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NPC Generator

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Advanced [show]


Boddynock Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'4", this man is renowned for his bright tan suits and hats. He has wavy golden hair. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Born to a poor family in the city he treasured whatever gifts he got. He moved from fad to fad and when he turned 15 he discovered music. He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: Nothing but the best is good enough for him; and sabotage a competitor

Ideals: Philantrophist, Artistic, Impeccable. Bonds: Family, Poor, Job. Occupation: Dyer

Voice: Squeaky

Attributes [hide]

Boddynock Loofollue, Male Gnome Barbarian 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 37 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)16 (+3) 9 (-1)14 (+2)
Skills Intimidation +4, Religion +5
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Giant, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Ootah Beitz, Female Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears black leather gloves, a black jacket, and tight pants. She has brown hair. Her eyes are gray and she is always smoking a pipe.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has a small toy that she constantly fidgets with.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Ootah reached her early adolescence her Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. After a long history of fighting, Ootah and her spouse have recently divorced.

Motivation: She seems to be bored by most things; and to end her boredom

Flaws: Cynical, Addict, Antagonistic, Mundane. Bonds: Military. Occupation: Jeweler

Voice: Speaks with lips pursed

Attributes [hide]

Ootah Beitz, Female Half-Orc Sorcerer 7
Medium (5'2") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 35 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)10 (+0) 10 (+0)14 (+2)
Skills Deception +5, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 700 gp. Fire opal (1600 gp). Coral (100 gp). Black opal (1600 gp). Alexandrite (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Syllin Lathalas, Female Elf [Permalink]

Personal [hide]

Description: 5'3" and muscular, this southern woman likes to wear ponchos typically of a light tan in addition to tight pants. Her silver hair is well kept. Her green unseeing eyes seem to look past you.

Personality: Syllin is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born in a small forest village. Over the years she perfected her riding and shooting skills. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She has comitted a past crime that haunts her to this day; and retire the richest woman in the south

Ideals: Athletic, Extrovert, Entrepeneur. Flaws: Disease, Shy. Bonds: Nature. Occupation: Marshal

Voice: Old thin voice

Attributes [hide]

Syllin Lathalas, Female Elf Barbarian 3
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)14 (+2) 13 (+1)10 (+0)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Ignan, Draconic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Theobald Budd, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a brown shirt with thin green vertical stripes and blue pants. His golden hair has been sun bleached extensively. His gray eyes peer out from beneath his wide-brimmed brown hat.

Personality: He is irascible and easily irritated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a white middle class family as the only child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To find somewhere to settle down.

Ideals: Athletic. Flaws: Antagonistic, Mundane. Bonds: Rich, In love. Occupation: Adventurer

Voice: Low range voice

Attributes [hide]

Theobald Budd, Male Human Druid 11
Medium (5'9") Human, Lawful Good (CR 11)
Armor Class 8
Hit Points 44 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 8 (-1)10 (+0) 14 (+2)11 (+0)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +2 / 3d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 120 pp. Silver pearl (120 gp). Jet (120 gp).


Social Check DCs


Gilbert Marley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his red hair up. His eyes, though not visible through his cowl, are hazel.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born the only child of a wealthy merchant. Gilbert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Entrepeneur. Flaws: Sensitive, Hedonist. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Hunter

Voice: Spits words with contempt

Attributes [hide]

Gilbert Marley, Male Human Wizard 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)12 (+1) 11 (+0)16 (+3)
Skills Athletics +6, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1 Masterwork studded leather.


Social Check DCs


Hubert Alfonso, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in a clean violet cloak covering his clean studded leather. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has wavy auburn hair. His eyes, though not visible through his cowl, are amber.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Mercenary business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To pay off his debts; and expand his business

Flaws: Mundane. Bonds: Guardian, Slave, Job, Debt. Occupation: Mercenary

Voice: Hard of hearing, loud

Attributes [hide]

Hubert Alfonso, Male Half-Elf Ranger 11
Medium (4'11") Half-Elf, Lawful Good (CR 11)
Armor Class 8
Hit Points 81 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Perception +6, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +3 / 3d8-1, Ranged +2 / 3d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 170 pp. Silver chalice with lapis lazuli gems (170 gp). Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Sapphire pendant on gold chain (2900 gp). A roughly beaten golden orb (170 gp). An abacus with copper, silver and gold markers (170 gp).


Social Check DCs


Spear Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His long white fur is drawn into a two foot long braid. His eyes are copper and beady.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is lazy and tries to find solutions quickly.

History: Spear hails from a village terrorized by brigands. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and to find somewhere to settle down

Flaws: Ugly, Mundane, Lazy. Bonds: Poor, Enemies, Debt. Occupation: Map Maker

Voice: Soothing and warm

Attributes [hide]

Spear Hummingbird, Male Tabaxi Aristocrat 17
Medium (6'1") Tabaxi, Chaotic Evil (CR 17)
Armor Class 15
Hit Points 109 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 14 (+2)12 (+1) 11 (+0)9 (-1)
Skills Athletics +7, Religion +7
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +7 / 5d4+1, Ranged +11 / 5d4+5, Grapple +7

Possessions: 6000 gp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Old masterpiece painting (600 gp). Golden circlet with four aquamarines (4000 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Large well-done wool tapestry (200 gp). Gold dragon comb with red garnet eye (700 gp). Solid gold idol (700 gp). Silver chalice with lapis lazuli gems (60 gp). Black velvet mask with numerous citrines (60 gp). Old masterpiece painting (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Black velvet mask with numerous citrines (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). A roughly beaten golden orb (60 gp). Solid gold idol (700 gp). Gold dragon comb with red garnet eye (700 gp). A roughly beaten golden orb (60 gp). Solid gold idol (700 gp). Fire opal pendant on a fine gold chain (600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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