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NPC Generator

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Advanced [show]


Andry Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a white shirt with thin green vertical stripes and brown pants. Her black hair is styled in orderly dreadlocks. Her blue eyes are slightly larger than normal.

Personality: She is happy with her job as a Miner. She turns her eye from what people do, preferring to live and let live. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Andry took refuge in the old dungeon and found the beat up sword and armor she uses now. Days after completing her studies, news broke out that her hometown was attacked by goblins. Andry was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: She has money and likes to spend it; and several ex partners dislike her way of doing things and want revenge

Bonds: Job, Rich, Nature, Enemies. Occupation: Miner

Voice: German accent

Attributes [hide]

Andry Warmwater, Female Halfling Druid 5
Small (2'11") Halfling, Neutral Evil (CR 5)
Armor Class 16
Hit Points 28 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)21 (+5) 13 (+1)13 (+1) 10 (+0)10 (+0)
Skills Investigation +4, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +8 / 2d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 200 gp.


Social Check DCs


Thoradin Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He sports a flattop hair cut. His eyes are violet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Thoradin studied abroad. After coming to the age of reason, Thoradin took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Gifted. Flaws: Selfish. Occupation: Blacksmith

Voice: Whispers

Attributes [hide]

Thoradin Silverstone, Male Dwarf Expert 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)14 (+2) 12 (+1)10 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 150 gp. Banded agate (9 gp). Deep green spinel (120 gp).


Social Check DCs


Ahvain Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue armored body suit, with a simple white line shooting up and back down. His brown hair is lengthy and is close to two feet long. His brown eyes lackadaisically let the world flow into them.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised in a white middle class family as the only child. His homeland was ravaged by war and he spent much of his life rebuilding it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To find somewhere to settle down; and he is content

Ideals: Optimist. Flaws: Mundane, PTSD. Bonds: Guardian. Occupation: Gardener

Voice: Booming voice

Attributes [hide]

Ahvain Mellerelel, Male Elf Aristocrat 8
Medium (5'3") Elf, Neutral Good (CR 8)
Armor Class 14
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)7 (-2) 15 (+2)9 (-1)
Skills Deception +2, History +1
Senses Passive Perception 12
Languages Elven
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1100 gp. A necklace of small pink pearls (3000 gp). Cloth of gold vestments (120 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp).


Social Check DCs


Cecily Mori, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a simple brown robe with blue stripes complete with hood. She is an epitome of beauty. Her white hair is thinning but still full. She has a dull look in her amber eyes.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born several months after her mother was called into army service. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. After a long history of fighting, Cecily and her spouse have recently divorced.

Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Military, Religious. Occupation: Cartwright

Voice: Soothing and warm

Attributes [hide]

Cecily Mori, Female Human Fighter 7
Medium (4'8") Human, True Neutral (CR 7)
Armor Class 12
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)14 (+2) 11 (+0)11 (+0)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Gnoll, Goblin
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right leg. He typically wears pastel cloth garments or leather armor. He wears a broad hat to hide his balding. His eyes are blue and catlike.

Personality: Eccentric and domineering, Three will drive conversation. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a criminal king-pin and mafia family Three was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Three decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and a deep hatred of illithids

Ideals: Extrovert. Flaws: Impulsive. Bonds: Criminal record, Enemies. Occupation: Sailor

Voice: Prounounces S like Z

Attributes [hide]

Three Blossom, Male Tabaxi Adept 5
Medium (6'10") Tabaxi, Neutral Evil (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)17 (+3) 18 (+4)14 (+2)
Skills Deception +5, Medicine +7
Senses Passive Perception 14
Languages Common, Sylvan, Goblin, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15321000

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jasmine Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears skinny pants and wears a white and blue robe with the hood down. Her whole body is exceptionally muscular. Her golden hair is braided into rings. She wears an eyepatch.

Personality: She hates Halflings with a passion. As such she is filled with self loathing. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: The child of a Crown-heir, who enjoyed hunting, Jasmine was taken on many hunting expeditions. Jasmine liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Human compassion; and a strong sense of loyalty to human people

Flaws: Ugly, Racist. Bonds: Immigrant, Adventurer, Nature. Occupation: Server

Voice: Draws out vowels

Attributes [hide]

Jasmine Bigheart, Female Halfling Adept 4
Small (2'9") Halfling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 6 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 7 (-2)14 (+2) 8 (-1)13 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Thorin Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing colorful clothing, dressed as a Tailor. His red hair is braided into rings. His eyes, though not visible through his cowl, are violet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk.

Ideals: Philantrophist. Flaws: Antagonistic, Insane, Disease. Bonds: Adventurer. Occupation: Tailor

Voice: Scratchy, weak

Attributes [hide]

Thorin Bofdann, Male Dwarf Monk 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)10 (+0) 14 (+2)11 (+0)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1900 sp. 1 Tanglefoot bags.


Social Check DCs

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