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NPC Generator

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Advanced [show]


Pirithin Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tight fitting red shirt and pants. His golden hair is singed and shortened. He has a dull look in his brown eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He uses divination through singing.

History: Born to a Sculptor, his mother struggled to pay the bills. A few years later when the south was not economically sound they moved to his current location. He was granted divine powers by his dying brother.

Motivation: He's in love; and he feels that his past leaves him morally obligated to help

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Glassblower

Voice: Shortens vowels

Attributes [hide]

Pirithin Honeypot, Male Halfling Bard 5
Small (3'4") Halfling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 16 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)17 (+3) 10 (+0)15 (+2)
Skills Investigation +6, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Goblin, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahrim Merit, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he typically wears black cloth garments or leather armor. His brown hair is knotted and matted. His silver unseeing eyes seem to look past you.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with unlife at a very young age, Ahrim has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is content; and to pay off his debts

Ideals: Justice, Persistence, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Mercenary

Voice: Spits words with contempt

Attributes [hide]

Ahrim Merit, Male Tiefling Druid 4
Medium (5'8") Tiefling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 14 (+2)17 (+3)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 300 gp.


Social Check DCs


Fulbar Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a large white jacket. He wears his hair in dreadlocks. His skin is flawless and his blue eyes scan people very quickly.

Personality: Calm and collected, he is a well trained Shipwright. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Fulbar was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. Recently the stress of being a Shipwright has made it difficult for him to sleep.

Motivation: Sabotage a competitor; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, Job, Adventurer. Occupation: Shipwright

Voice: Hissing voice

Attributes [hide]

Fulbar Wildheart, Male Halfling Ranger 12
Small (3'2") Halfling, Lawful Evil (CR 12)
Armor Class 14
Hit Points 81 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)12 (+1) 9 (-1)11 (+0)
Skills Nature +5, Persuasion +4
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Amber (130 gp). Malachite (10 gp). Bloodstone (80 gp). Alexandrite (1500 gp). Onyx (80 gp). Golden yellow topaz (1500 gp). Alexandrite (1500 gp). Citrine (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kothûg Morley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a black and blue handkerchief worn on his right side. He is muscular with a powerful set of arms. His red hair is lengthy and is close to two feet long. His hazel eyes lackadaisically let the world flow into them.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He seems to be bored by most things.

Ideals: Joker. Flaws: Antagonistic, Mundane. Bonds: Military. Occupation: Healer

Voice: Low range voice

Attributes [hide]

Kothûg Morley, Male Half-Orc Aristocrat 2
Medium (5'8") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)11 (+0) 13 (+1)12 (+1)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1200 sp.


Social Check DCs


Felosial Floshem, Female Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she prefers to wear tan clothing when she does not wear armor, and is pretty ugly. Her silver hair is long and unkept. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She is extraordinarily eccentric. She is afraid of women and trembles around them

History: Gifted from a young age, Felosial studied abroad. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally

Ideals: Gifted, Fighting. Flaws: Ugly, Insane, Shy. Bonds: Criminal record. Occupation: Fortune-teller

Voice: Indian accent

Attributes [hide]

Felosial Floshem, Female Elf Wizard 3
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)12 (+1) 8 (-1)14 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 2800 sp. 1 Magnifying glass. 1 Good lock. 1 Silver holy symbol.


Social Check DCs


Spring Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears baggy pastel pantaloons and a brown scarf, and a wedding ring on her right hand. Her lavender fur is heavily combed to the right. Her fair skin shows little sign of her aristocratic breeding.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She is obsessed with her god.

History: Sold as a small child to a necromancer, Spring was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Some 7 years later her spouse died after the birth of her son. Heartbroken, Spring never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: Her religion dominates her actions.

Ideals: Justice. Bonds: In love, Attractive, Religious, Mentor. Occupation: Bather

Voice: Gruff and masculine

Attributes [hide]

Spring Of Claws, Female Tabaxi Warlock 7
Medium (6'0") Tabaxi, Lawful Good (CR 7)
Armor Class 11
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)17 (+3) 10 (+0)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Terran, Giant
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 10000 sp. Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Therlin Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with wide-brimmed hat. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has styled her auburn hair well, parting it to the left. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is very quiet and rarely speaks above a whisper. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born in the west to a Hunter, Therlin learned a great deal about her mother's area of expertise. Her childhood dream was to be a Butcher, but she was a colossal failure. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: To be a Butcher again; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Ideals: Opinionated. Flaws: Insomniac, Shy. Bonds: Job, Enemies. Occupation: Hunter

Voice: Draws out vowels

Attributes [hide]

Therlin Frostbeard, Female Dwarf Warrior 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)14 (+2) 11 (+0)3 (-4)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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