Mara Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is dressed in a clean blue cloak covering her clean studded leather. Her hair is short and black. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She takes great joy in being the best Blacksmith in town.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is compelled to act according to her religious beliefs; and balancing her hectic life and new blacksmith responsibilities is difficult
Ideals: Gifted. Flaws: Addict. Bonds: Job, Debt, Religious. Occupation: Blacksmith
Voice: Irish accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Celestial, Orc, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp.
Alain Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears a small hat to hide her balding. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Eccentric and domineering, Alain will drive conversation. She does not believe in violence as a means to an end. She is a dedicated Sage but believes her peers are too gung-ho.
History: Born to a Courier, her mother struggled to pay the bills. From her teen years she was always beautiful and desirable, so people have always doted on her. She moves from town to town, unable to find a place to settle.
Motivation: Find a way to reverse the transformation of her sister; and to unite with her sister
Ideals: Extrovert, Pacifist. Bonds: Attractive, Poor, Immigrant, Family. Occupation: Sage
Voice: Spanish accent
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 8)
Armor Class 14
Hit Points 76 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1100 gp.
Meena Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a weathered and beat up set of banded mail beneath an oversized blue coat. Her red hair is kept up in a ponytail inside a top hat. This brown eyed westerner is not easily forgotten.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is obsessed with her god.
History: She was born in the west, but her parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Athletic. Flaws: Greedy. Bonds: Religious, Immigrant. Occupation: Mercenary
Voice: Dutch accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
Possessions: 1000 sp. Aquamarine (1000 gp). 1 Superior lock. 1 Disguise kit.
Frederick Hybrid, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He is physically well-built. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is irascible and easily irritated. He is a font of random trivia from the lore and stories he has discovered
History: Frederick lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and he's repulsed by the pc
Ideals: Logical. Flaws: Insomniac, Antagonistic. Bonds: Family, Job. Occupation: Map Maker
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 18 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 7 (-2) | 18 (+4) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Giant, Celestial, Goblin
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: Just what you see.
Morana Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear brown clothing when she does not wear armor. She is bristling with hidden weapons, mostly bows and kukris. Her red hair is kept up in a ponytail inside a broad hat. Her eyes, though not visible through her cowl, are green.
Personality: Aggressive, abrasive, and angry, Morana embodies much of what other species detest in the Dwarves. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born the only child of a wealthy merchant. After coming to the age of reason, Morana took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Being a Engraver kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Wants to work out more often; and she has decided she is irredeemable
Ideals: Entrepeneur, Gifted, Athletic. Flaws: Antagonistic, Hedonist. Bonds: Criminal record. Occupation: Engraver
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 18 (+4) | 10 (+0) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +6
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naivara Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: 4'10" and muscular, this southern woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her eyes are green.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She always tries to repair and not replace. It was this mentality that drove her into the Miller business.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She has chosen to use the inheritance that was left to her frivolously. After a long history of fighting, Naivara and her spouse have recently divorced.
Motivation: Wants to work out more often; and she's repulsed by the pc
Ideals: Athletic, Persistence. Flaws: Antagonistic, Mundane. Bonds: Rich. Occupation: Miller
Voice: Thin and wheezing
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: Chalcedony (60 gp). 1 Masterwork Common Melee.
Thea Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many pastel ritualistic tattoos. She tends to wear a red poncho over her likewise colored trousers and shirt. Her white hair is long and unkept. She wears round tiny glasses practically rammed into her face.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is able to fit into much smaller and tighter spaces than normal.
History: She was born blind and as such lacked many opportunities for work. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Gifted, Fighting. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Detective
Voice: Voice breaks
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 8 (-1) | 9 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +5
Possessions: 4000 cp. A roughly beaten golden orb (80 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Solid gold idol (300 gp).
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