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NPC Generator

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Advanced [show]


Rimmon Temerity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has a slight overbite and is overall scrawny. He has moderate length dark red hair. He has red eyes and a green hat with a pastel feather.

Personality: He loves telling others what to do and how they should feel about things. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He's since become an addict/alcoholic.

Motivation: A rival would like him out of the picture.

Ideals: Opinionated, Justice. Flaws: Antagonistic, Addict. Bonds: Poor, Criminal record. Occupation: Healer

Voice: Dutch accent

Attributes [hide]

Rimmon Temerity, Male Tiefling Expert 7
Medium (5'11") Tiefling, True Neutral (CR 7)
Armor Class 9
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)16 (+3) 15 (+2)17 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 12
Languages Common, Terran, Druidic, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 700 gp.


Social Check DCs


Raam Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is generally shirtless and showing off his tattooed chest. He wears his red hair down. He has a tattooed face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is an amazing painter.

History: The child of a Fortune-teller, who enjoyed hunting, Raam was taken on many hunting expeditions. His parents enrolled him in a Wizard school at a young age so that he could practice his druidic talents. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Athletic, Gifted. Flaws: Selfish. Bonds: Nature, Job, Adventurer. Occupation: Ploughman

Voice: Excited and jittery

Attributes [hide]

Raam Sanity, Male Tiefling Wizard 10
Medium (6'7") Tiefling, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 27 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)11 (+0) 15 (+2)19 (+4)
Skills Arcana +4, Intimidation +8
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 1800 gp. A pair of silk slippers encrusted with tiny pearls. (140 gp). Brass mug with jade inlays (500 gp). Sapphire pendant on gold chain (2500 gp).


Social Check DCs


Sark Rodney, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears black leather gloves, a black jacket, and tight pants. He has wavy brown hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While studying, he fell in love. They married and had a daughter. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Cook and was forced into it by his family; and to reunite with his absent mother

Ideals: Passionate, Gifted. Bonds: Attractive, Family, In love. Occupation: Cook

Voice: Posh accent

Attributes [hide]

Sark Rodney, Male Half-Orc Druid 7
Medium (5'5") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)10 (+0) 7 (-2)7 (-2)
Skills Animal Handling +1, Persuasion +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thodris Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She is physically well-built. She keeps her black hair in a flapper bob. She is very pretty but has cold, dead eyes.

Personality: She is very quiet and rarely speaks above a whisper. She also hits on women, regardless of circumstances.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. From her teen years she was always beautiful and desirable, so people have always doted on her. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: She is compelled to act according to her religious beliefs; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Flaws: Shy. Bonds: Attractive, Has a crush, Religious, Enemies. Occupation: Body Guard

Voice: High pitched and raspy

Attributes [hide]

Thodris Hammerstone, Female Dwarf Adept 6
Medium (3'9") Dwarf, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 37 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)17 (+3) 18 (+4)8 (-1)
Skills Arcana +6, Insight +7
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan, Aquan, Druidic
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15331000

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Oppleby Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: 3'7" and muscular, this southern man typically wears tan cloth garments or leather armor. His brown hair is styled in orderly dreadlocks. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is happy with his job as a Cartwright. He turns his eye from what people do, preferring to live and let live. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a desert tribe. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and to be a body guard again

Ideals: Athletic. Flaws: Insane. Bonds: Job, Rich, Nature. Occupation: Cartwright

Voice: Speaks with lips pursed

Attributes [hide]

Oppleby Quillsharpener, Male Gnome Monk 1
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 8 (-1)11 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 9
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Zircon (80 gp).


Social Check DCs


Vepar Temperance, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her green boots flare out at the collars. She is physically well-built. Her white hair is knotted and matted. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.

Personality: Vepar speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has a minor phobia of water and hates getting wet.

History: She was born in the east. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She left for the east, certain she would find work there.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Immigrant, Religious. Occupation: Painter

Voice: Forgets to breathe while speaking

Attributes [hide]

Vepar Temperance, Female Tiefling Commoner 1
Medium (4'10") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)8 (-1) 14 (+2)16 (+3)
Skills Investigation +1, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 160 gp.


Social Check DCs


Jo Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears a colorful flower in her golden hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: A powerful wizard made her what she is. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To reunite with her absent father; and her relatives are trying to arrange a marriage

Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Attractive, Mentor, Family. Occupation: Herbalist

Voice: Forgets to breathe while speaking

Attributes [hide]

Jo Stoutman, Female Halfling Commoner 3
Small (2'8") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)16 (+3) 17 (+3)15 (+2)
Skills Deception +4, Insight +5
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Gnome, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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