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NPC Generator

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Advanced [show]


Pyra Violence, Female Tiefling [Permalink]

Personal [hide]

Description: She wears long strands of opal and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is portly but not overly obese. Her hair is greying and her face has many wrinkles. She has several tiny opal earrings on each ear.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She plays an instrument quite well.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was an apprentice working in her father's forge. She has built up a small fortune and can afford her own way.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Depressed, Antagonistic. Bonds: Rich, Job. Occupation: Bounty Hunter

Voice: Gruff and masculine

Attributes [hide]

Pyra Violence, Female Tiefling Cleric 4
Medium (5'0") Tiefling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)12 (+1) 15 (+2)19 (+4)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 13000 cp. 1 Minor magic item.


Social Check DCs


Birel Bohm, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears dark leathers with embroidery. She has silver hair. She wears round tiny glasses practically rammed into her face.

Personality: Confrontational and typically high on some drug or another. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Born to a poor family in the city she treasured whatever gifts she got. Birel was born on a far western forest where she grew up under the tutelage of her father, an expert Roofer. She used her abilities to trick people and travel the world for free.

Motivation: Seeks redemption.

Ideals: Justice. Flaws: Addict. Bonds: Immigrant, Criminal record, Poor. Occupation: Roofer

Voice: Speaks with squeezed throat

Attributes [hide]

Birel Bohm, Female Half-Elf Cleric 6
Medium (5'4") Half-Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)10 (+0) 15 (+2)10 (+0)
Skills Athletics +4, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Uthemar Dumph, Male Half-Elf [Permalink]

Personal [hide]

Description: 4'10" and muscular, this southern man is wearing colorful clothing, dressed as a Layabout. He has no hair. He has a tattooed face.

Personality: He is very quiet and rarely speaks above a whisper. As long as the job gets done he does not care how it got done.

History: He was born in the south, but his parents moved at a very young age to the east. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has dedicated himself to building a better trade route.

Motivation: Wants to work out more often.

Ideals: Athletic, Professionalism. Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer. Occupation: Layabout

Voice: Sleepy voice

Attributes [hide]

Uthemar Dumph, Male Half-Elf Paladin 5
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)15 (+2) 12 (+1)6 (-2)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Ignan, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Purban Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Barkeep. With a patchy brown beard and wild brown hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: The child of eastern immigrants he idolized his father. A few years later when the west was not economically sound they moved to his current location. During his travels, Purban and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Purban discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Purban fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants to open a new tavern.

Flaws: Disease. Bonds: Job, Immigrant, Has a crush, Adventurer. Occupation: Barkeep

Voice: Australian accent

Attributes [hide]

Purban Warmwater, Male Halfling Wizard 2
Small (3'4") Halfling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 6 (-2)18 (+4)
Skills Arcana +4, History +4
Senses Passive Perception 8
Languages Common, Halfling, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 7000 cp.


Social Check DCs


Windy Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a pastel cloak and cross-gartered tan stockings. His gray fur is knotted and matted. This green eyed southerner is not easily forgotten.

Personality: Calm and collected, he is a well trained Jeweler. He is lazy, self-centered, vain, and jealous.

History: A powerful slaver made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. Since then, he has sought to make the best of life.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Optimist. Flaws: Selfish. Bonds: Job, Mentor, Family. Occupation: Jeweler

Voice: growls and snarls, animalistic

Attributes [hide]

Windy Mirror, Male Tabaxi Expert 10
Medium (5'0") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 49 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 700 gp.


Social Check DCs


Drogo Skelton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears suspenders and grey workpants. His shirt is blue, and he wears a heavy grey leather apron most of the time. He is bald on top and has large black tufts of hair around his ears. He has a dull look in his gray eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Flattery will make him almost putty in your hands.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He now spends his time doing works of charity.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Selfish. Bonds: Rich. Occupation: Carpenter

Voice: Speaks with back of mouth

Attributes [hide]

Drogo Skelton, Male Human Rogue 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)9 (-1) 16 (+3)12 (+1)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp.


Social Check DCs


Meena Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: This woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is muscular with a powerful set of arms. Her black hair is thinning but still full. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a pair of adventurers, Meena grew up listening to her father's many stories. Her childhood dream was to be a Servant, but she was a colossal failure. She then took over the family business and is one of the better Sculptor for hire.

Motivation: Balancing her hectic life and new Sculptor responsibilities is difficult.

Ideals: Optimist. Bonds: Rich, Attractive, Adventurer, Job. Occupation: Sculptor

Voice: Spits and sputters

Attributes [hide]

Meena Raulnor, Female Gnome Monk 1
Small (3'1") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)16 (+3) 10 (+0)14 (+2)
Skills History +5, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Sylvan, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp. White pearl (160 gp).


Social Check DCs

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