Makaria Cheer, Female Tiefling [Permalink]
Personal [hide]
Description: 5'7" and muscular, this northern woman is well dressed, constantly wearing a green suit, brown shirt, and blue tie. Her chestnut hair is braided into rings. Her eyes are likewise red.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She also is a firm believer in the womanly ideal.
History: Makaria was born with her mother's beautiful face. She was an athlete and attended two major summer competitions. She never won. She has drifted from career to career and currently works as a Painter.
Motivation: She is unsatisfied with her job; and wants to work out more often
Ideals: Athletic, Impeccable. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Painter
Voice: Smoker's lung
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 7 (-2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 30000 cp. Lapis lazuli (7 gp). Blue quartz (7 gp).
Flame Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 6'3" and is well dressed, but even with her fine clothing she looks run-down. Her left leg appears badly burned and disfigured. Her fur is orange and curly. She wears large thick round spectacles.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born a particularly ugly child, much to the horror of her parents. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: To reunite with her absent mother; and revenge
Flaws: Disease, Ugly. Bonds: Enemies, Family. Occupation: Fisher
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 3000 sp. Golden yellow topaz (1000 gp).
Margery Home, Female Human [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears her hair in dreadlocks. Her violet eyes dart from person to person.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was raised in a forest tribe. Her childhood dream was to be a Sellsword, but she was a colossal failure. She has worked as a Actor like her mother before her.
Motivation: To find somewhere to settle down; and she seems to be bored by most things
Ideals: Passionate. Flaws: Mundane. Bonds: Religious, Nature, Job. Occupation: Actor
Voice: Squeaky
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Infernal, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. 1 Masterwork Light wooden shield.
Semyaza Death, Female Tiefling [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a tight fitting green shirt and pants, and is pretty ugly. She wears a Stetson hat to cover her moderate length chestnut hair. She wears crescent spectacles with a black brim.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She left for the north, certain she would find work there.
Motivation: Marry her brother to traveling adventurers.
Ideals: Joker. Flaws: Ugly. Bonds: Criminal record, Immigrant, Family. Occupation: Armorer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 15 (+2) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2
Possessions: 500 gp. 1 Minor magic item.
Valanthe Galanodel, Female Elf [Permalink]
Personal [hide]
Description: She dresses in tan turtlenecks beneath a black coat with brown slacks. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is silver and curly. Her eyes are blue.
Personality: Stoic and calm, she prefers to meditate than take action. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Wizard school at a young age so that she could practice her druidic talents. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She's in love; and she is greedy
Ideals: Disciplined, Justice, Gifted. Bonds: Attractive. Occupation: Assassin
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 12 (+1) | 18 (+4) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Druidic, Gnoll, Terran
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 900 sp.
Neega Brandon, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears professional attire. She carries with her a set of morningstars, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her long brown hair reaches down to her waist. This hazel eyed easterner is not easily forgotten.
Personality: She is calm most of the time but flees social interaction. She is obsessed with her god.
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Being a Dilettante kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Her religion dominates her actions.
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Religious, Mentor. Occupation: Dilettante
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 61 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 13 (+1) | 6 (-2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rinn Galanodel, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a fancy tan dress. She is muscular with a powerful set of arms. She sports golden long hair. She wears crescent spectacles with a black brim.
Personality: She hates goblins. She views them as having robbed her home of its proper glory. A friendly and beautiful Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She was born in the west, but her parents moved at a very young age to the north. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was granted divine powers by her dying brother.
Motivation: Several ex partners dislike her way of doing things and want revenge; and nothing but the best is good enough for her
Ideals: Gifted, Impeccable. Bonds: Attractive, Enemies, Immigrant. Occupation: Knight
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 10 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
