Fivin Fasharash, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears tight fighting clothing, which leaves very little to the imagination. He is an epitome of beauty. His hair is long and brown with streaks of black, and is pulled back with small yellow clips. His beard is black, braided, and well cared for. His eyes are a pleasant violet.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk
Ideals: Fighting. Bonds: Attractive, Guardian, Adventurer, Military. Occupation: Servant
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 390 gp.
Ivellios Mystralath, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a blue top hat and blue clothes. His chestnut hair is kept up in a ponytail inside a top hat. His fierce gray eyes like to dwell on things.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is an amazing painter.
History: From birth he was tutored by a cruel and relentless mentor. Because his father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He was granted necromantic powers by his dying sister.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and expand his business
Ideals: Gifted. Bonds: Enemies, Mentor, Immigrant, Job. Occupation: Bellfounder
Voice: German accent
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 900 sp. 1 Chain shirt.
Delg Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a well pressed and immaculate suit (or dress). He keeps his long red hair kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He enjoys reading and quiet.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Delg has worked very hard to control his curse. He has worked as a Carter like his father before him.
Motivation: To be a Spice Merchant again; and he is unsatisfied with his job
Ideals: Athletic, Logical. Flaws: Ugly, Disease. Bonds: Job. Occupation: Carter
Voice: Sleepy voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 8)
Armor Class 10
Hit Points 36 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Celestial
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
Possessions: 170 pp. Alexandrite (300 gp). Blue star sapphire (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bagabug England, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries a battered bow and tarnished sickle as well. His blonde hair is cut short. This green eyed easterner is not easily forgotten.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He invites people to come help in his community garden.
History: He is the product a well kept family trust fund and as such has never really known need. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to travel the world and help people.
Motivation: He has money and likes to spend it; and wants to have a good time and be beloved
Ideals: Entrepeneur, Fighting, Optimist, Philantrophist. Bonds: Rich. Occupation: Carpenter
Voice: Sleepy voice
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Evil (CR 7)
Armor Class 14
Hit Points 61 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 18 (+4) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 600 gp. Aquamarine (200 gp). Moonstone (40 gp). Emerald (400 gp). 1 Minor magic item. 1 Minor magic item.
Mardnab Beren, Female Gnome [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a blue suit, red shirt, and black tie. She is bristling with hidden weapons, mostly axes and hand crossbows. Her hair is short and red. Her eyes are likewise hazel.
Personality: Confrontational and typically high on some drug or another. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Her father raised her in a mountain cabin. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She got away from her former life and has fallen to alcoholism.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption
Ideals: Logical. Flaws: Addict. Bonds: Criminal record, Nature, Adventurer. Occupation: Ruler
Voice: Creaky witch voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.
Zagga Staurheim, Female Half-Orc [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear white clothing when she does not wear armor. Sporting a silver mohawk this woman's hair draws a lot of attention. She wears crescent spectacles with a black brim.
Personality: She has always had a great fascination with Dragonborn culture. She takes great joy in being the best Dilettante in town.
History: Born to a pair of adventurers, Zagga grew up listening to her mother's many stories. From her teen years she was always beautiful and desirable, so people have always doted on her. She struck the Dilettante job and began her own company from there.
Motivation: To reunite with her absent mother; and a need for knowledge about a nearby landmark
Flaws: Racist. Bonds: Immigrant, Job, Adventurer, Attractive, Family. Occupation: Dilettante
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Evil (CR 9)
Armor Class 11
Hit Points 39 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Halfling, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 1300 gp.
Juliana Hadlee, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is dressed in earthy colors with a grey and blue handkerchief worn on her right side. Her white hair is wavy and long. Her ears are large.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Juliana was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her mother was a soldier and died while she was still young. Juliana was left her mother's suit of armor and trained in its use and care. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She is not mentally stable, and does not behave rationally; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Terse, Insane. Bonds: Criminal record, Poor, Military. Occupation: Sellsword
Voice: Jittery and nervous
Attributes [hide]
Medium (4'11") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 30 gp.
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