Gerard Rylan, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. His blue eyes are slightly larger than normal.
Personality: Stoic and calm, he prefers to meditate than take action. He is harsh and unforgiving.
History: Gerard was born in the north. At a young age he loved to build and create. Through the years after Gerard was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Gerard's father didn't care for him much, and the feeling was mutual. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Disciplined, Persistence. Flaws: Antagonistic, Secretive. Occupation: Armorer
Voice: Can't modulate volume
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 sp. 3 Antitoxin.
Hugh Kitchur, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light grey in addition to tight pants, and he perpetually has his hammer ready. His silver hair is still thick. His green eyes dart from person to person.
Personality: He is happy with his job as a Carter. He turns his eye from what people do, preferring to live and let live. He works hard and plays hard.
History: He was raised in a desert tribe. His first spouse was a Sailor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.
Motivation: Dwarven compassion; and marry his sister to traveling adventurers
Ideals: Fighting. Flaws: Hedonist, Racist. Bonds: Job, Nature, Family. Occupation: Carter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp.
Yebe Daergel, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs, she is not a threatening figure. Her hair is always cut to a buzz. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Eccentric and domineering, Yebe will drive conversation. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was always a brilliant, if unscrupulous mind. When money was particularly tight she was walking through alleys when she overheard a Shepherd hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is untrained/undisciplined, which makes her dangerous.
Motivation: To share knowledge with the world.
Ideals: Extrovert, Justice, Logical. Flaws: Insane. Bonds: Poor. Occupation: Shepherd
Voice: Draws out vowels
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Elven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Stacee Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: A 2'9" eastern woman, she is generally well dressed albeit a few years behind the times. Her hair is long and auburn with streaks of silver, and is pulled back with small white clips. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She can speak with the recently deceased. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born in a small island village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now spends her time doing works of charity.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Gifted, Philantrophist. Bonds: Attractive, Nature. Occupation: Servant
Voice: Pirate accent
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 200 gp. 2 Alchemist’s fire.
Hunter Sutherland, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a broad hat to cover his moderate length blonde hair. His face is covered beneath a completely black helmet.
Personality: He dislikes all the random violence that takes place in the west. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born to loving parents in a slum to the west. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Seeks redemption.
Ideals: Pacifist, Joker. Bonds: Poor, Criminal record. Occupation: Painter
Voice: Raspy
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Druidic, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. Hematite (5 gp).
Vadania Othronus, Female Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She has a large tan mantle and cape that has been intricately interwoven into her brown robe. Her hair is short and silver. She is very pretty but has cold, dead eyes.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: The child of a Brewer, who enjoyed hunting, Vadania was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She's attracted to the PC; and she wants to get laid
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Nature. Occupation: Barrister
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
Possessions: 1700 sp.
Nalaed Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society and is in decent physical shape. She wears her white hair up in a very large beehive style do. She wears large thick round spectacles.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has a small toy that she constantly fidgets with.
History: She was born to a criminal king-pin and mafia family Her mother had invested heavily in several trade routes and wanted her to inherit them. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business.
Ideals: Philantrophist. Flaws: Addict. Bonds: Rich, Criminal record, Job. Occupation: Locksmith
Voice: Nasally tone
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 16 (+3) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Undercommon, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 170 gp.
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Their contribution stands as a beacon of hope for all adventurers!
