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NPC Generator

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Advanced [show]


Zepar Fear, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a tight fitting green shirt and pants, and sports empty pouches on his belt. His hair is red and curly. His eyes are a pleasant silver.

Personality: Cocky and sure of himself, he believes he is the best Merchant born in the past three hundred years. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A powerful brothel owner made him what he is. He has chosen to use the inheritance that was left to him frivolously. He became a Merchant soon after.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Antagonistic, Depressed. Bonds: Job, Mentor, Rich. Occupation: Merchant

Voice: Raspy

Attributes [hide]

Zepar Fear, Male Tiefling Monk 1
Medium (5'9") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)7 (-2) 10 (+0)19 (+4)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp.


Social Check DCs


Azzakh Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a large black jacket. His black crest is lengthy. His half smiles and red eyes are beguiling and draw you in.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Warrior school at a young age so that he could practice his druidic talents. He now mingles about in high society.

Motivation: Money/treasure; and his religion dominates his actions

Ideals: Justice, Gifted. Bonds: Immigrant, Attractive, Religious, Rich. Occupation: Detective

Voice: Breathy voice

Attributes [hide]

Azzakh Hashphronyxadyn, Male Dragonborn Warrior 3
Medium (6'7") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Godfrey Compton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is white. His eyes are brown.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He plays an instrument quite well.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered singing. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels threatened by others; and he wants nothing more than to rejoin the army

Ideals: Justice, Artistic. Bonds: Attractive, Slave. Occupation: Animal Trainer

Voice: Jamaican accent

Attributes [hide]

Godfrey Compton, Male Human Commoner 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 10 (+0)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs


Millicent Mancilla, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears very tight pants and wife beaters, though occasionally she sports a violet coat. Her feathered hat is riddled with cuts and holes. She has a dull look in her violet eyes.

Personality: Eccentric and domineering, Millicent will drive conversation. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: When she was but 6 years old her parents immigrated from the west. She was an athlete and attended two major summer competitions. She never won. She left for the west, certain she would find work there.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Extrovert, Joker, Athletic. Flaws: Ugly. Bonds: Immigrant. Occupation: Seamstress

Voice: Uses sign language

Attributes [hide]

Millicent Mancilla, Female Half-Elf Bard 9
Medium (5'1") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 62 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 16 (+3)11 (+0) 14 (+2)15 (+2)
Skills Performance +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 160 pp. Fire opal pendant on a fine gold chain (1800 gp).


Social Check DCs


Emeny Shelley, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she prefers to wear brown clothing when she does not wear armor. Her hair is red, silky, and of moderate length. Her eyes are amber.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Around other people she will do her best to conceal her emotions and appear jolly.

History: Emeny was raised in a hard working conservative environment. While studying, she fell in love. They married and had a daughter. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Expand her business; and balancing her hectic life and new carter responsibilities is difficult

Flaws: Mundane, Shy. Bonds: Attractive, Job, In love. Occupation: Carter

Voice: Complex vocabulary, royal

Attributes [hide]

Emeny Shelley, Female Human Ranger 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)5 (-3) 14 (+2)14 (+2)
Skills Persuasion +4, Religion -1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 4000 cp.


Social Check DCs


Vondal Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts, and carries daggers. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a minor phobia of water and hates getting wet.

History: Vondal was raised in a hard working conservative environment. His childhood dream was to be a Courier, but he was a colossal failure. He has worked as a Jeweler like his mother before him.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Attractive, Job. Occupation: Jeweler

Voice: Stutters

Attributes [hide]

Vondal Broodfist, Male Dwarf Adept 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 10 (+0)13 (+1)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 390 gp.


Social Check DCs


Xappan Conviction, Male Tiefling [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. His silver hair is still thick. His black eyes lackadaisically let the world flow into them.

Personality: He is overprotective of those who hire his services. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Xappan grew up listening to his father's many stories. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Armorer.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and balancing his hectic life and new armorer responsibilities is difficult

Flaws: Addict. Bonds: Rich, Guardian, Job, Adventurer. Occupation: Armorer

Voice: Shortens vowels

Attributes [hide]

Xappan Conviction, Male Tiefling Barbarian 2
Medium (6'0") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)11 (+0) 14 (+2)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 330 gp.


Social Check DCs

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