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NPC Generator

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Advanced [show]


Werydd Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears a brown shirt with thin blue vertical stripes and pastel pants, she is not a threatening figure. Her tied-back hair is brown. Her face is scarred and worn.

Personality: She dislikes all the random violence that takes place in the north. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She served in the navy to pay for her family's outstanding loans. Werydd abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better village for her children.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Ideals: Pacifist. Flaws: Ugly, Forgetful. Bonds: Military, Adventurer. Occupation: Weaver

Voice: Spits and sputters

Attributes [hide]

Werydd Brazzik, Female Dwarf Aristocrat 3
Medium (3'10") Dwarf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 60 pp. Lapis lazuli (11 gp). Aquamarine (200 gp).


Social Check DCs


Vicky Badger, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red stubble. She dresses in grey turtlenecks beneath a black coat with tan slacks. She has a hunchback. Her red hair is matted, messy, and big. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She does not trust anyone and sleeps with one eye open.

History: Vicky was born in the south. At a young age she loved to build and create. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Balancing her hectic life and new Ruler responsibilities is difficult; and to get a good night's sleep

Ideals: Persistence. Flaws: Ugly, Cynical, Insomniac. Bonds: Nature. Occupation: Ruler

Voice: Speaks with lips pursed

Attributes [hide]

Vicky Badger, Female Human Aristocrat 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)9 (-1) 9 (-1)10 (+0)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 160 gp. Banded agate (9 gp).


Social Check DCs


Prosperine Sanctuary, Female Tiefling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses well, wearing green shirts, loose pants, and blazers most of the time. Her blue hair is heavily combed to the right. She wears a mask on her face.

Personality: She is almost excessively polite to everyone, even when angry. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Prosperine was born with her mother's beautiful face. Because her mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her father from journeying east to reunite her family. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Several ex partners dislike her way of doing things and want revenge; and money/treasure

Flaws: Shy. Bonds: Attractive, Rich, Immigrant, Enemies. Occupation: Herbalist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Prosperine Sanctuary, Female Tiefling Warrior 4
Medium (6'4") Tiefling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)18 (+4) 9 (-1)16 (+3)
Skills Arcana +6, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Undercommon, Draconic, Goblin, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 4000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Ahinar Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she prefers to wear blue pants and tee shirts. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. She wears large thick round spectacles.

Personality: Ahinar is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She receives visions of the future at random moments

History: Gifted from a young age, Ahinar studied abroad. As a young adult she joined a group advocating for an improvement in Elven conditions. She has drifted from career to career and currently works as a Miller.

Motivation: Halfling compassion; and to settle down with her crush

Ideals: Extrovert, Gifted. Flaws: Racist. Bonds: Job, Has a crush. Occupation: Miller

Voice: Nasally tone

Attributes [hide]

Ahinar Tiltathana, Female Elf Expert 3
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)17 (+3) 4 (-3)14 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 7
Languages Common, Elven, Giant, Druidic, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Jacoba Starks, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She dresses well, typically a more casual-formal manner. Her hair, while still mostly chestnut, has prominent grey streaks. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She got into the Weaver business at a young age. Jacoba was born on a far western desert where she grew up under the tutelage of her mother, an expert Weaver. She's also a talented Scribe, but doesn't like to broadcast it.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Logical. Bonds: Attractive, Job, Immigrant. Occupation: Weaver

Voice: Boston accent

Attributes [hide]

Jacoba Starks, Female Half-Elf Bard 1
Medium (5'3") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)14 (+2) 15 (+2)14 (+2)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Giant, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: Bloodstone (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Gunnloda Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: 4'2" and muscular, this western woman wears a simple burlap shirt and baggy pants. She conceals her morningstar with her veritable burlap sack of a shirt. She wears a Stetson hat to cover her moderate length white hair. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gifted from a young age, Gunnloda studied abroad. A gypsy cursed her at a young age, leading to her ugly appearance. She has achieved small success as a Performer.

Motivation: She is unsatisfied with her job; and sabotage a competitor

Ideals: Athletic, Gifted. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Performer

Voice: American accent

Attributes [hide]

Gunnloda Fireforge, Female Dwarf Commoner 12
Medium (4'2") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 25 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 10 (+0)10 (+0) 13 (+1)12 (+1)
Skills Animal Handling +5, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 3d10-3, Ranged +5 / 3d10+1, Grapple +1

Possessions: 2000 gp.


Social Check DCs


Eleanor Morton, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears dark leathers with embroidery. Her small hat is riddled with cuts and holes. Her ears are large.

Personality: She dislikes all the random violence that takes place in the north. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born to a poor family in the city she treasured whatever gifts she got. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Body Guard.

Motivation: Sabotage a competitor.

Ideals: Pacifist, Justice. Flaws: Ugly. Bonds: Poor, Job. Occupation: Body Guard

Voice: Smooth and feminine

Attributes [hide]

Eleanor Morton, Female Human Ranger 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)10 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 140 gp. Sard (70 gp).


Social Check DCs

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