Traubon Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His blonde hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are green.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Flattery will make him almost putty in your hands.
History: A powerful brothel owner made him what he is. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.
Motivation: To unite with his brother.
Flaws: Selfish. Bonds: Immigrant, Family, Mentor, Nature. Occupation: Adventurer
Voice: Stutters
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 16 (+3) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Goblin, Orc, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 300 sp. Rhodochrosite (7 gp).
Heskan Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'8". He wears a well pressed and immaculate suit (or dress), and his gloved hand is found clutching a greataxe. His crest is bronze and curly. His eyes are gold and catlike.
Personality: Heskan hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. A true patriot, Heskan would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Heskan hails from a village terrorized by giants. His mother was a soldier and died while he was still young. Heskan was left his mother's suit of armor and trained in its use and care. He left for the west, certain he would find work there.
Motivation: A need for knowledge about a nearby landmark; and a deep hatred of giants
Ideals: Artistic. Bonds: Military, Enemies, Immigrant, Adventurer. Occupation: Cook
Voice: Sore throat, cough
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp.
Mormo Agony, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'2". He very much looks the part of a Bounty Hunter, and his gloved hand is found clutching a bastard sword. He has no hair. He has gleaming, smiling red eyes.
Personality: Eccentric and domineering, Mormo will drive conversation. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Mormo was raised in a hard working conservative environment. Mormo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He inherited the family business which he has now maintained for 11 years.
Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult.
Ideals: Extrovert, Joker. Flaws: Ugly. Bonds: Job, Nature. Occupation: Bounty Hunter
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 8)
Armor Class 9
Hit Points 35 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Infernal, Abyssal, Terran
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1600 gp.
Enialis Firahel, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a fancy blue suit. His white hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is mildly Elf supremacist, though he does not identify as such. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Monk school at a young age so that he could practice his arcane talents. He became a Mayor soon after.
Motivation: To settle down with his crush; and balancing his hectic life and new mayor responsibilities is difficult
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Family, Job, Has a crush. Occupation: Mayor
Voice: Speaks with a cold
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 10)
Armor Class 11
Hit Points 49 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: 700 gp.
Efferil Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears a well pressed and immaculate suit (or dress). His red hair has been sun bleached extensively. His fierce violet eyes like to dwell on things.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a bit of a xeno-phobe, disliking non-Elves.
History: Born in a small village he learned the ways of the warrior from his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Fighting. Flaws: Racist. Bonds: Poor, Job, Adventurer. Occupation: Herbalist
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Baradad Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'1". He wears a fancy green suit. He has wavy scarlet crest. His gold eyes dart from person to person.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Baradad lived on a farm with his mother, near the main road leading to a nearby town. A gifted student he started as a Dyer, but he got bored and became a Ploughman. He's also a talented Dyer, but doesn't like to broadcast it.
Motivation: To protect his home; and further expansion of business
Ideals: Justice. Flaws: Sensitive. Bonds: Attractive, Family, Job, Guardian. Occupation: Ploughman
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 18)
Armor Class 9
Hit Points 76 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 13 (+1) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +10 / 5d6+4, Ranged +5 / 5d6-1, Grapple +4
Possessions: 15000 gp. Eyepatch with mock eye of sapphire and moonstone (1600 gp). Brass mug with jade inlays (600 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Silver chalice with lapis lazuli gems (170 gp). Brass mug with jade inlays (600 gp). Gold and topaz bottle stopper cork (400 gp). Fire opal pendant on a fine gold chain (1600 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). An abacus with copper, silver and gold markers (170 gp). Black velvet mask with numerous citrines (170 gp). Fire opal pendant on a fine gold chain (1600 gp). Solid gold idol (800 gp). A delicate brass dragon egg (30 gp). Old masterpiece painting (1600 gp). Large well-done wool tapestry (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). A delicate silver chain set with a tourmaline (30 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Gold dragon comb with red garnet eye (400 gp). Gold cup set with emeralds (5000 gp).
Kellen Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears blue trousers with grey and black striped suspenders. He wears various colorful collared shirts. His hair is greying and his face has many wrinkles. His green eyes dart from person to person.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: The child of northern immigrants he idolized his mother. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants a kiss; and his spouse's relatives view him with great suspicion
Bonds: Enemies, Has a crush, Adventurer, Immigrant, Family. Occupation: Architect
Voice: Thin and wheezing
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 19000 sp. 1 Banded mail. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
