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NPC Generator

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Advanced [show]


Merla Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She is renowned for her bright white dresses and hats. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her top hat is riddled with cuts and holes. She wears a mask on her face.

Personality: She has a massive crush on the younger sibling of the Mercenary who has hired her part-time. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Merla fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To unite with her brother; and she has passion for adventuring and risk

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Has a crush, Adventurer, Family. Occupation: Mercenary

Voice: Pronounces difficult words wrong

Attributes [hide]

Merla Littlefoot, Female Halfling Monk 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 9 (-1)5 (-3) 4 (-3)9 (-1)
Skills Insight -1, Performance +1
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 50 gp.


Social Check DCs


Spear Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he sports pastel clothing, slightly heavier than average wear. His cinnamon fur has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He invites people to come help in his community garden.

History: Spear was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the east.

Ideals: Philantrophist, Persistence. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Stableman

Voice: Spits words with contempt

Attributes [hide]

Spear Mist, Male Tabaxi Barbarian 9
Medium (5'4") Tabaxi, Neutral Evil (CR 9)
Armor Class 10
Hit Points 64 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)8 (-1) 9 (-1)17 (+3)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: Jeweled anklet (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Olivia Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 2'11" and wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her left leg appears badly burned and disfigured. Her tied-back hair is white. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She likes to make people angry or surprised. She is a ruthless business woman, a trait she acquired from her father.

History: Olivia was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Meet up once more with her childhood friend; and she's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Servant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Olivia Underfoot, Female Halfling Warrior 6
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 57 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)11 (+0) 13 (+1)16 (+3)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 4000 sp.


Social Check DCs


Dean Deighton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a grey broad hat and grey clothes. His moppish auburn hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of a Mortician, who enjoyed hunting, Dean was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.

Motivation: To be a Mortician again; and to clean up the streets

Ideals: Logical. Bonds: Guardian, Nature, Rich, Job. Occupation: Body Guard

Voice: Can't modulate volume

Attributes [hide]

Dean Deighton, Male Human Druid 1
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)10 (+0) 9 (-1)7 (-2)
Skills Acrobatics +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs


Yurgunn Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'2" and sports brown clothing, slightly heavier than average wear. She keeps her blonde hair in a flapper bob. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Sold as a small child to a brothel owner, Yurgunn was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She dropped out of school before completing her studies. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To share knowledge with the world; and she is not mentally stable, and does not behave rationally

Ideals: Justice, Entrepeneur, Logical. Bonds: Attractive, Mentor. Occupation: Guard

Voice: Squeaky

Attributes [hide]

Yurgunn Ironfist, Female Dwarf Cleric 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)9 (-1) 10 (+0)9 (-1)
Skills Animal Handling +2, Investigation +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 370 gp. 1 Masterwork Common Melee.


Social Check DCs


Arumawann Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is constantly adorned with expensive silk clothing, often dyed in bright tan and pastel, and wears rings and necklaces with large, colorful gems. His hair is cut close to his head. His eyes are likewise brown.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He believes the world needs to unite to get rid of goblins once and for all.

History: He was always a brilliant, if unscrupulous mind. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. After months of barely getting by, Arumawann managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is greedy.

Ideals: Athletic, Logical. Flaws: Insane. Bonds: Rich, Criminal record, Enemies. Occupation: Bookbinder

Voice: Whispers

Attributes [hide]

Arumawann Miggledy, Male Gnome Barbarian 3
Small (3'5") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)15 (+2) 11 (+0)10 (+0)
Skills Athletics +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Elven, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Loopmottin Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. Her blonde hair is braided into rings. She wears large thick round spectacles.

Personality: She can speak with the recently deceased. Around other people she will do her best to conceal her emotions and appear jolly.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Knight. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Sabotage a competitor; and to be a painter again

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Slave, Job. Occupation: Knight

Voice: growls and snarls, animalistic

Attributes [hide]

Loopmottin Humplebumple, Female Gnome Cleric 1
Small (3'1") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)16 (+3) 15 (+2)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Undercommon, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 110 gp.


Social Check DCs

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