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NPC Generator

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Advanced [show]


Taklinn Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is golden, silky, and of moderate length. He wears crescent spectacles with a black brim.

Personality: His tongue was cut out and he uses sign language. Taklinn is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Taklinn lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son

Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Attractive, Family. Occupation: Fisher

Voice: Italian accent

Attributes [hide]

Taklinn Goldfinder, Male Dwarf Aristocrat 1
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)17 (+3) 16 (+3)10 (+0)
Skills Religion +5, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Goblin, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp. Obsidian (7 gp).


Social Check DCs


Raam Violence, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a green vest and prefers black and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is heavily combed to the left. He has a dull look in his black eyes.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. Cursed with unlife at a very young age, Raam has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Enemies, Religious. Occupation: Cook

Voice: Hard of hearing, loud

Attributes [hide]

Raam Violence, Male Tiefling Warlock 6
Medium (6'2") Tiefling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)17 (+3) 12 (+1)14 (+2)
Skills History +6, Religion +6
Senses Passive Perception 11
Languages Common, Sylvan, Infernal, Orc
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs


Ahlyssa Hadley, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a brown tunic with blue highlights, and long red pants that bunch up around her shoes. She is bald on top and has large chestnut tufts of hair around her ears. She wears an eyepatch.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Ahlyssa is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born the only child of a wealthy merchant. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise her children well; and retire the richest woman in the south

Ideals: Philantrophist, Entrepeneur, Athletic. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Healer

Voice: Posh accent

Attributes [hide]

Ahlyssa Hadley, Female Human Warrior 10
Medium (5'3") Human, Lawful Evil (CR 10)
Armor Class 12
Hit Points 72 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills Athletics +6, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6

Possessions: 1800 gp. 1 Minor magic item.


Social Check DCs


Aura Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing a perfectly clean shirt and pair of pants. Her beige fur is lengthy and is close to two feet long. She wears large thick round spectacles.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is used to getting what she wants. In part because she is a meticulous planner.

History: Sold as a small child to a necromancer, Aura was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been saving her money to try and buy her brother's freedom.

Motivation: She feels kind of lost in life.

Ideals: Professionalism. Flaws: Sensitive, Depressed. Bonds: Attractive, Mentor. Occupation: Tailor

Voice: Hollow voice

Attributes [hide]

Aura Mist, Female Tabaxi Expert 10
Medium (5'11") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 67 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)16 (+3) 8 (-1)10 (+0)
Skills Intimidation +4, Stealth +7
Senses Passive Perception 9
Languages Common, Auran, Draconic, Gnome
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1400 gp. Eye agate (7 gp). Deep blue spinel (900 gp). Carnelian (20 gp).


Social Check DCs


Mormo Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a black cloak and cross-gartered violet stockings. He wears a small hat to hide his balding. His black eyes lackadaisically let the world flow into them.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He can't help but pocket interesting objects he comes across

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved out south to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: To find somewhere to settle down; and a rival would like him out of the picture

Flaws: Mundane, Disease, Insomniac. Bonds: Attractive, Criminal record. Occupation: Marshal

Voice: Thin and wheezing

Attributes [hide]

Mormo Fortune, Male Tiefling Druid 1
Medium (5'3") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)16 (+3) 14 (+2)14 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Auran, Infernal, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 6000 cp. 1 Darkwood Buckler.


Social Check DCs


Korag Westbrook, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is bald on top and has large brown tufts of hair around his ears. His fierce hazel eyes like to dwell on things.

Personality: He never swears and excessively uses polite adverbs when speaking. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Korag lived on a farm with his father, near the main road leading to a nearby town. Cursed with vampirism at a very young age, Korag has worked very hard to control his curse. By chance he met his sister recently and the two have been together since.

Motivation: Wants to have a good time and be beloved; and regain custody of his son

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Family. Occupation: Courier

Voice: Middle-eastern accent

Attributes [hide]

Korag Westbrook, Male Half-Orc Fighter 12
Medium (6'4") Half-Orc, Neutral Evil (CR 12)
Armor Class 12
Hit Points 77 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)10 (+0) 15 (+2)15 (+2)
Skills Intimidation +6, Investigation +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 2000 gp. Finely wrought small gold bracelet (20 gp). Fire opal pendant on a fine gold chain (1800 gp). An abacus with copper, silver and gold markers (180 gp).


Social Check DCs


Nedda Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She carries a battered bow and tarnished quarterstaff as well. She wears a deerstalker hat to cover her moderate length blonde hair. She wears a mask on her face.

Personality: She is fixated on the number 87. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is skeptical of what others tell her and is slow to trust.

History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Insane, Shy. Bonds: Attractive, Criminal record. Occupation: Adventurer

Voice: Speaks in third person

Attributes [hide]

Nedda Strongbones, Female Halfling Paladin 2
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)13 (+1) 15 (+2)11 (+0)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2000 cp.


Social Check DCs

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