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NPC Generator

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Advanced [show]


Murook Chester, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a well pressed and immaculate suit (or dress). She has dyed her greying black hair a little too much giving a sharp black color. Her eyes are hazel.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born to a poor family in the city she treasured whatever gifts she got. Through the years after Murook was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Murook's father didn't care for her much, and the feeling was mutual. She ran away from her former home and has been making her living as a Interpreter for the past few years.

Motivation: Many goblins want her driven away; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Job, Enemies. Occupation: Interpreter

Voice: Shortens vowels

Attributes [hide]

Murook Chester, Female Half-Orc Rogue 7
Medium (5'8") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)11 (+0) 12 (+1)8 (-1)
Skills Animal Handling +4, History +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 900 gp. Fire opal pendant on a fine gold chain (1100 gp). A small bag of saffron. (70 gp).


Social Check DCs


Ielenia Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a well pressed and immaculate suit (or dress). Her black hair is matted, messy, and big. Her brown eyes dart from person to person.

Personality: She dislikes all the random violence that takes place in the west. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Ielenia was raised in a hard working conservative environment. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Balancing her hectic life and new Junk Dealer responsibilities is difficult.

Ideals: Pacifist. Flaws: Ugly, Insane. Bonds: Job, Adventurer. Occupation: Junk Dealer

Voice: Relaxed voice

Attributes [hide]

Ielenia Amakiir, Female Half-Elf Wizard 5
Medium (4'7") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)11 (+0) 10 (+0)10 (+0)
Skills Investigation +3, Stealth +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 20000 cp. Red-brown spinel (60 gp).


Social Check DCs


Verin Ecstasy, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears dull black sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed flail, just in case. Her hair is silver and curly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines black.

Personality: Aggressive, abrasive, and angry, Verin embodies much of what other species detest in the Tieflings. She is able to fit into much smaller and tighter spaces than normal.

History: She was born several months after her father was called into army service. Over the years she perfected her riding and shooting skills. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and she seems to be bored by most things

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Nature. Occupation: Scribe

Voice: Mousy voice

Attributes [hide]

Verin Ecstasy, Female Tiefling Monk 8
Medium (5'9") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 37 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 10 (+0)13 (+1)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 8000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Brass mug with jade inlays (500 gp). Solid gold idol (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hethress Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears a feathered hat to hide her balding. She tend to wears goggles to shield her eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a logical person and will generally grow upset if things defy logic and science.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Athletic, Logical, Entrepeneur. Flaws: Selfish. Bonds: Religious, Rich. Occupation: Slave Trader

Voice: Scratchy, weak

Attributes [hide]

Hethress Clethtinthiallor, Female Dragonborn Aristocrat 2
Medium (6'5") Dragonborn, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)14 (+2) 15 (+2)17 (+3)
Skills Intimidation +5
Senses Passive Perception 12
Languages Common, Sylvan, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1600 sp.


Social Check DCs


Patrick Tao, Male Half-Elf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His hair is golden and curly. He is very pretty but has cold, dead eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is used to getting what he wants. In part because he is a meticulous planner.

History: Sold as a small child to a brothel owner, Patrick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Patrick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Professionalism, Fighting. Flaws: Mundane. Bonds: Attractive, Mentor. Occupation: Barber

Voice: Stutters

Attributes [hide]

Patrick Tao, Male Half-Elf Druid 6
Medium (5'8") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)12 (+1) 13 (+1)9 (-1)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 200 gp. Solid gold idol (200 gp).


Social Check DCs


Symma Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears her red hair down. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A true patriot, Symma would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born on a small isolated farm. Her mother was a soldier and died while she was still young. Symma was left her mother's suit of armor and trained in its use and care. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Persistence. Flaws: Insomniac. Bonds: Military, Nature, Adventurer. Occupation: Bookbinder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Symma Horcusporcus, Female Gnome Warlock 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 14 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 9 (-1)15 (+2) 16 (+3)8 (-1)
Skills Arcana +4, History +4
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Ignan
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 200 gp. 1 Antitoxin. 3 Alchemist’s fire. 1 Antitoxin. 1 Holy water.


Social Check DCs


Caramip Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a long, blue, dusty cloak. She wears her hair in dreadlocks. She wears an eyepatch.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Caramip was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Caramip's mother didn't care for her much, and the feeling was mutual. She became a Gardener soon after.

Motivation: Further expansion of business.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Gardener

Voice: Indian accent

Attributes [hide]

Caramip Maekkelferce, Female Gnome Rogue 8
Small (3'0") Gnome, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 60 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 17 (+3)10 (+0) 14 (+2)8 (-1)
Skills Insight +5, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 2d10-3, Ranged +3 / 2d10+0, Grapple +0

Possessions: 2000 sp.


Social Check DCs

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