Nalral Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a brown tunic with blue highlights, and long green pants that bunch up around his shoes, and a wedding ring on his right hand. His silver hair is long and unkept. His brown eyes are slightly larger than normal.
Personality: Overbrimming with self-confidence, Nalral isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is compelled to act according to his religious beliefs; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: In love, Religious, Mentor. Occupation: Priest
Voice: Voice breaks
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 30 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 17 (+3) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 14000 sp. Fire opal (1200 gp).
Ghûra Hartford, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He carries with him a set of bows on his belt, each one with a amber on the hilt. His brown hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Ghûra hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born into a rich family. While studying, he fell in love. They married and had a son. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Wishes to resurrect an old love; and he uses money and sex appeal to get what he needs
Ideals: Fighting, Artistic. Bonds: Attractive, Rich, In love. Occupation: Body Guard
Voice: Raspy
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Good (CR 13)
Armor Class 8
Hit Points 40 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 8 (-1) | 13 (+1) | 18 (+4) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Orc, Auran
Attacks Melee +7 / 4d4+3, Ranged +2 / 4d4-2, Grapple +5
Possessions: 2000 gp. Golden pearl (40 gp). Chrysoberyl (40 gp). Black pearl (1300 gp). Star rose quartz (70 gp). Obsidian (7 gp). Rich purple corundum (1500 gp). Star ruby (1500 gp). Violet garnet (1300 gp).
Dagnal Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a whip, but if one is not available she will default to her glaive. Her brown hair is heavily combed to the left. Her brown eyes dart from person to person.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is frequently practicing swordplay.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To end her boredom; and to find somewhere to settle down
Ideals: Athletic. Flaws: Selfish, Mundane. Bonds: Military. Occupation: Cook
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 2000 sp.
Purson Sage, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. Beneath his clothing is a huge mess of scar tissue. His white hair is drawn into a tight pony tail with a butterfly scrunchie. He wears a mask on his face.
Personality: He exudes charisma. He is a tour de force of persuasion. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He moved out south to avoid the crime he committed. He used his abilities to trick people and travel the world for free.
Motivation: His religion dominates his actions; and he is currently in port desperately looking for someone to get him out
Bonds: Rich, Slave, Attractive, Criminal record, Religious. Occupation: Sailor
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 89 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 19 (+4) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Undercommon, Draconic, Druidic, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 1 | 1 | 1 |
Possessions: 8000 gp. Eyepatch with mock eye of sapphire and moonstone (400 gp). Jeweled anklet (1000 gp). 1 Medium magic item.
Fragrant In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her lavender fur is still thick. Her yellow eyes peer out from beneath her feathered brown hat.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born on a small isolated farm. Her first spouse was a Carpenter, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She's in love; and wants her loneliness to end
Flaws: Insomniac. Bonds: Adventurer, Nature, Family, Has a crush. Occupation: Tanner
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 10)
Armor Class 10
Hit Points 45 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 1100 gp. Freshwater pearl (10 gp). Rhodochrosite (10 gp). Fiery yellow corundum (700 gp). Deep blue spinel (1500 gp). Rose (70 gp). Sard (70 gp). Moonstone (70 gp).
Qualen Offund, Male Gnome [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His whole body is exceptionally muscular. His tied-back hair is red. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: From birth he was tutored by a cruel and relentless mentor. Like his father and his sister before him, after school he went straight into learning to become a Jeweler. He then took over the family business and is one of the better Jeweler for hire.
Motivation: He is a bit of a kleptomaniac; and wants to open a new tavern
Flaws: Insane, Disease. Bonds: Immigrant, Criminal record, Mentor, Job. Occupation: Jeweler
Voice: Old thin voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 500 gp. 1 Bullseye lantern. 1 Disguise kit. 1 Masterwork Artisan’s tools.
Calcitro Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a small bristly mustache and wavy silver hair. He has a tattooed face.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born the only child of a wealthy merchant. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. Being a Animal Trainer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Entrepeneur. Bonds: Attractive, Criminal record, Immigrant, Family. Occupation: Animal Trainer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 19 (+4) | 16 (+3) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!