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NPC Generator

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Advanced [show]


Alberich Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears rags and sports a simple walking cane. His hair is short and blonde. He has hazel eyes and a brown hat with a yellow feather.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with his god.

History: He was born at the edge of vast plains. He was an athlete and attended two major summer competitions. He never won. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and meet up once more with his childhood friend

Ideals: Athletic. Bonds: Poor, Attractive, Religious, Nature, Adventurer. Occupation: Adventurer

Voice: Eastern European accent

Attributes [hide]

Alberich Brazzik, Male Dwarf Monk 12
Medium (4'1") Dwarf, Chaotic Good (CR 12)
Armor Class 8
Hit Points 89 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 17 (+3)12 (+1) 16 (+3)8 (-1)
Skills Perception +7, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +6 / 3d10+2, Ranged +2 / 3d10-2, Grapple +2

Possessions: 3000 gp. Banded agate (15 gp). Black pearl (1600 gp). Red garnet (140 gp). Golden pearl (140 gp). Deep green spinel (140 gp). Fiery yellow corundum (600 gp). Citrine (70 gp). Blue sapphire (600 gp).


Social Check DCs


Drifting Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has dyed his greying lavender fur a little too much giving a sharp lavender color. His ears are large.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is used to getting what he wants. In part because he is a meticulous planner.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom.

Ideals: Professionalism, Gifted. Flaws: Ugly, Antagonistic. Occupation: Mortician

Voice: Draws out vowels

Attributes [hide]

Drifting Prim Posies, Male Tabaxi Fighter 10
Medium (6'3") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 89 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)15 (+2) 13 (+1)15 (+2)
Skills Insight +5, Religion +6
Senses Passive Perception 11
Languages Common, Ignan, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1900 gp. Black velvet mask with numerous citrines (150 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Solid gold idol (200 gp). Large well-done wool tapestry (100 gp). Golden circlet with four aquamarines (2000 gp).


Social Check DCs


Beloril Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'3". He dresses well, typically a more casual-formal manner, and his gloved hand is found clutching a whip. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He works hard and plays hard.

History: He was born into a rich family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Shy, Hedonist, Antagonistic. Bonds: Attractive, Rich. Occupation: Interpreter

Voice: Scratchy, weak

Attributes [hide]

Beloril Steelfist, Male Dwarf Bard 3
Medium (4'3") Dwarf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)16 (+3) 8 (-1)13 (+1)
Skills Nature +5
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Auran, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 300 gp.


Social Check DCs


Hirrathak Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a robe, a symbol of strength around his neck, and a mace on his belt. His copper crest is still thick. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: Always inclined to offer people food he seems plenty friendly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hirrathak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Philantrophist, Impeccable. Flaws: Ugly. Bonds: Nature. Occupation: Locksmith

Voice: Sleepy voice

Attributes [hide]

Hirrathak Dhyrktelonis, Male Dragonborn Fighter 1
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)17 (+3) 16 (+3)13 (+1)
Skills Arcana +5, Performance +3
Senses Passive Perception 13
Languages Common, Celestial, Abyssal, Terran
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 3000 cp.


Social Check DCs


Percival Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is bald on top and has large auburn tufts of hair around his ears. His brown eyes lackadaisically let the world flow into them.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: From birth he was tutored by a cruel and relentless mentor. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He inherited the family business which he has now maintained for 7 years.

Motivation: He wants revenge against giants; and someone believes him a fraud

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Mentor, Enemies. Occupation: Bather

Voice: Nasally tone

Attributes [hide]

Percival Amastacia, Male Half-Elf Rogue 4
Medium (5'3") Half-Elf, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)14 (+2) 13 (+1)4 (-3)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Nelkin Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has a slight overbite and is overall scrawny. His hair is cut close to his head. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. His family was turned out during the war. He and his family wandered east to less war torn lands. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Ideals: Entrepeneur. Flaws: Antagonistic, PTSD. Bonds: Attractive, Adventurer. Occupation: Soapmaker

Voice: Strong lisp

Attributes [hide]

Nelkin Honeypot, Male Halfling Commoner 8
Small (2'11") Halfling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 33 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)16 (+3) 18 (+4)9 (-1)
Skills Nature +6, Stealth +5
Senses Passive Perception 14
Languages Common, Halfling, Sylvan, Elven, Infernal
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 2000 sp. Jasper (70 gp). Black pearl (400 gp). Black star sapphire (400 gp). Red-brown spinel (50 gp). Eye agate (4 gp). Iolite (70 gp).


Social Check DCs


Raymond Tindall, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He wears tattered old clothes. He wears his red hair down. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Retire the richest man in the east; and he is greedy

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Stableman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Raymond Tindall, Male Human Cleric 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)11 (+0) 16 (+3)12 (+1)
Skills Deception +4, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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