Akmen Prudence, Male Tiefling [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His blue hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.
Personality: He is witty, but his monotone delivery comes off as unnerving He has all his life been fascinated with singing.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He feels that his past leaves him morally obligated to help; and a deep hatred of illithids
Ideals: Joker, Artistic. Bonds: Religious, Enemies, Criminal record. Occupation: Gardener
Voice: Dutch accent
Attributes [hide]
Medium (6'4") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 66 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 19 (+4) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 170 pp. Silver comb with moonstones (600 gp).
Oriel Runghold, Female Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears her blonde hair up in a very large beehive style do. She has gray eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a bit of a xeno-phobe, disliking non-Half-Elves.
History: Oriel was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has since lost track of the people in her past.
Motivation: She has money and likes to spend it.
Ideals: Joker. Flaws: Ugly, Racist. Bonds: Rich, Family. Occupation: Performer
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 50 pp. 1 Minor magic item.
Soveliss Teinithra, Male Elf [Permalink]
Personal [hide]
Description: This man wears blue leather gloves, a blue jacket, and tight pants. He is muscular with a powerful set of arms. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He would rather hide behind his crafts than deal with other people.
History: He was born to a criminal king-pin and mafia family There was a wharf not far from home where he often wandered off to fish. Recently he has begun working with bootleggers and crooks.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Artistic. Flaws: Greedy, Shy. Bonds: Criminal record, Nature. Occupation: Spice Merchant
Voice: Dark and ominous
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 13)
Armor Class 15
Hit Points 56 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +9 / 4d4+5, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 1000 gp. Fiery yellow corundum (1500 gp). Zircon (20 gp). Sard (20 gp). Rhodochrosite (15 gp). Tiger eye turquoise (15 gp). Freshwater pearl (15 gp). Violet garnet (1500 gp). Violet garnet (1500 gp). Moss agate (15 gp).
Ralf Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is slicked back into a classic pompadour. He wears a mask on his face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is able to fit into much smaller and tighter spaces than normal.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Philantrophist, Gifted. Bonds: Religious, Criminal record. Occupation: Barkeep
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Sylvan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 500 sp.
Fax Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His white crest is slicked back into a classic pompadour. His eyes are red and beady.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born in the south to a Banker, Fax learned a great deal about his mother's area of expertise. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has worked as a Banker like his mother before him.
Motivation: Wants a kiss.
Ideals: Gifted, Impeccable. Flaws: Ugly. Bonds: Has a crush, Job. Occupation: Banker
Voice: Breathy voice
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 8)
Armor Class 14
Hit Points 57 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 12 (+1) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 150 pp.
Nalaed Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a grey and brown handkerchief worn on her right side. She carries with her a set of shortspears, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair is lengthy and is close to two feet long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Prone to second guessing herself, she comes off as nervous. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her mother had invested heavily in several trade routes and wanted her to inherit them. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nalaed fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting. Flaws: Insomniac, Shy, Disease. Bonds: Immigrant, Rich. Occupation: Dyer
Voice: Sore throat, cough
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 18 (+4) | 7 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Neega Thorpe, Female Half-Orc [Permalink]
Personal [hide]
Description: She is scrawny and has patchy silver stubble. She wears suspenders and white workpants. Her shirt is yellow, and she wears a heavy white leather apron most of the time. She has a hunchback. She has slicked back silver hair. Her eyes are violet and catlike.
Personality: Neega wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She is lazy and tries to find solutions quickly.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A few years later when the south was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she's repulsed by the pc
Ideals: Disciplined. Flaws: Ugly, Lazy, Antagonistic. Bonds: Immigrant. Occupation: Brewer
Voice: Booming voice
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 7 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 sp.
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