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NPC Generator

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Advanced [show]


Shane Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Opinionated, Logical. Flaws: Ugly, Hedonist, Insane. Occupation: Shipwright

Voice: Deep voice with rolling R's

Attributes [hide]

Shane Bentley, Male Human Expert 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)12 (+1) 5 (-3)11 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 7
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Zûmug Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. He carries a battered hand crossbow and tarnished sai as well. His auburn hair is knotted and matted. He wears large thick round spectacles.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is an amazing painter.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father took him hunting and taught him how to get in the mind of other creatures. He has drifted from career to career and currently works as a Bricklayer.

Motivation: To be a Banker again; and he'd like to take his coworkers down a peg

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Bricklayer

Voice: Speaks with back of mouth

Attributes [hide]

Zûmug Graeme, Male Half-Orc Warrior 7
Medium (5'11") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)7 (-2) 14 (+2)6 (-2)
Skills Arcana +1, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1200 gp.


Social Check DCs


Joser Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He dresses in red turtlenecks beneath a brown coat with white slacks. His head has been shaved. His thin eyebrows rest above his beady hazel eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a brothel owner, Joser was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his brother to traveling adventurers; and he's repulsed by the pc

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Glassblower

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Joser Thistletop, Male Halfling Warlock 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)16 (+3) 10 (+0)13 (+1)
Skills Deception +4, Investigation +6
Senses Passive Perception 10
Languages Common, Halfling, Giant, Draconic, Gnome
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 400 gp. Deep green spinel (50 gp). Golden yellow topaz (1200 gp). Red spinel (50 gp).


Social Check DCs


Kugáluga Lindsey, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a worn and beaten armor. He has styled his blonde hair well, parting it to the left. He has gleaming, smiling brown eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great joy in being the best Masseuse in town.

History: When he was but 3 years old his parents immigrated from the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Kugáluga's homeland. Kugáluga decided to take the middle way and become a bodyguard. He became a Masseuse soon after.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Fighting. Bonds: Guardian, Job, Immigrant. Occupation: Masseuse

Voice: Thin and wheezing

Attributes [hide]

Kugáluga Lindsey, Male Half-Orc Warrior 4
Medium (5'0") Half-Orc, True Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 18 (+4)6 (-2) 9 (-1)13 (+1)
Skills History +0, Religion +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. White pearl (140 gp). Bloodstone (40 gp). Rhodochrosite (9 gp).


Social Check DCs


Grumbar Altham, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses like a well dressed Sage does. His red hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.

History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Sage and found it very stressful. He became a Sage soon after.

Motivation: Further expansion of business; and balancing his hectic life and new sage responsibilities is difficult

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Poor, Guardian. Occupation: Sage

Voice: Speaks in third person

Attributes [hide]

Grumbar Altham, Male Half-Orc Wizard 3
Medium (6'8") Half-Orc, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)11 (+0) 12 (+1)4 (-3)
Skills Performance -1, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp. Rose (70 gp). Lapis lazuli (14 gp). Red spinel (130 gp).


Social Check DCs


Lone Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears many layers of old clothing at all times, and is pretty ugly. Her white fur is slicked back into a classic pompadour. Her eyes are copper and she is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Lone is combative with any and all who dare try her patience in the slightest.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She wants to get laid.

Ideals: Justice, Gifted. Flaws: Ugly, Addict. Bonds: Poor, Nature. Occupation: Detective

Voice: Strong lisp

Attributes [hide]

Lone Plume, Female Tabaxi Warrior 9
Medium (4'10") Tabaxi, Neutral Evil (CR 9)
Armor Class 14
Hit Points 81 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)14 (+2) 15 (+2)16 (+3)
Skills Investigation +5, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Goblin, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4

Possessions: 170 pp. Eyepatch with mock eye of sapphire and moonstone (2200 gp).


Social Check DCs


Felosial Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a worn and beaten armor. Her silver hair is drawn into a tight pony tail with a dagger scrunchie. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a Soapmaker, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Barber hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and she loathes her own lifestyle

Ideals: Optimist. Flaws: Insomniac, Depressed. Bonds: Attractive, Poor. Occupation: Barber

Voice: Mumbles to self between sentences

Attributes [hide]

Felosial Wasanthi, Female Elf Monk 1
Medium (4'8") Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 8 (-1)13 (+1) 15 (+2)18 (+4)
Skills Medicine +4, Persuasion +6
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 160 gp.


Social Check DCs

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