose pants, and blazers most of the time, she is not a threatening figure. She wears a top hat to hide her balding. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: She is happy with her job as a Banker. She turns her eye from what people do, preferring to live and let live. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She ran away from her former home and has been making her living as a Banker for the past few years.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and she is unsatisfied with her job
Bonds: Attractive, Job, Slave, Debt, Enemies. Occupation: Banker
Voice: Aggressive tone
Attributes [hide]
Medium (4'9") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 17 (+3) | 17 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Infernal, Gnome
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +2
Possessions: 110 gp. 1 Masterwork Common Ranged Weapon.
Galiena Shelly, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear flannel. Her brown hair is knotted and matted. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She hates Humans with a passion. As such she is filled with self loathing. She has a habit of throwing herself into exceedingly dangerous situations.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hasn't been sleeping well lately.
Motivation: Human compassion.
Ideals: Fighting. Flaws: Insomniac, Racist, Impulsive. Bonds: Military. Occupation: Bookbinder
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 pp.
Spring In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is well dressed, but even with her fine clothing she looks run-down. She keeps her gray fur in a pixie cut. She wears crescent spectacles with a black brim.
Personality: A skeptical and narcissistic woman, Spring's first love is herself. Her second love is also herself. She is harsh and unforgiving.
History: She got into the Slave Trader business at a young age. Her psionic abilities were realized during a raid on her village. She now owns her own business.
Motivation: Balancing her hectic life and new Slave Trader responsibilities is difficult; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Slave Trader
Voice: Pronounces O like U
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 5)
Armor Class 13
Hit Points 22 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 |
Possessions: 600 gp. Freshwater pearl (11 gp). Obsidian (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ishte Ignominy, Female Tiefling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a long, black cloak. She wears her black hair down. She is missing an eye and her face is severely sunburned. Her one remaining eye shines silver.
Personality: She is almost excessively polite to everyone, even when angry. She never wears the same outfit twice, unless she absolutely has to.
History: A powerful wizard made her what she is. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She has never given up on her writing dream.
Motivation: She loathes her own lifestyle; and several ex partners dislike her way of doing things and want revenge
Ideals: Artistic, Gifted. Flaws: Ugly, Shy, Depressed. Bonds: Mentor. Occupation: Baker
Voice: Pronounces O like U
Attributes [hide]
Medium (4'9") Tiefling, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 1 Minor magic item. 1 Minor magic item.
Maegan Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears red trousers with brown and black striped suspenders. She wears various colorful collared shirts. Her long golden hair is drawn into a two foot long braid. Her half smiles and green eyes are beguiling and draw you in.
Personality: She hates giants. She views them as having robbed her home of its proper glory. She enjoys reading and quiet.
History: From birth she was tutored by a cruel and relentless mentor. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Days after completing her studies, news broke out that her hometown was attacked by giants. Maegan was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: To share knowledge with the world; and someone believes her a fraud
Ideals: Logical. Bonds: Attractive, Enemies, Mentor, In love. Occupation: Performer
Voice: Boston accent
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Druidic, Terran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.
Namfoodle Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a tan shirt with thin white vertical stripes and green pants. His whole body is exceptionally muscular. His moppish white hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: When he was but 8 years old his parents immigrated from the south. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is not mentally stable, and does not behave rationally; and he is a bit of a kleptomaniac
Ideals: Passionate. Flaws: Insomniac, Insane. Bonds: Immigrant, Criminal record. Occupation: Engraver
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 24000 sp. 1 Minor magic item.
Morkral Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing the road beaten gear of a warrior. His chestnut hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: Morkral is depressed about a lot of things. He tends to be a nihilist. He plays an instrument quite well.
History: He was born a particularly ugly child, much to the horror of his parents. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.
Motivation: He loathes his own lifestyle; and he has decided he is irredeemable
Ideals: Fighting, Athletic, Artistic. Flaws: Ugly, Depressed. Bonds: Criminal record. Occupation: Glassblower
Voice: Rolls R's
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 3)
Armor Class 7
Hit Points 18 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 17 (+3) | 9 (-1) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!