Skog Webley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his blonde hair up in a very large beehive style do. He has gleaming, smiling hazel eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born in the south. He was an athlete and attended two major summer competitions. He never won. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Wants to work out more often; and wants to work out more often
Ideals: Athletic, Professionalism. Flaws: Secretive. Bonds: Immigrant. Occupation: Sailor
Voice: Raspy
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 15 (+2) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 50 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Bertram Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing right leg. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His auburn hair is knotted and matted. His eyes are blue and beady.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Gifted from a young age, Bertram studied abroad. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying sister.
Motivation: Seeks redemption.
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Junk Dealer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Halfling
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 340 gp.
Xanaphia Iathrana, Female Half-Elf [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She carries with her a set of longswords, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her Stetson hat is riddled with cuts and holes. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her martial abilities were realized during a raid on her village. She was granted martial powers by her dying sister.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Fighting, Joker, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Scribe
Voice: Scratchy, weak
Attributes [hide]
Medium (4'7") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 51 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 18 (+4) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Orc, Gnoll
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
Possessions: 4000 sp. Aquamarine (900 gp). Banded agate (6 gp). Bloodstone (30 gp). Sard (30 gp). 1 Minor magic item. 1 Minor magic item.
Andram Grief, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is heavily combed to the left. His eyes are likewise white.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He pushes his goals aggressively. He is also a coward if confronted.
History: Andram was born the youngest of three triplets. His father was a soldier and died while he was still young. Andram was left his father's suit of armor and trained in its use and care. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He is terrified, and will act out of fear; and his relatives are trying to arrange a marriage
Flaws: Selfish, Fearful. Bonds: Family, Military. Occupation: Blacksmith
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 10 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 6 (-2) | 12 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 pp. Onyx (60 gp). Red spinel (150 gp). Blue quartz (7 gp). Smoky quartz (60 gp). Peridot (60 gp).
Thorpe Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is silver and curly. His blue unseeing eyes seem to look past you.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses divination through singing.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Thorpe and his spouse have recently divorced.
Motivation: To find somewhere to settle down; and he's repulsed by the pc
Ideals: Gifted, Persistence. Flaws: Disease, Antagonistic, Mundane. Occupation: Beggar
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp. Banded agate (8 gp). Azurite (8 gp). Brown-green garnet (50 gp).
Rolen Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His skin is fair and his fingers are delicate and long. He wears his white hair up in a very large beehive style do. He has gleaming, smiling green eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: When he was but 4 years old his parents immigrated from the east. A gifted student he started as a Cook, but he got bored and became a Body Guard. He used his abilities to trick people and travel the world for free.
Motivation: He is a bit of a kleptomaniac.
Flaws: Ugly, Secretive. Bonds: Job, Immigrant, Criminal record. Occupation: Body Guard
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 7)
Armor Class 14
Hit Points 8 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 7 (-2) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
Possessions: 1000 sp. Golden yellow topaz (200 gp). White opal (1400 gp). Amber (40 gp). 1 Minor magic item. 1 Minor magic item.
Biri Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is constantly adorned with expensive silk clothing, often dyed in bright green and white, and wears rings and necklaces with large, colorful gems. Her rusty crest is braided into rings. Her eyes are likewise gold. Her teeth are white and perfect.
Personality: Stoic and calm, she prefers to meditate than take action. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. From her teen years she was always beautiful and desirable, so people have always doted on her. She now mingles about in high society.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Athletic, Disciplined. Flaws: Disease, Insomniac. Bonds: Rich, Attractive. Occupation: Stableman
Voice: High pitched, excited
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 8)
Armor Class 11
Hit Points 50 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Infernal, Gnome, Celestial
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 500 gp. Aquamarine (700 gp). Peridot (40 gp). Sardonyx (40 gp). Citrine (40 gp).
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