Fragrant In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is generally shirtless and showing off her tattooed chest. Her red fur is braided into rings. Her blue eyes are slightly larger than normal.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. As long as the job gets done she does not care how it got done.
History: Born in the west to a Beggar, Fragrant learned a great deal about her father's area of expertise. In her 10th year, her parents were killed by a goblins raid, leaving Fragrant alone in the world. After a stint in an orphanage, she was adopted. She became a Beggar soon after.
Motivation: She loathes her own lifestyle; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Ideals: Professionalism. Flaws: Depressed. Bonds: Poor, Guardian, Job, Enemies. Occupation: Beggar
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Evil (CR 8)
Armor Class 11
Hit Points 67 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 5000 sp. Banded agate (13 gp).
Silent Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a long, pastel, dusty cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His fur is red, silky, and of moderate length. He wears crescent spectacles with a black brim.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is used to getting what he wants. In part because he is a meticulous planner.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Hunter for hire.
Motivation: A rival would like him out of the picture; and wants to open a new tavern
Ideals: Philantrophist, Professionalism. Bonds: Attractive, Slave, Job, Criminal record. Occupation: Hunter
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 57 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Infernal
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 1000 gp. Gold dragon comb with red garnet eye (800 gp). Black velvet mask with numerous citrines (140 gp). Solid gold idol (600 gp). Gold dragon comb with red garnet eye (800 gp). 1 Minor magic item.
Vistra Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears just a grey suit. Her head has been shaved. She wears crescent spectacles with a black brim.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has a small toy that she constantly fidgets with.
History: She was raised in a white middle class family as the only child. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To end her boredom; and she seems to be bored by most things
Ideals: Gifted, Logical. Flaws: Ugly, Addict, Mundane. Occupation: Fisher
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1 Everburning torch.
Dûgz Winterbourne, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not trust anyone and sleeps with one eye open.
History: He was born on a small isolated farm. When Dûgz reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and regain custody of his son
Flaws: Insomniac. Bonds: Attractive, Nature, Military, Family. Occupation: Glassblower
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 16 (+3) | 12 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Orc, Goblin
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 800 sp. Black velvet mask with numerous citrines (130 gp). 1 Masterwork Common Melee.
Solomon Martell, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a yellow Stetson hat and yellow clothes. His chestnut hair is knotted and matted. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Around other people he will do his best to conceal his emotions and appear jolly.
History: Solomon was born with his mother's beautiful face. He moved from fad to fad and when he turned 15 he discovered poetry. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out
Ideals: Artistic, Persistence. Flaws: Addict, Shy, Antagonistic. Bonds: Attractive. Occupation: Locksmith
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 20 pp. 1 Masterwork Common Ranged Weapon.
Fallthra Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She wears a custom-built plate barding that's adorned with grey lining and desert motifs, marred by chocolates. Her hair is always cut to a buzz. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is lazy, self-centered, vain, and jealous.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and she would like to get married and retire
Ideals: Gifted. Flaws: Ugly, Addict, Insomniac, Selfish. Occupation: Miller
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 18 (+4) | 11 (+0) | 9 (-1) | 2 (-4) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 150 gp.
Qemuel Laughter, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears long strands of aquamarine and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blue hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a minor phobia of water and hates getting wet.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is terrified, and will act out of fear; and he is greedy
Flaws: Ugly, Insomniac, Antagonistic, Fearful. Bonds: Rich. Occupation: Map Maker
Voice: Whispers
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 17 (+3) | 7 (-2) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Giant, Druidic, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. Star rose quartz (20 gp). Blue quartz (8 gp). 1 Good lock. 1 Masterwork Thieves’ tools. 1 Simple lock. 1 Silk rope.
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Their contribution stands as a beacon of hope for all adventurers!