Shivering On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a ceremonial dagger, but if one is not available she will default to her glaive. She wears her yellow fur up. She wears round tiny glasses practically rammed into her face.
Personality: While she acts the brute, she is far gentler than she would appear. Animals are drawn to her, and she is able to talk to them.
History: She was born to a pair of big game hunters, but was frequently ill as a child. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shivering fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A strong sense of loyalty to Dwarven people.
Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Weaver
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
Ownka Blythe, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears just a black suit. She has a moderate pudge and is not very fit. She has a long chestnut ponytail with little hanging trinkets. Her eyes are likewise green. Her teeth are white and perfect.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is lazy, self-centered, vain, and jealous.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by illithids. Ownka was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: Many illithids want her driven away.
Flaws: Antagonistic, Selfish. Bonds: Attractive, Religious, Enemies. Occupation: Merchant
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 37 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 8000 sp. Malachite (8 gp). Alexandrite (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gynnie Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a white shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. With bright silver hair. Her blue eyes dart from person to person to random spaces in the air.
Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born several months after her mother was called into army service. She dropped out of school before completing her studies. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Gynnie was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: She is greedy; and money/treasure
Ideals: Logical. Flaws: Impulsive. Bonds: Enemies, Military, Rich. Occupation: Server
Voice: Spits and sputters
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 17 (+3) | 9 (-1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Giant
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1000 cp. White pearl (80 gp).
Oda Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and carries hand crossbows. Her hair is brown and curly. She is very pretty but has cold, dead eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Her job bores her to no end. She has decided to make it more interesting.
History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She used her abilities to trick people and travel the world for free.
Motivation: To get a good night's sleep; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Adventurer, Criminal record. Occupation: Merchant
Voice: Irish accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnome, Terran, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 44000 sp. Gold dragon comb with red garnet eye (800 gp). 1 Minor magic item.
Bilga Tewksbury, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of her god around her neck, and a longbow on her belt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'2" when asserting herself. She keeps her blonde hair in a pixie cut. She is very pretty but has cold, dead eyes.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. Days after completing her studies, news broke out that her hometown was attacked by illithids. Bilga was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she has money and likes to spend it
Ideals: Fighting, Philantrophist. Bonds: Attractive, Enemies, Rich. Occupation: Mortician
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 3 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 6 (-2) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Giant, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 4000 sp. Old masterpiece painting (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A delicate brass dragon egg (80 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp).
Henry Thorton, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He prefers to wear yellow pants and tee shirts. His white hair, when down, is lengthy. His gray eyes peer out from beneath his top yellow hat.
Personality: Henry wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born several months after his father was called into army service. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found
Ideals: Disciplined, Professionalism. Bonds: Military, Criminal record, Family. Occupation: Mortician
Voice: Draws out vowels
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
Possessions: 5000 sp.
Gimgen Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male tends to wear a brown poncho over his likewise colored trousers and shirt. He is tall, broad shouldered and powerfully built. He has wavy black hair. His fierce blue eyes like to dwell on things.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's also a talented Shepherd, but doesn't like to broadcast it.
Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to open a new tavern
Ideals: Passionate. Flaws: Fearful. Bonds: Rich, Job, Enemies. Occupation: Performer
Voice: Hissing voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 9)
Armor Class 8
Hit Points 68 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 18 (+4) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 3d4+0, Ranged +1 / 3d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 2 |
Possessions: 220 pp. Deep blue spinel (1200 gp). Golden yellow topaz (1200 gp). Red-brown spinel (150 gp). Pink pearl (150 gp). Tourmaline (150 gp). Rock crystal (50 gp).
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