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NPC Generator

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Advanced [show]


Wrenn Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right arm. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his red hair in a flapper bob. This violet eyed northerner is not easily forgotten.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A powerful brothel owner made him what he is. He moved from fad to fad and when he turned 15 he discovered music. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To reunite with his old friends.

Ideals: Logical, Artistic. Bonds: Adventurer, Mentor. Occupation: Bellfounder

Voice: Old Prospector

Attributes [hide]

Wrenn Folkor, Male Gnome Paladin 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)15 (+2) 16 (+3)10 (+0)
Skills Animal Handling +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Gnome, Orc, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Drogo Hastings, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His hair is greying and his face has many wrinkles. His ears are large.

Personality: Drogo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He does not believe in violence as a means to an end. He is a dedicated Miller but believes his peers are too gung-ho.

History: He was born in the east, but his parents moved at a very young age to the north. There was a wharf not far from home where he often wandered off to fish. He has never given up on his singing dream.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Artistic, Pacifist. Flaws: Ugly, Fearful. Bonds: Immigrant, Nature. Occupation: Miller

Voice: Mumbles to self between sentences

Attributes [hide]

Drogo Hastings, Male Human Barbarian 11
Medium (5'2") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 98 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)13 (+1) 13 (+1)8 (-1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 3000 gp. Jeweled gold crown (3000 gp). Gold and topaz bottle stopper cork (1000 gp).


Social Check DCs


Fallthra Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: 4'1" and lanky with angular features, she is an attractive figure. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her blonde hair is still thick. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born in the east her family was never financially stable. From her teen years she was always beautiful and desirable, so people have always doted on her. During her travels, Fallthra and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Fallthra discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Fallthra fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She is not mentally stable, and does not behave rationally; and she is terrified, and will act out of fear

Flaws: Insane, Racist, Fearful. Bonds: Attractive, Poor. Occupation: Shoemaker

Voice: Booming voice

Attributes [hide]

Fallthra Deepdelver, Female Dwarf Bard 3
Medium (4'1") Dwarf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)18 (+4) 9 (-1)13 (+1)
Skills Athletics +3, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Sylvan, Halfling, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143100000

Possessions: 1400 sp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Kerkad Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, constantly wearing a black suit, green shirt, and black tie. He sports a flattop crest cut. His eyes are a pleasant gold.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is lazy and tries to find solutions quickly.

History: He was raised in a white middle class family as the only child. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Retire the richest man in the north; and he is content

Ideals: Opinionated, Entrepeneur. Flaws: Lazy, Mundane, Racist. Occupation: Bookbinder

Voice: Sensual and smooth

Attributes [hide]

Kerkad Yarjerit, Male Dragonborn Druid 9
Medium (6'5") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 36 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Nature +4, Stealth +5
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 900 gp. Emerald (700 gp). Emerald (700 gp). Sardonyx (70 gp).


Social Check DCs


Five Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, and he perpetually has his halberd ready. His fur is black and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his copper eyes.

Personality: Eccentric and domineering, Five will drive conversation. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered singing. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Servant responsibilities is difficult; and he is unsatisfied with his job

Ideals: Fighting, Extrovert, Artistic. Bonds: Attractive, Job. Occupation: Servant

Voice: French accent

Attributes [hide]

Five Of Claws, Male Tabaxi Sorcerer 6
Medium (5'9") Tabaxi, Lawful Good (CR 6)
Armor Class 13
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)17 (+3) 12 (+1)13 (+1)
Skills Athletics +6, Religion +6
Senses Passive Perception 11
Languages Common, Terran, Halfling, Ignan
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466530000

Possessions: 30000 cp. Chrysoberyl (70 gp). Azurite (14 gp). Rock crystal (20 gp). Sard (20 gp).


Social Check DCs


Jheri Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: A 6'5" eastern woman, she wears rags and sports a simple walking cane. Her scarlet crest is heavily combed to the right. This red eyed easterner is not easily forgotten.

Personality: She is mildly Dragonborn supremacist, though she does not identify as such. She is a font of random trivia from the lore and stories she has discovered

History: Born in the east her family was never financially stable. Like her mother and her brother before her, after school she went straight into learning to become a Bellfounder. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Further expansion of business.

Ideals: Logical. Flaws: Racist, Secretive. Bonds: Poor, Job. Occupation: Bellfounder

Voice: Low rumbling, strings words together

Attributes [hide]

Jheri Daardendrian, Female Dragonborn Rogue 6
Medium (6'5") Dragonborn, Neutral Evil (CR 6)
Armor Class 9
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)13 (+1) 15 (+2)16 (+3)
Skills Medicine +5, Performance +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 5000 sp.


Social Check DCs


Zanna Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is wearing colorful clothing, dressed as a Gardener. She wears a Stetson hat to cover her moderate length brown hair. She has a tattooed face.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born blind and as such lacked many opportunities for work. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: An old rival family wants her found; and regain custody of her son

Flaws: Ugly, Antagonistic, Disease. Bonds: Enemies, Adventurer, Family. Occupation: Gardener

Voice: Relaxed voice

Attributes [hide]

Zanna Albaratie, Female Gnome Ranger 6
Small (3'3") Gnome, Chaotic Good (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 10 (+0)14 (+2) 14 (+2)14 (+2)
Skills Arcana +5, Performance +5
Senses Passive Perception 12
Languages Common, Gnome, Orc, Sylvan
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp. Chrysoberyl (80 gp). Moss agate (16 gp). Brown-green garnet (80 gp).


Social Check DCs

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