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NPC Generator

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Advanced [show]


Bucklal Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries with him a set of bows on his belt, each one with a opal on the hilt. His silver hair and beard is wavy and long. His amber eyes are slightly larger than normal.

Personality: He is almost excessively polite to everyone, even when angry. Animals are drawn to him, and he is able to talk to them.

History: Bucklal was born the youngest of three triplets. His first spouse was a Spice Merchant, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Family. Occupation: Blacksmith

Voice: Indian accent

Attributes [hide]

Bucklal Tealeaf, Male Halfling Cleric 2
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 16 (+3)17 (+3) 10 (+0)7 (-2)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Gnoll, Aquan
Attacks Melee -1 / 1d6-3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 190 gp. Large well-done wool tapestry (600 gp). 1 Masterwork studded leather.


Social Check DCs


Thervan Floshem, Male Elf [Permalink]

Personal [hide]

Description: This man wears a simple blue robe with brown stripes complete with hood. He is muscular with a powerful set of arms. His hair is long and white with streaks of brown, and is pulled back with small blue clips. His beard is brown, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. The war was a terrible time for him, and Thervan does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to loving parents in a slum to the west. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He was granted divine powers by his dying sister.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Depressed. Bonds: Military, Poor. Occupation: Jeweler

Voice: Uses lots of figures of speech

Attributes [hide]

Thervan Floshem, Male Elf Commoner 12
Medium (4'9") Elf, Neutral Good (CR 12)
Armor Class 11
Hit Points 51 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)15 (+2) 8 (-1)12 (+1)
Skills History +6, Religion +6
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Sylvan
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 300 pp. Eyepatch with mock eye of sapphire and moonstone (1000 gp). Fire opal pendant on a fine gold chain (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Anderton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing a long, brown cloak. He is bald on top and has large golden tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was always a brilliant, if unscrupulous mind. Simon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he's attracted to the pc

Ideals: Disciplined, Logical. Flaws: Ugly, Insane. Bonds: Has a crush, Adventurer. Occupation: Detective

Voice: Speaks in third person

Attributes [hide]

Simon Anderton, Male Human Aristocrat 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)14 (+2) 14 (+2)17 (+3)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Traki Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, and he perpetually has his halberd ready. His brown hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with a lost civilization.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shepherd arts, while his mother instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it

Ideals: Fighting. Bonds: Attractive, Adventurer, Rich, Religious. Occupation: Shepherd

Voice: Thin and wheezing

Attributes [hide]

Traki Casilltenirra, Male Elf Warrior 3
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)10 (+0) 12 (+1)14 (+2)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 600 sp.


Social Check DCs


Mishann Verthisathurgiesh, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who prefers to wear flannel, she is not a threatening figure. She wears a Stetson hat to hide her balding. Her eyes are likewise red.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She takes great joy in being the best Soapmaker in town.

History: She was born to loving parents in a slum to the north. She took every job she could get her hands on, but the opportunities for Dragonborns in the north were limited. She tends to her Soapmaker job now, and dutifully fulfills any obligations she has.

Motivation: A need for knowledge about a nearby landmark; and to be a assassin again

Ideals: Artistic. Bonds: Job, Poor, Immigrant, Adventurer. Occupation: Soapmaker

Voice: Mousy voice

Attributes [hide]

Mishann Verthisathurgiesh, Female Dragonborn Expert 1
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)10 (+0) 11 (+0)15 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4

Possessions: 1000 cp.


Social Check DCs


Don Rodney, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. He is tall, broad shouldered and powerfully built. He keeps his silver hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He feeds upon the attention of others.

History: He comes from a rich western family. His mother had invested heavily in several trade routes and wanted him to inherit them. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well; and wants a kiss

Flaws: Mundane. Bonds: Rich, Attractive, Family, Has a crush. Occupation: Mason

Voice: Low range voice

Attributes [hide]

Don Rodney, Male Human Fighter 11
Medium (5'1") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 108 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)10 (+0) 13 (+1)10 (+0)
Skills Athletics +5, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +4

Possessions: 1600 gp.


Social Check DCs


Nalral Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is cut close to his head. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to loving parents in a slum to the south. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Navigator.

Motivation: Wants to open a new tavern; and to be a weaver again

Ideals: Passionate. Flaws: Ugly, Impulsive. Bonds: Poor, Job. Occupation: Navigator

Voice: Squeaky

Attributes [hide]

Nalral Glanhig, Male Dwarf Monk 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)11 (+0) 10 (+0)9 (-1)
Skills Nature +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1400 sp.


Social Check DCs

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