Herleva Lancaster, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears tattered old clothes. Her silver hair is styled in orderly dreadlocks. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was born on a small isolated farm. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has since lost track of the people in her past.
Motivation: To unite with her brother; and marry her brother to traveling adventurers
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Family, Nature. Occupation: Merchant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 80 pp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.
Adrex Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears an entirely green suit with brown socks and a vest with buckled shoes. His long red crest is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.
Personality: A skeptical and narcissistic man, Adrex's first love is himself. His second love is also himself. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His mother raised him in a mountain cabin. Adrex was born on a far western island where he grew up under the tutelage of his father, an expert Layabout. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero.
Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Nature, Immigrant. Occupation: Layabout
Voice: Hollow voice
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 9)
Armor Class 13
Hit Points 58 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 17 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
Possessions: 120 pp. Violet garnet (1100 gp). Golden yellow topaz (1100 gp). Onyx (30 gp). White pearl (90 gp). Onyx (30 gp). Zircon (30 gp). 1 Minor magic item. 1 Minor magic item.
Chay Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a white collared shirt and tan pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His golden hair is unkempt and raggedy. His green eyes have a joyful gleam in them most of the time.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.
Motivation: He wants revenge against illithids; and revenge
Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Poor, Enemies. Occupation: Spice Merchant
Voice: Creaky witch voice
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 19 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 9 (-1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Orc, Celestial
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 300 gp.
Aasathra Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She carries with her a set of warhammers on her belt, each one with a jet on the hilt. Her gold crest has been sun bleached extensively. Her eyes, though not visible through her cowl, are gold.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She would rather hide behind her crafts than deal with other people.
History: Born in the west her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Mason hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aasathra fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry her brother to traveling adventurers
Ideals: Fighting, Optimist, Artistic. Flaws: Shy. Bonds: Poor. Occupation: Mason
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 13)
Armor Class 10
Hit Points 74 (13d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0
Possessions: 2000 gp.
Iados Blur, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green small hat and green clothes. He keeps his blue hair in a flapper bob. His ears are large.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Energy wise he seems alert and responsive.
History: He was born at the edge of vast mountains. A gypsy cursed him at a young age, leading to his ugly appearance. He was always very intelligent and has formed a secret society of specialists.
Motivation: To be a Body Guard again; and further expansion of business
Ideals: Optimist, Professionalism. Flaws: Ugly, Secretive. Bonds: Nature, Job. Occupation: Cartwright
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Tiefling, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 81 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 15 (+2) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 300 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Brass mug with jade inlays (400 gp). Golden circlet with four aquamarines (4000 gp).
Sybil Blankley, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. Her silver hair is singed and shortened. Her blue eyes dart from person to person.
Personality: She never swears and excessively uses polite adverbs when speaking. She would rather hide behind her crafts than deal with other people.
History: She was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Sybil has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to have a good time and be beloved; and she uses money and sex appeal to get what she needs
Ideals: Optimist, Artistic. Flaws: Ugly, Shy, Disease. Occupation: Ploughman
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 15 (+2) | 8 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 gp.
Ahlyssa Jenkins, Female Half-Elf [Permalink]
Personal [hide]
Description: This western woman wears a violet tunic with black highlights, and long white pants that bunch up around her shoes. Her clothes are grease stained in places. She wears a Stetson hat to hide her balding. Her eyes are violet.
Personality: She is irascible and easily irritated. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: The child of western immigrants she idolized her mother. One day when Ahlyssa was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Ahlyssa was heart-stricken from the event, and her father started working long hours to provde for them. After a long history of fighting, Ahlyssa and her spouse have recently divorced.
Motivation: An old rival family wants her found; and retire the richest woman in the west
Ideals: Entrepeneur. Flaws: Antagonistic, PTSD. Bonds: Poor, Immigrant, Family. Occupation: Barkeep
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 300 gp.
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