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NPC Generator

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Advanced [show]


Mamnen Heal, Male Tiefling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and green robe with the hood down. He carries a battered bow and tarnished monstrous two handed axe as well. His silver hair is braided into rings. His eyes are a pleasant white.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His job bores him to no end. He has decided to make it more interesting.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Criminal record, Slave. Occupation: Fortune-teller

Voice: Indian accent

Attributes [hide]

Mamnen Heal, Male Tiefling Barbarian 2
Medium (6'9") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 25 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)9 (-1) 17 (+3)15 (+2)
Skills Acrobatics +3, History +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1600 sp. 1 Half-Plate.


Social Check DCs


Nuraval Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a grey armored body suit, with a simple blue line shooting up and back down. His hair, while still mostly chestnut, has prominent grey streaks. He has hazel eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Nuraval enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: When he was but 7 years old his parents immigrated from the west. Nuraval was born on a far western desert where he grew up under the tutelage of his father, an expert Banker. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Athletic. Flaws: Mundane, Hedonist. Bonds: Immigrant. Occupation: Banker

Voice: Draws out vowels

Attributes [hide]

Nuraval Bigtoe, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)14 (+2) 18 (+4)9 (-1)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 90 gp. Eye agate (12 gp). Smoky quartz (60 gp). Moss agate (12 gp).


Social Check DCs


Right-Handed Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears dark leathers with embroidery. He wears his black fur down. He wears crescent spectacles with a black brim.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a Servant, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has set out to sabotage the competition.

Motivation: He wants to meet his childhood hero; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Sensitive. Bonds: Poor, Job, Adventurer. Occupation: Spy

Voice: Cold and demanding tone

Attributes [hide]

Right-Handed Timber, Male Tabaxi Paladin 10
Medium (5'10") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 82 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)17 (+3) 13 (+1)13 (+1)
Skills History +7, Survival +5
Senses Passive Perception 11
Languages Common, Undercommon, Celestial, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 2300 gp.


Social Check DCs


Siffress Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She typically wears tan cloth garments or leather armor. Her long silver hair is drawn into a two foot long braid. Her eyes are amber.

Personality: She likes to make people angry or surprised. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born at the edge of vast desert. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She is searching for what she claims is her rightful reward.

Motivation: She's in love; and to reunite with her old friends

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Nature, Adventurer, Has a crush. Occupation: Beggar

Voice: Smoker's lung

Attributes [hide]

Siffress Lingenhall, Female Gnome Aristocrat 4
Small (3'0") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)17 (+3) 17 (+3)17 (+3)
Skills Medicine +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Draconic, Druidic
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 14000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Oblar Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is wearing a long, red cloak, marred by chocolates. He keeps his blonde hair in a pixie cut. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has all his life been fascinated with poetry.

History: He got into the Mayor business at a young age. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to raise his children well; and expand his business

Ideals: Impeccable, Artistic. Flaws: Ugly, Racist. Bonds: Job, Family. Occupation: Mayor

Voice: Pronounces O like U

Attributes [hide]

Oblar Strongbones, Male Halfling Commoner 6
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 34 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 17 (+3)12 (+1) 8 (-1)13 (+1)
Skills Arcana +4
Senses Passive Perception 9
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Glim Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of shortspears on his belt, each one with a emerald on the hilt. His black hair is lengthy. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a massive crush on the younger sibling of the Sellsword who has hired him part-time. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Glim hails from a village terrorized by drow. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting drow, the young Glim began to lead the lost caravan. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Glim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Entrepeneur. Bonds: Has a crush, Enemies, Job. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Glim Cobblelob, Male Gnome Fighter 14
Small (3'4") Gnome, Neutral Evil (CR 14)
Armor Class 14
Hit Points 79 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)9 (-1) 9 (-1)15 (+2)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3

Possessions: Sardonyx (50 gp). Blue quartz (5 gp). Amethyst (60 gp). Deep green spinel (60 gp). Fire opal (500 gp). Blue sapphire (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eleanor Withrethin, Female Half-Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her chestnut hair is greasy and uncared for. Her green eyes dart from person to person.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of a Sellsword, who enjoyed hunting, Eleanor was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Ideals: Justice. Flaws: Ugly, Antagonistic, Depressed. Bonds: Nature. Occupation: Beggar

Voice: Rhymes sentences (sorry)

Attributes [hide]

Eleanor Withrethin, Female Half-Elf Bard 5
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 12 (+1)15 (+2)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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