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NPC Generator

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Advanced [show]


Waywocket Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing right leg. She dresses like a well dressed Bather does. Her moppish white hair is in a traditional bowl cut. Her face is scarred and worn.

Personality: Abrasive and pushy, she has a hard time making friends. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Waywocket was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Waywocket's father didn't care for her much, and the feeling was mutual. She tends to her Bather job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Bather

Voice: Relaxed voice

Attributes [hide]

Waywocket Lingenhall, Female Gnome Rogue 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)13 (+1) 9 (-1)12 (+1)
Skills Arcana +3, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp. 1 Banded mail.


Social Check DCs


Bûth Blackwood, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He wears dull white sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. He wears his brown hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Bûth was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and to unite with his brother

Ideals: Opinionated. Bonds: Attractive, Family, Job, Poor. Occupation: Adventurer

Voice: Sleepy voice

Attributes [hide]

Bûth Blackwood, Male Half-Orc Aristocrat 17
Medium (5'0") Half-Orc, Neutral Evil (CR 17)
Armor Class 12
Hit Points 61 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)16 (+3) 17 (+3)12 (+1)
Skills Acrobatics +8, Medicine +9
Senses Passive Perception 13
Languages Common, Orc, Gnome, Auran, Terran
Attacks Melee +5 / 5d4-1, Ranged +8 / 5d4+2, Grapple +9

Possessions: 800 pp.


Social Check DCs


Marbas Justice, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is dark red and curly. His silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the recently deceased. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Marbas took refuge in the large cave and found the beat up shield and armor he uses now. Being a Carter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He desires power and/or immortality; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Bonds: Adventurer, Criminal record, Slave, Nature. Occupation: Carter

Voice: Thin and wheezing

Attributes [hide]

Marbas Justice, Male Tiefling Aristocrat 8
Medium (5'1") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)17 (+3) 11 (+0)17 (+3)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Draconic, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Silent Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a pastel tunic with brown highlights, and long grey pants that bunch up around her shoes. Her lavender fur is thinning but still full. She has gleaming, smiling amber eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Her job bores her to no end. She has decided to make it more interesting.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She ran away from her former home and has been making her living as a Beggar for the past few years.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Gifted. Bonds: Attractive, Job, Adventurer, Criminal record, Slave. Occupation: Beggar

Voice: Boston accent

Attributes [hide]

Silent Of Claws, Female Tabaxi Druid 9
Medium (5'2") Tabaxi, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 46 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)6 (-2) 11 (+0)16 (+3)
Skills Deception +6, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 500 gp. Rose (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rieta Creed, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with black colored cloaks and clothing, and she perpetually has her bastard sword ready. She wears a Stetson hat to cover her moderate length black hair. Her fierce silver eyes like to dwell on things.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She can't help but pocket interesting objects she comes across

History: She comes from a rich western family. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.

Motivation: She has decided she is irredeemable; and she has money and likes to spend it

Ideals: Fighting, Philantrophist. Bonds: Criminal record, Rich, Adventurer. Occupation: Mercenary

Voice: Eastern European accent

Attributes [hide]

Rieta Creed, Female Tiefling Wizard 8
Medium (4'10") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 15 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)13 (+1) 7 (-2)21 (+5)
Skills History +4, Survival +1
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 1000 gp. Jasper (50 gp).


Social Check DCs


Everard Conway, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Sailor does. He wears his white hair down. He wears crescent spectacles with a black brim.

Personality: Everard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also has developed a complete distrust of the Shipwright profession.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his father out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To pay off his debts; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Job, Rich, Debt. Occupation: Sailor

Voice: Draws out vowels

Attributes [hide]

Everard Conway, Male Human Barbarian 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)15 (+2) 16 (+3)6 (-2)
Skills Deception +0, Religion +4
Senses Passive Perception 13
Languages Common, Goblin, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs


Avice Ridley, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman dresses like a well dressed Shepherd does. She is bald on top and has large black tufts of hair around her ears. She wears a mask on her face.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Avice was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Shepherd hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Farmer again; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Job, Poor. Occupation: Shepherd

Voice: Speaks in third person

Attributes [hide]

Avice Ridley, Female Human Adept 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)13 (+1) 14 (+2)16 (+3)
Skills Acrobatics +6, Arcana +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp.


Social Check DCs

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