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NPC Generator

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Advanced [show]


Dreali Raethran, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in an above average manner. His tied-back hair is chestnut. This violet eyed westerner is not easily forgotten.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a font of random trivia from the lore and stories he has discovered

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has a rivalry with the church that dominates his actions

Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Religious, Criminal record. Occupation: Tailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dreali Raethran, Male Half-Elf Monk 5
Medium (5'1") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)8 (-1) 16 (+3)10 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hecat Joy, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She typically wears black cloth garments or leather armor. She keeps her long red hair kept up in a rat tail. Her skin is flawless and her black eyes scan people very quickly.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Around other people she will do her best to conceal her emotions and appear jolly.

History: She got into the Engraver business at a young age. Like her mother and her brother before her, after school she went straight into learning to become a Engraver. She has set out to sabotage the competition.

Motivation: Sabotage a competitor; and wants to work out more often

Ideals: Athletic, Optimist. Flaws: Shy. Bonds: Attractive, Job. Occupation: Engraver

Voice: Strong lisp

Attributes [hide]

Hecat Joy, Female Tiefling Fighter 7
Medium (4'11") Tiefling, Neutral Good (CR 7)
Armor Class 11
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)14 (+2) 10 (+0)13 (+1)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Fulbar Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is unkempt and raggedy. His eyes are violet and beady.

Personality: He likes to make people angry or surprised. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a Marshal, his father struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Professionalism, Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Gardener

Voice: Creaky witch voice

Attributes [hide]

Fulbar Sunmeadow, Male Halfling Expert 8
Small (2'11") Halfling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 23 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)8 (-1) 12 (+1)15 (+2)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +5

Possessions: Eye agate (7 gp). Blue diamond (3000 gp). Rhodochrosite (7 gp). Jasper (50 gp).


Social Check DCs


Mary Badger, Female Human [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and carries falchions. She has blonde hair. Her eyes are blue and catlike.

Personality: She is extraordinarily eccentric. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Born to a pair of adventurers, Mary grew up listening to her father's many stories. She moved out north to avoid the crime she committed. She has recently gotten a pet goose that steals things from people.

Motivation: She desires power and/or immortality; and to reunite with her old friends

Ideals: Fighting. Flaws: Insane. Bonds: Criminal record, Adventurer, Enemies. Occupation: Glassblower

Voice: Scottish accent

Attributes [hide]

Mary Badger, Female Human Cleric 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Undercommon, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 130 gp. Red garnet (90 gp).


Social Check DCs


Jabbie Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He sports blue clothing, slightly heavier than average wear. His skin is fair and his fingers are delicate and long. He has wavy blonde hair. He has brown eyes and a blue hat with a red feather.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His job bores him to no end. He has decided to make it more interesting.

History: Born to a poor family in the city he treasured whatever gifts he got. He married young, but lost his spouse to giants. He has dedicated himself to building a better trade route.

Motivation: Obtaining odd cultural Human artifacts is his passion; and someone believes him a fraud

Flaws: Depressed. Bonds: Adventurer, Criminal record, Poor, Enemies. Occupation: Scribe

Voice: Deep voice with rolling R's

Attributes [hide]

Jabbie Timbers, Male Gnome Rogue 11
Small (3'4") Gnome, True Neutral (CR 11)
Armor Class 13
Hit Points 77 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)9 (-1) 10 (+0)11 (+0)
Skills Insight +4, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2500 gp. A pair of silk slippers encrusted with tiny pearls. (50 gp). Jeweled electrum ring (3000 gp). Black velvet mask with numerous citrines (50 gp). Gold and topaz bottle stopper cork (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimmon Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears white trousers with black and tan striped suspenders. He wears various colorful collared shirts. His brown hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: Krimmon wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in a small plains village. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined, Joker. Flaws: Ugly. Bonds: Nature, Military. Occupation: Glassblower

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Krimmon Elderberry, Male Halfling Barbarian 16
Small (3'4") Halfling, Chaotic Neutral (CR 16)
Armor Class 12
Hit Points 124 (16d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)17 (+3) 14 (+2)18 (+4)
Skills Animal Handling +7, Arcana +8
Senses Passive Perception 12
Languages Common, Halfling, Elven, Infernal, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1

Possessions: 3000 gp.


Social Check DCs


Jarana Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears just a grey suit. With wild chestnut hair. She wears crescent spectacles with a black brim.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to a criminal king-pin and mafia family She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: She's looking for her big break; and many orcs want her driven away

Ideals: Gifted. Bonds: Enemies, Adventurer, Criminal record. Occupation: Servant

Voice: Stutters

Attributes [hide]

Jarana Holderhek, Female Dwarf Commoner 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)12 (+1) 16 (+3)8 (-1)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 700 sp. 1 Banded mail.


Social Check DCs

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