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NPC Generator

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Advanced [show]


Adelard Hastings, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing the road beaten gear of a warrior. He wears a feathered hat to cover his moderate length brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Overbrimming with self-confidence, Adelard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He hasn't been sleeping well lately.

Motivation: Nothing but the best is good enough for him.

Ideals: Fighting, Impeccable. Flaws: Ugly, Insomniac. Bonds: Rich, Nature. Occupation: Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Adelard Hastings, Male Human Druid 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)12 (+1) 7 (-2)15 (+2)
Skills Athletics +2, History +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp. Citrine (70 gp).


Social Check DCs


Tree Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who does not wear sleeves and tends to eschew shirts when he can avoid it, he is not a threatening figure. His beige fur, when down, is lengthy. His amber unseeing eyes seem to look past you.

Personality: He is a Guard first and foremost. He believes firmly that knowledge should be universal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: The child of a Fisher, who enjoyed hunting, Tree was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Guard soon after.

Motivation: Balancing his hectic life and new Guard responsibilities is difficult; and to be a fisher again

Flaws: Disease. Bonds: Job, Slave, Nature, Mentor. Occupation: Guard

Voice: Middle-eastern accent

Attributes [hide]

Tree Blossom, Male Tabaxi Cleric 5
Medium (6'3") Tabaxi, Chaotic Good (CR 5)
Armor Class 10
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)15 (+2) 15 (+2)9 (-1)
Skills Athletics +2, Medicine +5
Senses Passive Perception 12
Languages Common, Abyssal, Celestial
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Kelter Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light red in addition to tight pants. His small hat is riddled with cuts and holes. He is baby faced.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His first spouse was a Barrister, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Rich, Family. Occupation: Soapmaker

Voice: Spits and sputters

Attributes [hide]

Kelter Deephollow, Male Halfling Rogue 2
Small (3'4") Halfling, Lawful Evil (CR 2)
Armor Class 16
Hit Points 6 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)20 (+5) 9 (-1)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Gnoll
Attacks Melee -2 / 1d6-4, Ranged +7 / 1d6+5, Grapple +7

Possessions: 150 gp.


Social Check DCs


Traki Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a custom-built plate barding that's adorned with blue lining and desert motifs, marred by teas. His golden hair is long and unkept. He is baby faced.

Personality: Traki is depressed about a lot of things. He tends to be a nihilist. He is obsessed with a lost civilization.

History: Sold as a small child to a slaver, Traki was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he's looking for his big break

Flaws: Ugly, Depressed. Bonds: Adventurer, Mentor, Military. Occupation: Scribe

Voice: Breathy voice

Attributes [hide]

Traki Ofandrus, Male Elf Wizard 11
Medium (5'3") Elf, Chaotic Good (CR 11)
Armor Class 8
Hit Points 59 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)13 (+1) 10 (+0)15 (+2)
Skills Performance +6, Stealth +2
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +2 / 3d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 1200 gp.


Social Check DCs


Urshar Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears tight fighting clothing, which leaves very little to the imagination. Her hair is auburn, silky, and of moderate length. Her eyes are amber.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Urshar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Philantrophist. Bonds: Attractive, Rich. Occupation: Roofer

Voice: Old Prospector

Attributes [hide]

Urshar Brazzik, Female Dwarf Monk 7
Medium (4'3") Dwarf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 42 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 600 gp. Blue star sapphire (1300 gp). Hematite (16 gp). Zircon (20 gp). Black pearl (200 gp). 1 Minor magic item.


Social Check DCs


Alice Withrethin, Female Half-Elf [Permalink]

Personal [hide]

Description: This northern woman dresses like a well dressed Laborer does. Her clothes are grease stained in places. She keeps her long golden hair kept up in a rat tail. Her eyes, though not visible through her cowl, are blue.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Alice enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Alice was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Laborer like her father before her.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Depressed, Hedonist. Bonds: Job, Poor, Immigrant. Occupation: Laborer

Voice: Spanish accent

Attributes [hide]

Alice Withrethin, Female Half-Elf Bard 15
Medium (5'0") Half-Elf, Neutral Evil (CR 15)
Armor Class 12
Hit Points 76 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 14 (+2)6 (-2)
Skills Deception +3, Medicine +7
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144433

Possessions: 1200 pp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). A necklace of small pink pearls (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Embroidered and bejeweled glove (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Brass mug with jade inlays (200 gp). A necklace of small pink pearls (5000 gp). An abacus with copper, silver and gold markers (80 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (500 gp). 1 Medium magic item.


Social Check DCs


Beloril Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a hunchback. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are gray and he is always smoking a pipe.

Personality: Beloril is depressed about a lot of things. He tends to be a nihilist. He misses his home and complains about the freezing weather, even in summer.

History: He was born at the edge of vast forest. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Immigrant, Nature. Occupation: Animal Trainer

Voice: Sighs a lot, exhausted

Attributes [hide]

Beloril Bloodkith, Male Dwarf Wizard 11
Medium (4'3") Dwarf, Chaotic Good (CR 11)
Armor Class 8
Hit Points 49 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)16 (+3) 12 (+1)12 (+1)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Ignan, Gnome
Attacks Melee +4 / 3d8+0, Ranged +2 / 3d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444321

Possessions: 2500 gp. Fire opal (1600 gp). Alexandrite (700 gp). Obsidian (10 gp). White opal (1600 gp). Golden pearl (160 gp). Malachite (10 gp).


Social Check DCs

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