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NPC Generator

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Advanced [show]


Sarah Digby, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is wearing a perfectly clean shirt and pair of pants. She is an epitome of beauty. She has slicked back silver hair. She wears round tiny glasses practically rammed into her face.

Personality: She has a massive crush on the younger sibling of the Cartwright who has hired her part-time. She is lazy and tries to find solutions quickly.

History: Sarah was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.

Motivation: She wants to get laid; and she is compelled to act according to her religious beliefs

Flaws: Lazy. Bonds: Attractive, Poor, Has a crush, Adventurer, Religious. Occupation: Cartwright

Voice: Spits words with contempt

Attributes [hide]

Sarah Digby, Female Human Fighter 7
Medium (5'10") Human, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)11 (+0) 15 (+2)10 (+0)
Skills Insight +5, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Chassath Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is generally shirtless and showing off her tattooed chest. Her green crest has been sun bleached extensively. Her eyes are gold and beady.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Sold as a small child to a slaver, Chassath was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Mentor, Criminal record. Occupation: Healer

Voice: Tuts and clicks tongue

Attributes [hide]

Chassath Nemmonis, Female Dragonborn Barbarian 11
Medium (6'1") Dragonborn, True Neutral (CR 11)
Armor Class 11
Hit Points 100 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)15 (+2) 11 (+0)14 (+2)
Skills Investigation +6, Religion +6
Senses Passive Perception 10
Languages Common, Terran, Elven
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aerdeth Zhou, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a yellow vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He wears his hair in dreadlocks. His fierce green eyes like to dwell on things.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the east. Aerdeth was born on a far eastern forest where he grew up under the tutelage of his father, an expert Painter. He has drifted from career to career and currently works as a Painter.

Motivation: Revenge; and further expansion of business

Ideals: Impeccable. Flaws: Depressed. Bonds: Immigrant, Job, Enemies. Occupation: Painter

Voice: Low range voice

Attributes [hide]

Aerdeth Zhou, Male Half-Elf Commoner 1
Medium (5'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)17 (+3) 16 (+3)9 (-1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Giant, Draconic, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Chay Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a large red jacket. He carries with him a set of ceremonial daggers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Chay was born with his mother's beautiful face. Cursed with vampirism at a very young age, Chay has worked very hard to control his curse. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To pay off his debts; and meet up once more with his childhood friend

Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Attractive, Adventurer, Debt. Occupation: Beggar

Voice: Jittery and nervous

Attributes [hide]

Chay Quickstep, Male Halfling Ranger 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)10 (+0) 13 (+1)8 (-1)
Skills Insight +4, Nature +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1000 gp.


Social Check DCs


Mardnab Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She dresses in tan turtlenecks beneath a black coat with white slacks. She wears a top hat to hide her balding. Her blue eyes peer out from beneath her top tan hat.

Personality: Overbrimming with self-confidence, Mardnab isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She also is a firm believer in the womanly ideal.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A few years later when the south was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: To prove her worth to the world.

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Slave, Immigrant. Occupation: Body Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Mardnab Gimlen, Female Gnome Wizard 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)7 (-2) 15 (+2)13 (+1)
Skills Arcana +0, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 38000 sp. 1 Minor magic item.


Social Check DCs


Darrak Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his long white hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: From birth he was tutored by a cruel and relentless mentor. His druidic abilities were realized during a raid on his village. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Secretive. Bonds: Rich, Nature, Mentor. Occupation: Fortune-teller

Voice: Breathy voice

Attributes [hide]

Darrak Rakankrak, Male Dwarf Adept 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)11 (+0) 7 (-2)12 (+1)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 sp.


Social Check DCs


Trail Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with Stetson hat. He has a penchant for wearing a ring with an oversized ruby on his left hand. His beige fur is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He can't help but pocket interesting objects he comes across

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Trail grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trail. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is greedy

Flaws: Insomniac, Mundane, Disease. Bonds: Rich, Criminal record. Occupation: Tailor

Voice: Low rumbling, strings words together

Attributes [hide]

Trail Timber, Male Tabaxi Rogue 8
Medium (6'0") Tabaxi, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 23 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 9 (-1)12 (+1) 14 (+2)17 (+3)
Skills History +4, Survival +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs

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