Naamah Hope, Female Tiefling [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a green coat. She has wavy white hair. Her silver eyes dart around the room hyper actively observing anyone and anything.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was raised in a plains tribe. Naamah liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To protect her home; and money/treasure
Ideals: Joker. Flaws: Mundane. Bonds: Nature, Rich, Guardian. Occupation: Cook
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 10)
Armor Class 11
Hit Points 66 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Reirak Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt, and he perpetually has his dagger ready. His hair is short and auburn. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Reirak wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He also is a firm believer in the manly ideal.
History: The child of northern immigrants he idolized his mother. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Disciplined. Flaws: Insane, Impulsive. Bonds: Immigrant. Occupation: Courier
Voice: Shortens vowels
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +2
Possessions: 310 gp.
Blossom Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a red cloak and cross-gartered yellow stockings. Her white hair is braided into rings. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She also hits on women, regardless of circumstances.
History: She was born several months after her father was called into army service. She went to a religious school and was inspired by the priests there in charitable deeds. She has gone from town to town working and never settling down anywhere, but has fallen for a local Courier. She hasn't told them the truth, but wants to settle down with them.
Motivation: She is compelled to act according to her religious beliefs; and wants a kiss
Flaws: Depressed. Bonds: Attractive, Has a crush, Military, Religious. Occupation: Miller
Voice: Indian accent
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 6 (-2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +0
Possessions: 15000 cp.
Driindar Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed rapier, just in case. She keeps her long brass crest kept up in a rat tail. She has gleaming, smiling red eyes.
Personality: Driindar speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Flattery will make her almost putty in your hands.
History: Driindar was raised in a hard working conservative environment. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She ran away from her former home and has been making her living as a Actor for the past few years.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable. Flaws: Selfish, Insane. Bonds: Job. Occupation: Actor
Voice: Spits and sputters
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 24 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Sylvan, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mara Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has a long silver ponytail with little hanging trinkets. Her green eyes dart from person to person to random spaces in the air.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born the only child of a wealthy merchant. Mara was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She has been a successful dealer in antiques buying low and selling high.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Impeccable, Entrepeneur, Philantrophist. Bonds: Attractive, Religious. Occupation: Navigator
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 8)
Armor Class 11
Hit Points 57 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 30000 cp.
Nija Chance, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is blue, silky, and of moderate length. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a very good compulsive liar and kleptomaniac.
History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She hasn't been sleeping well lately.
Motivation: Seeks redemption; and she has comitted a past crime that haunts her to this day
Flaws: Insomniac, Antagonistic. Bonds: Poor, Attractive, Criminal record. Occupation: Locksmith
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 19 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 18 (+4) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Goblin, Ignan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Bertram Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is well dressed, constantly wearing a red suit, tan shirt, and brown tie. His black hair is lengthy. He wears large thick round spectacles.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Bertram enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: When he was but 6 years old his parents immigrated from the west. He found a children's book about a Halfling Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: He is wracked by social anxiety; and he desires power and/or immortality
Ideals: Justice. Flaws: Hedonist, Fearful. Bonds: Immigrant, Adventurer. Occupation: Unemployed
Voice: Hard of hearing, loud
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Halfling, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 300 gp. 3 Smokesticks.
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Their contribution stands as a beacon of hope for all adventurers!
