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NPC Generator

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Advanced [show]


Caeldrim Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear violet tank tops with brown pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is braided into rings. His eyes are a pleasant green.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He enjoys reading and quiet.

History: Born to a Locksmith, his father struggled to pay the bills. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Logical. Bonds: Attractive, Family, Poor. Occupation: Server

Voice: Scottish accent

Attributes [hide]

Caeldrim Iranapha, Male Half-Elf Commoner 1
Medium (5'4") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 7 (-2)7 (-2) 15 (+2)7 (-2)
Skills Arcana +0, Intimidation +0
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Oriel Emsworth, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is generally shirtless and showing off her tattooed chest. Her chestnut hair is cut jaggedly and amateurishly. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. Oriel was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She now spends her time doing works of charity.

Motivation: Her religion dominates her actions.

Ideals: Impeccable, Philantrophist. Bonds: Attractive, Religious, Enemies. Occupation: Armorer

Voice: Eastern European accent

Attributes [hide]

Oriel Emsworth, Female Human Warlock 2
Medium (5'6") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 6 (-2)14 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 300 gp.


Social Check DCs


Havilar Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman stands a little under 6'7" and is a bit bulky. She is very muscular particularly in the legs. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her bronze crest is unkempt and raggedy. Her eyes are a pleasant gold.

Personality: Always inclined to offer people food she seems plenty friendly. She misses her home and complains about the freezing weather, even in summer.

History: Havilar was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Havilar abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Ruler

Voice: Mousy voice

Attributes [hide]

Havilar Clethtinthiallor, Female Dragonborn Warlock 3
Medium (6'7") Dragonborn, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)8 (-1) 13 (+1)10 (+0)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Half-Plate. 1 Breastplate.


Social Check DCs


Creega Tenley, Female Half-Orc [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She has chestnut hair. Her eyes, though not visible through her cowl, are green.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Around other people she will do her best to conceal her emotions and appear jolly.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Her mother had invested heavily in several trade routes and wanted her to inherit them. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She uses money and sex appeal to get what she needs; and she has money and likes to spend it

Ideals: Artistic. Flaws: Terse, Shy. Bonds: Attractive, Rich. Occupation: Tanner

Voice: Sounds elderly

Attributes [hide]

Creega Tenley, Female Half-Orc Sorcerer 3
Medium (5'4") Half-Orc, Neutral Evil (CR 3)
Armor Class 8
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 8 (-1)10 (+0) 10 (+0)6 (-2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp.


Social Check DCs


Shifting Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears long strands of opal and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a cross on it. His fur is cinnamon and very short. He has a tattooed face.

Personality: He is a Mortician first and foremost. He believes firmly that knowledge should be universal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the west, but his parents moved at a very young age to the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has worked as a Mortician like his mother before him.

Motivation: To protect his home; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Rich, Job, Immigrant, Guardian. Occupation: Mortician

Voice: Spits and sputters

Attributes [hide]

Shifting Treat, Male Tabaxi Sorcerer 15
Medium (5'3") Tabaxi, Neutral Evil (CR 15)
Armor Class 12
Hit Points 38 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 16 (+3)13 (+1)
Skills Religion +6, Stealth +7
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666

Possessions: 7000 gp. Rose (70 gp). Blue quartz (12 gp). Chrysoprase (70 gp). Red-brown spinel (70 gp). Star rose quartz (70 gp). Iolite (70 gp). Emerald (1400 gp). Azurite (12 gp). Moss agate (12 gp). Moss agate (12 gp). Obsidian (12 gp). Moonstone (70 gp). Chrysoprase (70 gp). Rose (70 gp). Golden yellow topaz (600 gp). Malachite (12 gp). Obsidian (12 gp). Golden yellow topaz (600 gp). Alexandrite (600 gp).


Social Check DCs


Carlin Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman wears a fancy blue dress. She has wavy blonde hair. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Balancing her hectic life and new Architect responsibilities is difficult; and money/treasure

Flaws: Shy, Antagonistic, Racist. Bonds: Attractive, Rich, Job. Occupation: Architect

Voice: Mumbles to self between sentences

Attributes [hide]

Carlin Fiddlefen, Female Gnome Commoner 11
Small (3'3") Gnome, Lawful Evil (CR 11)
Armor Class 10
Hit Points 64 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)13 (+1) 8 (-1)10 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0

Possessions: 350 pp.


Social Check DCs


Mordai Bedlam, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He has a large black mantle and cape that has been intricately interwoven into his tan robe. His whole body is exceptionally muscular. His hair is short and purple. His half smiles and silver eyes are beguiling and draw you in.

Personality: He is fixated on the number 4. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Mordai was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Mordai was born on a far eastern plains where he grew up under the tutelage of his father, an expert Body Guard. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and regain custody of his son

Ideals: Justice. Flaws: Insane. Bonds: Immigrant, Attractive, Poor. Occupation: Body Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Mordai Bedlam, Male Tiefling Barbarian 8
Medium (5'11") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 79 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)7 (-2) 12 (+1)16 (+3)
Skills Acrobatics +3, Deception +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +6

Possessions: 300 gp. Moonstone (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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