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Advanced [show]


Melissa Sydney, Female Human [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She sports blonde long hair. She has a tattooed face.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born in a small plains village. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC; and she has money and likes to spend it

Flaws: Shy, Antagonistic. Bonds: Rich, Mentor, Nature. Occupation: Glassblower

Voice: Hissing voice

Attributes [hide]

Melissa Sydney, Female Human Sorcerer 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)10 (+0) 13 (+1)10 (+0)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp. 1 Healer’s kit.


Social Check DCs


Oren Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and is well dressed, but even with his fine clothing he looks run-down. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has amber eyes and a red hat with a blue feather.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a plains tribe. His father was a soldier and died while he was still young. Oren was left his father's suit of armor and trained in its use and care. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A deep hatred of drow; and he is terrified, and will act out of fear

Ideals: Joker. Flaws: Fearful. Bonds: Nature, Military, Enemies. Occupation: Merchant

Voice: Slurs words

Attributes [hide]

Oren Strongbones, Male Halfling Expert 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 52 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 18 (+4)15 (+2) 11 (+0)14 (+2)
Skills History +5, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Druidic
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: Large well-done wool tapestry (200 gp).


Social Check DCs


Pígug Cromwell, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'4". He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and his gloved hand is found clutching a morningstar. He wears a broad hat to hide his balding. He wears a mask on his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A powerful wizard made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Philantrophist. Bonds: Poor, Mentor, Attractive. Occupation: Knight

Voice: Low rumbling, strings words together

Attributes [hide]

Pígug Cromwell, Male Half-Orc Rogue 12
Medium (5'4") Half-Orc, True Neutral (CR 12)
Armor Class 11
Hit Points 59 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 16 (+3)7 (-2)
Skills Investigation +4, Medicine +7
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 25000 sp. Canary diamond (8000 gp). Hematite (14 gp). Amber (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dain Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a faded coat and loose pants complete with wide-brimmed hat. He has a hunchback. His brown hair has been sun bleached extensively. His violet eyes lackadaisically let the world flow into them.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Joker, Entrepeneur. Flaws: Ugly, Shy, Mundane. Occupation: Spy

Voice: Complex vocabulary, royal

Attributes [hide]

Dain Balderk, Male Dwarf Cleric 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)13 (+1) 13 (+1)8 (-1)
Skills Deception +1, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mara Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Elf, and stands approximately 5'0". She wears light armors faded through time and improper care, and her gloved hand is found clutching a flail. With bright white hair. Her violet eyes lackadaisically let the world flow into them.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a Carter, her father struggled to pay the bills. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bricklayer. She now travels the world, in search of power and loot.

Motivation: Wants to open a new tavern; and she desires power and/or immortality

Flaws: Ugly. Bonds: Adventurer, Poor, Job. Occupation: Bricklayer

Voice: Pirate accent

Attributes [hide]

Mara Caerdonel, Female Elf Commoner 11
Medium (5'0") Elf, True Neutral (CR 11)
Armor Class 14
Hit Points 63 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)16 (+3) 14 (+2)10 (+0)
Skills Deception +4
Senses Passive Perception 12
Languages Common, Elven, Orc, Aquan, Terran
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4

Possessions: 1000 gp. Moss agate (16 gp). Star ruby (800 gp). Peridot (80 gp). Red-brown spinel (130 gp). Bloodstone (80 gp). Fire opal (800 gp). Obsidian (16 gp). Coral (130 gp). 1 Minor magic item.


Social Check DCs


Dagger Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears pastel trousers with blue and brown striped suspenders. He wears various colorful collared shirts. He carries with him a set of longbows on his belt, each one with a opal on the hilt. His orange fur is lengthy and is close to two feet long. His fierce blue eyes like to dwell on things.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in a small desert village. A freak accident while working with his Dilettante mother left him crippled. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dagger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Armorer

Voice: Spits words with contempt

Attributes [hide]

Dagger Of Snakes, Male Tabaxi Monk 4
Medium (5'8") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Terran, Auran
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 34000 sp. 4 Tanglefoot bags. 3 Smokesticks.


Social Check DCs


Gildmak Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He dresses in collared shirts and wears a proper scarf over his head. He wears his white hair up in a very large beehive style do. His eyes are brown and catlike.

Personality: He is business-like. He takes instructions and follows them to the letter. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A powerful necromancer made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. He now owns his own business.

Motivation: Someone believes him a fraud; and many giants want him driven away

Ideals: Professionalism. Flaws: Hedonist. Bonds: Mentor, Job, Enemies. Occupation: Barrister

Voice: pre-pubescent

Attributes [hide]

Gildmak Quickstep, Male Halfling Aristocrat 16
Small (3'0") Halfling, Chaotic Neutral (CR 16)
Armor Class 12
Hit Points 74 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 15 (+2)10 (+0)
Skills Performance +5, Survival +7
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1

Possessions: 10000 gp. Peridot (50 gp). Blue quartz (13 gp). Deep blue spinel (400 gp). Deep green spinel (60 gp). Violet garnet (400 gp). Rich purple corundum (1100 gp). Smoky quartz (50 gp). Coral (60 gp). Jade (60 gp). Aquamarine (400 gp). Jasper (50 gp). Peridot (50 gp). White pearl (60 gp). Deep blue spinel (400 gp). White pearl (60 gp). Black pearl (400 gp). Brown-green garnet (60 gp). Deep blue spinel (400 gp). Black pearl (400 gp).


Social Check DCs

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