Radomir Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'0" and wears tattered old clothes. His brown hair is kept up in a ponytail inside a wide-brimmed hat. His ears are large.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also is a firm believer in the manly ideal.
History: His father raised him in a mountain cabin. Cursed with vampirism at a very young age, Radomir has worked very hard to control his curse. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world; and he wants revenge against drow
Ideals: Philantrophist. Flaws: Ugly, Impulsive, Disease. Bonds: Nature. Occupation: Actor
Voice: Scandinavian accent
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 20 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 18000 cp.
Three Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears tattered old clothes. She keeps her long beige fur kept up in a rat tail. Her eyes are copper and she is always smoking a pipe.
Personality: Eccentric and domineering, Three will drive conversation. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Her father raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She wants to meet her childhood hero.
Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Nature, Adventurer. Occupation: Scribe
Voice: Relaxed voice
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 73 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Gnoll
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 |
Possessions: 700 gp. 1 Minor magic item.
Susannah Ashley, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a brown vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her brown boots flare out at the collars. She has wavy brown hair. Her eyes are blue and beady.
Personality: She hates Humans with a passion. As such she is filled with self loathing. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Susannah lived on a farm with her father, near the main road leading to a nearby town. Her father took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants her found; and regain custody of her son
Flaws: Ugly, Racist. Bonds: Rich, Family, Nature. Occupation: Mercenary
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'11") Human, True Neutral (CR 10)
Armor Class 11
Hit Points 6 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 7 (-2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 2100 gp. Star ruby (1500 gp). Tiger eye turquoise (11 gp). Smoky quartz (50 gp). Freshwater pearl (11 gp). 1 Minor magic item. 1 Minor magic item.
Ahlyssa Reed, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a brown tunic with tan highlights, and long brown pants that bunch up around her shoes. She wears her chestnut hair up in a very large beehive style do. Her skin is flawless and her green eyes scan people very quickly.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a great chef.
History: Gifted from a young age, Ahlyssa studied abroad. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She ran away from her former home and has been making her living as a Glassblower for the past few years.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable, Gifted. Bonds: Attractive, Job. Occupation: Glassblower
Voice: Scratchy, weak
Attributes [hide]
Medium (4'9") Human, Lawful Evil (CR 7)
Armor Class 9
Hit Points 46 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Naill Thompson, Male Half-Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He likes to wear ponchos typically of a light violet in addition to tight pants, marred by sweets. His brown hair is thinning but still full. His eyes are gray.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He would rather hide behind his crafts than deal with other people.
History: Naill was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. By chance he met his sister recently and the two have been together since.
Motivation: His spouse's relatives view him with great suspicion; and he's repulsed by the pc
Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy, Racist. Bonds: Family. Occupation: Scribe
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 42 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Ignan, Giant
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 3000 sp. Alexandrite (1100 gp). Aquamarine (1100 gp). Aquamarine (1100 gp). Violet garnet (1100 gp).
Halimath Rothenel, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With a patchy auburn beard and wild auburn hair. His brown eyes dart from person to person.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invites people to come help in his community garden.
History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Halimath fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Entrepeneur, Fighting, Athletic, Joker, Philantrophist. Occupation: Bounty Hunter
Voice: Old Prospector
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 52 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 18 (+4) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 500 gp. Aquamarine (500 gp). Peridot (70 gp). Azurite (6 gp).
Synthrin Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a black cloak and cross-gartered white stockings. She wears her silver crest up. Her red unseeing eyes seem to look past you.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has a small toy that she constantly fidgets with.
History: Born to a Merchant, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Bellfounder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Revenge; and she wants random interesting trinkets and junk, hates to throw anything away
Flaws: Disease, Greedy, Addict. Bonds: Poor, Enemies. Occupation: Bellfounder
Voice: Spits words with contempt
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 50 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 |
Possessions: 1000 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
