Hadarai Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a violet shirt with thin red vertical stripes and white pants. His chestnut hair is cut jaggedly and amateurishly. His face is scarred and worn.
Personality: He is fixated on the number 37. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal painting training, and achieved minor success. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern.
Ideals: Gifted, Artistic. Flaws: Ugly, Insane. Bonds: Job. Occupation: Actor
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 6)
Armor Class 12
Hit Points 45 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 7000 sp. Sapphire pendant on gold chain (1100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp).
Percival Tindall, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He prefers to wear grey clothing when he does not wear armor. His hair is cut close to his head. He wears large thick round spectacles.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in the south to a Detective, Percival learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He used his abilities to trick people and travel the world for free.
Motivation: Wants his loneliness to end; and he is terrified, and will act out of fear
Flaws: Ugly, Shy, Fearful. Bonds: Job, Criminal record, Has a crush. Occupation: Detective
Voice: German accent
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Goblin, Terran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 4000 cp.
Manea Creed, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who is dressed in earthy colors with a green and red handkerchief worn on her right side, she is not a threatening figure. She wears a colorful flower in her brown hair. Her eyes, though not visible through her cowl, are gold.
Personality: She is very quiet and rarely speaks above a whisper. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She comes from a rich eastern family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now mingles about in high society.
Motivation: Balancing her hectic life and new Slave Trader responsibilities is difficult.
Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Slave Trader
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'5") Tiefling, Lawful Neutral (CR 16)
Armor Class 13
Hit Points 100 (16d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 11 (+0) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
Possessions: 10000 gp. Pink pearl (130 gp). Violet garnet (1000 gp). Golden yellow topaz (1000 gp). Alexandrite (1000 gp). White pearl (130 gp). Citrine (30 gp). Black pearl (1000 gp). 1 Medium magic item.
Aline Alston, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear grey clothing when she does not wear armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'0" when asserting herself. Her chestnut hair is unkempt and raggedy. Her face is covered beneath a completely black helmet.
Personality: She is a Junk Dealer first and foremost. She believes firmly that knowledge should be universal. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Sold as a small child to a brothel owner, Aline was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She helped her father out around the business and became quite the natural. She became a Junk Dealer soon after.
Motivation: Wants to open a new tavern; and to be a banker again
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Job, Mentor. Occupation: Junk Dealer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 20 pp.
Korinn Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears bulky green painted plate armor. She keeps her white crest in a pixie cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is a logical person and will generally grow upset if things defy logic and science.
History: She was raised in a white middle class family as the only child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Map Maker work with an outfit from a few towns over. Map Maker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 12 years.
Motivation: She is unsatisfied with her job.
Ideals: Logical. Flaws: Ugly, Greedy, Mundane. Bonds: Job. Occupation: Map Maker
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 45 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 800 gp. Malachite (8 gp). White opal (400 gp). Carnelian (50 gp). Bloodstone (50 gp).
Randal Raethran, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is bald on top and has large white tufts of hair around his ears. His gray eyes dart from person to person to random spaces in the air.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. The war was a terrible time for him, and Randal does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He served in the navy to pay for his family's outstanding loans. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Ugly, Shy, Depressed. Bonds: Military, Nature. Occupation: Actor
Voice: Slurs words
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 8)
Armor Class 12
Hit Points 59 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Terran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 5000 sp. Lapis lazuli (11 gp). Violet garnet (600 gp). Coral (160 gp). Brown-green garnet (160 gp). Freshwater pearl (11 gp).
Frug Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a blue and brown handkerchief worn on his left side. He is physically well-built. His hair is always cut to a buzz. His eyes are amber and catlike.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Frug has worked very hard to control his curse. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Expand his business; and to reunite with his old friends
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Nature, Adventurer, Job. Occupation: Shepherd
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 16 (+3) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Druidic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
