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NPC Generator

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Advanced [show]


Verin Muse, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears professional attire. She keeps her brown hair in a flapper bob. She has a tattooed face.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Carter.

Motivation: She's looking for her big break.

Ideals: Opinionated. Flaws: Disease. Bonds: Attractive, Adventurer, Job. Occupation: Carter

Voice: Hissing voice

Attributes [hide]

Verin Muse, Female Tiefling Barbarian 5
Medium (6'0") Tiefling, Neutral Evil (CR 5)
Armor Class 9
Hit Points 51 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)15 (+2) 13 (+1)17 (+3)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 11
Languages Common, Ignan, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Eva Abram, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears silk and lounges about seductively. Her moppish brown hair is in a traditional bowl cut. She has a tattooed face.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She would rather hide behind her crafts than deal with other people.

History: Eva was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Laborer again; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Attractive, Job. Occupation: Scribe

Voice: Uses lots of figures of speech

Attributes [hide]

Eva Abram, Female Human Expert 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)16 (+3) 13 (+1)16 (+3)
Skills Investigation +5, Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon, Infernal, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Tawar Snowdon, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is dressed in an above average manner. She is an epitome of beauty. Her silver hair is lengthy and is close to two feet long. She has gleaming, smiling violet eyes.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Tawar is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Born in the west her family was never financially stable. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mercenary. By chance she met her sister recently and the two have been together since.

Motivation: Her spouse's relatives view her with great suspicion; and regain custody of her son

Ideals: Optimist. Bonds: Attractive, Family, Poor, Job. Occupation: Mercenary

Voice: Italian accent

Attributes [hide]

Tawar Snowdon, Female Half-Orc Warlock 6
Medium (4'9") Half-Orc, Neutral Good (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)10 (+0) 6 (-2)15 (+2)
Skills Athletics +3, Insight +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 500 gp. Tourmaline (140 gp). Eye agate (11 gp). Amethyst (140 gp). Lapis lazuli (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qualen Beren, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many white ritualistic tattoos. He wears tan leather gloves, a tan jacket, and tight pants. He wears his golden hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he wants to meet his childhood hero

Ideals: Justice. Bonds: Attractive, Nature, Job, Adventurer. Occupation: Actor

Voice: Relaxed voice

Attributes [hide]

Qualen Beren, Male Gnome Rogue 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)9 (-1) 8 (-1)9 (-1)
Skills Performance +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp. Star rose quartz (60 gp). Red spinel (40 gp). 1 Minor magic item.


Social Check DCs


Peren Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man is generally shirtless and showing off his tattooed chest. His hair is long and auburn with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. His violet eyes dart from person to person.

Personality: Always inclined to offer people food he seems plenty friendly. He pushes his goals aggressively. He is also a coward if confronted.

History: He got into the Stableman business at a young age. He found a children's book about a Elf Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Further expansion of business; and expand his business

Ideals: Philantrophist. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Stableman

Voice: Rolls R's

Attributes [hide]

Peren Dalanthan, Male Elf Commoner 11
Medium (5'4") Elf, Lawful Good (CR 11)
Armor Class 11
Hit Points 10 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 6 (-2)16 (+3) 16 (+3)8 (-1)
Skills Medicine +7, Perception +7
Senses Passive Perception 17
Languages Common, Elven, Auran, Halfling, Celestial
Attacks Melee +2 / 3d8-2, Ranged +5 / 3d8+1, Grapple +1

Possessions: 3100 gp. Hematite (10 gp). Golden yellow topaz (1500 gp). Hematite (10 gp). Eye agate (10 gp). Tiger eye turquoise (10 gp). Chrysoberyl (50 gp). Rock crystal (60 gp).


Social Check DCs


Nalral Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his grey robe. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is cut close to his head. He wears an eyepatch.

Personality: A deeply religious man he believes everything happens for a reason. He believes the world needs to unite to get rid of drow once and for all.

History: A powerful slaver made him what he is. At some point he was captured by drow and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Ugly. Bonds: Religious, Enemies, Mentor, Slave. Occupation: Butcher

Voice: Low and grunting

Attributes [hide]

Nalral Glanhig, Male Dwarf Monk 12
Medium (4'2") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 53 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Persuasion +5
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Gnome
Attacks Melee +2 / 3d10-2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp. Aquamarine (600 gp). Blue quartz (6 gp). Red spinel (90 gp). 1 Minor magic item.


Social Check DCs


Roge Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. His hair is greying and his face has many wrinkles. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Roge hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a plains tribe. His father took him hunting and taught him how to get in the mind of other creatures. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Immigrant, Nature. Occupation: Marshal

Voice: Hollow voice

Attributes [hide]

Roge Fastfoot, Male Halfling Warlock 15
Small (3'1") Halfling, Neutral Good (CR 15)
Armor Class 12
Hit Points 86 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)15 (+2) 13 (+1)9 (-1)
Skills Intimidation +4, Nature +7
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Auran
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433333

Possessions: 5000 gp. Rock crystal (80 gp). Carnelian (80 gp). Amethyst (60 gp). Alexandrite (800 gp). Iolite (80 gp). Tiger eye turquoise (8 gp). Onyx (80 gp). Iolite (80 gp). Zircon (80 gp). Rhodochrosite (8 gp). Chrysoberyl (60 gp). Golden pearl (60 gp). Chalcedony (80 gp). Rhodochrosite (8 gp). 1 Medium magic item.


Social Check DCs

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