Grai Blyth, Female Half-Orc [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a moderate pudge and is not very fit. Her hair is brown and curly. She is baby faced.
Personality: She never swears and excessively uses polite adverbs when speaking. She does not believe in violence as a means to an end. She is a dedicated Banker but believes her peers are too gung-ho.
History: She was raised in a island tribe. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Due to her spouse's obsession with being a Mortician they were divorced and she won custody of their son. She worked as a Banker, and she later adopted a second son.
Motivation: To prove her worth to the world; and her relatives are trying to arrange a marriage
Ideals: Optimist, Pacifist. Flaws: Impulsive. Bonds: Nature, Family. Occupation: Banker
Voice: Low and grunting
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Good (CR 7)
Armor Class 8
Hit Points 44 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 14 (+2) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +1 / 2d8-2, Grapple -1
Possessions: 1100 gp. Aquamarine (1300 gp). Golden yellow topaz (1300 gp). Pink pearl (50 gp). Pink pearl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Watson Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white coat over a black low-cut shirt, and a feathered hat upon his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'10" when asserting himself. He has wavy auburn hair. He has a tattooed face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: When he was but 6 years old his parents immigrated from the west. Watson was born on a far western mountains where he grew up under the tutelage of his mother, an expert Herbalist. He got away from his former life and has fallen to alcoholism.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Disciplined, Entrepeneur. Flaws: Addict. Bonds: Immigrant, Adventurer. Occupation: Herbalist
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 10 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Infernal, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 38000 sp. 1 Minor magic item.
Art Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a deerstalker hat to hide her balding. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Art was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: Many dire rats want her driven away; and a deep hatred of dire rats
Ideals: Passionate. Bonds: Attractive, In love, Religious, Enemies. Occupation: Mason
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Syllin Liadon, Female Elf [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She carries a battered shield and tarnished pickaxe as well. Her red hair is wavy and long. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Syllin is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not trust anyone and sleeps with one eye open.
History: Syllin was born in the west. At a young age she loved to build and create. She found a children's book about a Elf Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Meet up once more with her childhood friend.
Ideals: Fighting, Extrovert, Persistence. Flaws: Insomniac. Bonds: Adventurer. Occupation: Stableman
Voice: Uses sign language
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 10 (+0) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp. 1 Masterwork Thieves’ tools.
Hirrathak Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear black pants and tee shirts. His scarlet crest is greasy and uncared for. His red eyes have a joyful gleam in them most of the time.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy and tries to find solutions quickly.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He hasn't been sleeping well lately.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Logical. Flaws: Ugly, Insomniac, Lazy, Insane. Occupation: Actor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 9)
Armor Class 9
Hit Points 44 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +2
Possessions: 500 gp. Brown-green garnet (100 gp). Star ruby (400 gp). Deep green spinel (100 gp). Onyx (80 gp). Obsidian (9 gp). Tourmaline (100 gp). Golden yellow topaz (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Silaqui Aloro, Female Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is dark but she possesses many green ritualistic tattoos. She dresses like a well dressed Mercenary does. She has slicked back chestnut hair. Her face is scarred and worn.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She also has developed a complete distrust of the Navigator profession.
History: Born in the east to a Mercenary, Silaqui learned a great deal about her mother's area of expertise. Her childhood dream was to be a Navigator, but she was a colossal failure. She ran away from her former home and has been making her living as a Mercenary for the past few years.
Motivation: Sabotage a competitor.
Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Job, Adventurer. Occupation: Mercenary
Voice: Irish accent
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 16 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2000 cp.
Uthemar Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He dresses in tan turtlenecks beneath a brown coat with grey slacks. He is physically well-built. His golden hair has been sun bleached extensively. He wears a mask on his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in the east his family was never financially stable. He dropped out of school to support his sick father, and resented it. He has since lost track of the people in his past.
Motivation: Regain custody of his daughter; and wants to raise his children well
Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Poor, Family. Occupation: Shepherd
Voice: Old Prospector
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
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