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NPC Generator

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Advanced [show]


Melech Hope, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He wears his blue hair up. His red eyes are slightly larger than normal.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He works hard and plays hard.

History: Melech was born in the west. At a young age he loved to build and create. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Joker, Persistence. Flaws: Hedonist. Bonds: Poor, Family. Occupation: Butcher

Voice: Cold and demanding tone

Attributes [hide]

Melech Hope, Male Tiefling Monk 7
Medium (5'5") Tiefling, Lawful Evil (CR 7)
Armor Class 12
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 12 (+1)17 (+3) 15 (+2)14 (+2)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Orc, Abyssal
Attacks Melee +0 / 2d8-3, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Baggi Home, Female Half-Orc [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and wears a black shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Her skin is also unnaturally pale. She wears her auburn hair up. Her face is scarred and worn.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Baggi is combative with any and all who dare try her patience in the slightest.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and further expansion of business

Ideals: Justice, Gifted. Flaws: Ugly, Shy, Insane. Occupation: Miller

Voice: Italian accent

Attributes [hide]

Baggi Home, Female Half-Orc Warrior 5
Medium (6'0") Half-Orc, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 6 (-2)7 (-2)
Skills Medicine +1, Religion +5
Senses Passive Perception 8
Languages Common, Orc, Giant, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Boddynock Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a faded coat and loose pants complete with deerstalker hat. His silver hair is greying along the sides and has receded to reveal a widow's peak. His green eyes lackadaisically let the world flow into them.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents enrolled him in a Bard school at a young age so that he could practice his druidic talents. He has worked as a Performer like his father before him.

Motivation: He desires power and/or immortality; and balancing his hectic life and new performer responsibilities is difficult

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Job, Adventurer. Occupation: Performer

Voice: Creaky witch voice

Attributes [hide]

Boddynock Fiddlefen, Male Gnome Bard 14
Small (3'5") Gnome, Lawful Neutral (CR 14)
Armor Class 14
Hit Points 61 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)15 (+2) 11 (+0)14 (+2)
Skills Performance +7, Sleight of Hand +8
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Ignan
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433331

Possessions: 2000 gp. Emerald (1200 gp). Sard (50 gp). Alexandrite (1200 gp). Star ruby (1200 gp). Blue quartz (8 gp). Sardonyx (50 gp). Obsidian (8 gp). Citrine (50 gp). Bloodstone (50 gp). Star rose quartz (50 gp). Blue diamond (7000 gp).


Social Check DCs


Tippletoe Beren, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a lot of dark rich colors, with gold accents. Her long blonde hair reaches down to her waist. She is very pretty but has cold, dead eyes.

Personality: She dislikes all the random violence that takes place in the south. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She got into the Map Maker business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Map Maker. She ran away from her former home and has been making her living as a Map Maker for the past few years.

Motivation: Regain custody of her son; and she is unsatisfied with her job

Ideals: Athletic, Pacifist. Bonds: Attractive, Family, Job. Occupation: Map Maker

Voice: pre-pubescent

Attributes [hide]

Tippletoe Beren, Female Gnome Barbarian 9
Small (3'1") Gnome, Neutral Evil (CR 9)
Armor Class 11
Hit Points 72 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)15 (+2) 10 (+0)9 (-1)
Skills Medicine +3, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Aquan
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0

Possessions: 110 pp. Moonstone (80 gp). Hematite (11 gp). Tourmaline (140 gp). Star rose quartz (80 gp). Golden yellow topaz (1400 gp).


Social Check DCs


Gûnd Law, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white tunic with grey highlights, and long pastel pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He wears a small hat to cover his moderate length black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to pay off his debts

Ideals: Justice, Artistic, Optimist. Bonds: Nature, Debt. Occupation: Slave Trader

Voice: Cold and demanding tone

Attributes [hide]

Gûnd Law, Male Half-Orc Expert 1
Medium (6'3") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)12 (+1) 14 (+2)11 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp.


Social Check DCs


Stannor Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears red leather gloves, a red jacket, and tight pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair is drawn into a tight pony tail with a cross scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He dislikes all the random violence that takes place in the north. He is a logical person and will generally grow upset if things defy logic and science.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants nothing more than to rejoin the army; and he wants revenge against brigands

Ideals: Pacifist, Logical, Entrepeneur. Bonds: Nature, Military. Occupation: Performer

Voice: Italian accent

Attributes [hide]

Stannor Warmwater, Male Halfling Druid 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 18 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 8 (-1)11 (+0) 9 (-1)10 (+0)
Skills Deception +3, Stealth +6
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 8000 sp. Red garnet (70 gp). Smoky quartz (80 gp). Aquamarine (500 gp). Alexandrite (500 gp).


Social Check DCs


Mordai Aid, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is physically well-built. His silver hair, when down, is lengthy. He is very pretty but has cold, dead eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is lazy and tries to find solutions quickly.

History: Mordai was born the youngest of three triplets. His family was turned out during the war. He and his family wandered east to less war torn lands. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Lazy, PTSD. Bonds: Attractive, Religious, Family. Occupation: Detective

Voice: Low rumbling, strings words together

Attributes [hide]

Mordai Aid, Male Tiefling Monk 2
Medium (6'9") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)5 (-3) 11 (+0)13 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 300 gp.


Social Check DCs

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