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NPC Generator

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Advanced [show]


Takra Tewksbury, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a worn and beaten armor. He sports a long red beard, and similarly colored long hair. His ears are large.

Personality: Takra is depressed about a lot of things. He tends to be a nihilist. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a white middle class family as the only child. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A strong sense of loyalty to Tiefling people.

Flaws: Ugly, Depressed, Shy, Mundane, Racist. Occupation: Jeweler

Voice: Dark and ominous

Attributes [hide]

Takra Tewksbury, Male Half-Orc Bard 7
Medium (6'0") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 56 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)8 (-1) 14 (+2)9 (-1)
Skills Investigation +2, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Golden pearl (150 gp). Blue quartz (10 gp). Deep blue spinel (500 gp). Black pearl (500 gp).


Social Check DCs


Zûmug Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He wears baggy white pantaloons and a blue scarf. His blonde hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: When he was but 7 years old his parents immigrated from the north. His father was a soldier and died while he was still young. Zûmug was left his father's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 12 years.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Joker. Bonds: Attractive, Job, Immigrant, Military. Occupation: Dilettante

Voice: Indian accent

Attributes [hide]

Zûmug Tickle, Male Half-Orc Sorcerer 6
Medium (5'3") Half-Orc, Lawful Good (CR 6)
Armor Class 11
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)12 (+1) 17 (+3)7 (-2)
Skills Intimidation +1, Survival +6
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 600 gp. Iolite (60 gp). Red spinel (160 gp). Red-brown spinel (160 gp). Carnelian (60 gp).


Social Check DCs


Gillyd Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she tends to wear a grey poncho over her likewise colored trousers and shirt. She has shaved her head bald. This green eyed southerner is not easily forgotten.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has since lost track of the people in her past.

Motivation: To reunite with her absent mother.

Ideals: Joker, Impeccable. Bonds: Slave, Family. Occupation: Bowyer

Voice: Soft and melodious

Attributes [hide]

Gillyd Helcral, Female Dwarf Paladin 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)16 (+3) 5 (-3)11 (+0)
Skills Nature +5, Survival -1
Senses Passive Perception 7
Languages Common, Dwarven, Gnome, Draconic, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 9000 cp.


Social Check DCs


Sarah Leighton, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is auburn and very short. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She dislikes all the random violence that takes place in the south. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born to a poor family in the city she treasured whatever gifts she got. Her father was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest woman in the south.

Ideals: Entrepeneur, Pacifist. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Cook

Voice: Indian accent

Attributes [hide]

Sarah Leighton, Female Human Aristocrat 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 100 gp. 1 Buckler.


Social Check DCs


Charles Warwick, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair is kept up in a ponytail inside a deerstalker hat. His blue eyes peer out from beneath his deerstalker grey hat.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born several months after his mother was called into army service. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Ideals: Passionate, Artistic. Flaws: Hedonist. Bonds: Rich, Military. Occupation: Marshal

Voice: American accent

Attributes [hide]

Charles Warwick, Male Human Monk 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)12 (+1) 14 (+2)17 (+3)
Skills Deception +5, Survival +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 500 sp. Coral (60 gp). 1 Hourglass.


Social Check DCs


Beiro Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and wears baggy tan pantaloons and a black scarf. His moppish golden hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: Beiro wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants a kiss; and he would like to get married and retire

Ideals: Disciplined, Entrepeneur. Bonds: Enemies, Nature, Has a crush. Occupation: Architect

Voice: Can't modulate volume

Attributes [hide]

Beiro Wasanthi, Male Elf Expert 3
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)11 (+0) 18 (+4)12 (+1)
Skills Medicine +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Tanglefoot bags. 1 Tanglefoot bags.


Social Check DCs


Reirak Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He typically wears grey cloth garments or leather armor. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Reirak is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Around other people he will do his best to conceal his emotions and appear jolly.

History: Reirak was raised in a hard working conservative environment. He worked as a nervous Bookbinder and found it very stressful. He now mingles about in high society.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and to be a barber again

Ideals: Extrovert. Flaws: Shy. Bonds: Job, Rich, Adventurer. Occupation: Bookbinder

Voice: Old Prospector

Attributes [hide]

Reirak Torevir, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)8 (-1) 10 (+0)10 (+0)
Skills Investigation +1, Stealth +4
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 70 gp. Pink pearl (150 gp). Banded agate (9 gp).


Social Check DCs

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