Shivering On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She is physically well-built. Her fur is greying and her face has many wrinkles. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She never swears and excessively uses polite adverbs when speaking. She has all her life been fascinated with dancing.
History: When she was but 8 years old her parents immigrated from the north. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She now travels the world, in search of power and loot.
Motivation: Meet up once more with her childhood friend; and she's looking for her big break
Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Unemployed
Voice: pre-pubescent
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Good (CR 8)
Armor Class 12
Hit Points 44 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 700 gp. Emerald (1500 gp). Red-brown spinel (80 gp).
Ilga Cornish, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She sports white clothing, slightly heavier than average wear. She has a long chestnut ponytail with little hanging trinkets. She has blue eyes.
Personality: Stoic and calm, she prefers to meditate than take action. Energy wise she seems alert and responsive.
History: Ilga was born with her mother's beautiful face. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. By chance she met her sister recently and the two have been together since.
Motivation: An old rival family wants her found; and to unite with her sister
Ideals: Disciplined, Professionalism. Bonds: Attractive, Family. Occupation: Priest
Voice: Italian accent
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 17 (+3) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 3000 cp. Brass mug with jade inlays (300 gp).
Ogbur Stanford, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. His skin is fair and his fingers are delicate and long. He keeps his long black hair kept up in a rat tail. His fierce hazel eyes like to dwell on things.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He plays an instrument quite well.
History: Born to a pair of adventurers, Ogbur grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Artistic. Bonds: Job, Adventurer. Occupation: Armorer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Goblin
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: Just what you see.
Fax Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'7" and wears professional attire. His right leg appears badly burned and disfigured. His silver crest, when down, is lengthy. His eyes are likewise gold. His teeth are white and perfect.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Fax is combative with any and all who dare try his patience in the slightest.
History: Fax hails from a village terrorized by dire rats. In his 15th year, his parents were killed by a dire rats raid, leaving Fax alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Many dire rats want him driven away.
Ideals: Justice. Flaws: Emotional. Bonds: Attractive, Enemies. Occupation: Mayor
Voice: Draws out vowels
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 11)
Armor Class 12
Hit Points 47 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 7 (-2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Randal Marston, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He has done his best to style his golden hair to look like a famous performer. He has gleaming, smiling hazel eyes.
Personality: He has always had a great fascination with Half-Orc culture. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born to a pair of adventurers, Randal grew up listening to his father's many stories. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has recently gotten a pet goose that steals things from people.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Fighting. Flaws: Racist, Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Bather
Voice: Farmer accent
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Masterwork Thieves’ tools.
Tree In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing colorful clothing, dressed as a Jeweler. His beige fur is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He got into the Jeweler business at a young age. He made a point of taking high paying jobs and getting most of it up front. He struck the Jeweler job and began his own company from there.
Motivation: He is terrified, and will act out of fear.
Ideals: Optimist. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Jeweler
Voice: Shortens vowels
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Good (CR 9)
Armor Class 12
Hit Points 1 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 6 (-2) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Infernal, Dwarven, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 500 gp.
Nimble Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dark leathers with embroidery. His fur is gray and curly. His green eyes are slightly larger than normal.
Personality: While he acts the brute, he is far gentler than he would appear. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nimble is combative with any and all who dare try his patience in the slightest.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Athletic, Fighting, Justice. Flaws: Ugly. Occupation: Fisher
Voice: Jittery and nervous
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 7 (-2) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Goblin, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp.
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