Jasmine Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and dresses in collared shirts and wears a proper scarf over her head. Her black hair is greasy and uncared for. Her green eyes have a joyful gleam in them most of the time.
Personality: She is a hateful person. She taunts others and blames them for her problems. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She was born blind and as such lacked many opportunities for work. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.
Motivation: She is a bit of a kleptomaniac; and a rival would like her out of the picture
Ideals: Athletic. Flaws: Ugly, Antagonistic, Disease. Bonds: Criminal record. Occupation: Carter
Voice: Breathy voice
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 14 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Gnoll
Attacks Melee -2 / 1d10-4, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 30000 cp.
Quick Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'8", this woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her fur is black and curly. Her fierce copper eyes like to dwell on things.
Personality: Calm and collected, she is a well trained Knight. She is a ruthless business woman, a trait she acquired from her mother.
History: Born in a small village she learned the ways of the warrior from her mother. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has worked as a Knight like her mother before her.
Motivation: She is unsatisfied with her job.
Ideals: Entrepeneur, Fighting. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Knight
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 25000 sp.
Ellywick Reese, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'0". She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a long blonde ponytail with little hanging trinkets. Her eyes are likewise amber.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Ellywick was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ellywick took refuge in the large cave and found the beat up monstrous two handed axe and armor she uses now. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: Obtaining odd cultural Human artifacts is her passion; and she's in love
Ideals: Gifted. Bonds: Adventurer, Poor, Nature, Has a crush. Occupation: Hunter
Voice: Soothing and warm
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 3000 cp.
Lance Jordan, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His white hair is knotted and matted. His gray eyes are slightly larger than normal.
Personality: He is overprotective of those who hire his services. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Junk Dealer, but he got bored and became a Herbalist. He has achieved small success as a Herbalist.
Motivation: Expand his business; and he is unsatisfied with his job
Flaws: Ugly. Bonds: Poor, Guardian, In love, Mentor, Job. Occupation: Herbalist
Voice: Squeaky
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 600 gp. Jasper (40 gp). Chrysoprase (40 gp). Amethyst (50 gp). Iolite (40 gp). 1 Minor magic item. 1 Minor magic item.
Buvvie Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who is wearing a long, tan cloak. Her silver hair, when down, is lengthy. She wears an eyepatch.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Sold as a small child to a necromancer, Buvvie was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Beggar. She has drifted from career to career and currently works as a Beggar.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Military, Mentor, Job. Occupation: Beggar
Voice: Old Prospector
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 40 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 600 gp. 3 Smokesticks. 4 Thunderstones.
Paggen Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He is wearing the road beaten gear of a warrior. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is afraid of women and trembles around them
History: Sold as a small child to a slaver, Paggen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Paggen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Paggen. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Many drow want him driven away; and a rival would like him out of the picture
Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Mentor, Criminal record, Enemies. Occupation: Interpreter
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 42 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. Golden pearl (140 gp). 1 Minor magic item.
Hubert Gracey, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing a long, violet, dusty cloak. He has a moderate pudge and is not very fit. He has a white handlebar mustache and slicked back white hair. His half smiles and amber eyes are beguiling and draw you in.
Personality: He is almost excessively polite to everyone, even when angry. He also has developed a complete distrust of the Carpenter profession.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To clean up the streets; and expand his business
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Religious, Guardian. Occupation: Tailor
Voice: Sore throat, cough
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2700 sp.
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Their contribution stands as a beacon of hope for all adventurers!
