Whurbin Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is dressed in a clean grey cloak covering his clean studded leather. He wears his silver hair up in a very large beehive style do. He wears a mask on his face.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He then took over the family business and is one of the better Mayor for hire.
Motivation: A strong sense of loyalty to Human people; and he'd like to take his coworkers down a peg
Ideals: Joker, Entrepeneur. Flaws: Racist. Bonds: Rich, Job. Occupation: Mayor
Voice: Dutch accent
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Goblin, Auran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Ur-Lasu Gentry, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape, and he perpetually has his club ready. His long golden hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He would rather hide behind his crafts than deal with other people.
History: Born in a small village he learned the ways of the warrior from his mother. He moved from fad to fad and when he turned 15 he discovered writing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Passionate, Artistic. Flaws: Insomniac, Shy. Occupation: Soapmaker
Voice: Italian accent
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 700 gp. Azurite (13 gp). Deep green spinel (80 gp). Aquamarine (800 gp). Tiger eye turquoise (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Wella Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: An older woman who wears tattered old clothes, she is not a threatening figure. She has wavy chestnut hair. Her amber eyes are slightly larger than normal.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is able to fit into much smaller and tighter spaces than normal.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Banker arts, while her mother instructed her in etiquette, music and courtly manner. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She now mingles about in high society.
Motivation: She has money and likes to spend it.
Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Rich, Debt. Occupation: Banker
Voice: Loud with bravado
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 10 (+0) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Bree Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She stands about 2'11" and is generally well dressed albeit a few years behind the times. Her left hand appears badly burned and disfigured. She wears a colorful flower in her blonde hair. She wears round tiny glasses practically rammed into her face.
Personality: Abrasive and pushy, she has a hard time making friends. She pushes her goals aggressively. She is also a coward if confronted.
History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Bree was left her father's suit of armor and trained in its use and care. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She feels threatened by others; and she is wracked by social anxiety
Flaws: Antagonistic, Fearful. Bonds: Attractive, Military. Occupation: Navigator
Voice: Indian accent
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Goblin, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Gunnloda Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her red hair is singed and shortened. Her ears are large.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was raised in a mountains tribe. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Detective soon after.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Nature, Job. Occupation: Detective
Voice: Prounounces S like Z
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 9 (-1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Miles Shelly, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear brown clothing when he does not wear armor. He carries with him a set of maces, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His hair is long and golden with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. He wears round tiny glasses practically rammed into his face.
Personality: Aggressive, abrasive, and angry, Miles embodies much of what other species detest in the Humans. He feeds upon the attention of others.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. Through the years after Miles was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Miles's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Miles and his spouse have recently divorced.
Motivation: Many gnolls want him driven away; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Tanner
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 16 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Auran, Gnoll
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 1 |
Possessions: 380 pp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).
Flask Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His cinnamon fur is smooth and relatively long. He tend to wears goggles to shield his eyes.
Personality: He is almost excessively polite to everyone, even when angry. He does not trust anyone and sleeps with one eye open.
History: He was born on a small isolated farm. He found a children's book about a Tabaxi Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and to get a good night's sleep
Flaws: Ugly, Shy, Insomniac. Bonds: Nature, Adventurer. Occupation: Mason
Voice: Booming voice
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 3)
Armor Class 14
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
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