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NPC Generator

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Advanced [show]


Theriatis Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has no hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: When he was but 6 years old his parents immigrated from the north. Through the years after Theriatis was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Theriatis's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his brother

Flaws: Ugly, Shy, Antagonistic. Bonds: Immigrant. Occupation: Slave Trader

Voice: Spits and sputters

Attributes [hide]

Theriatis Casilltenirra, Male Elf Cleric 9
Medium (4'7") Elf, Neutral Good (CR 9)
Armor Class 13
Hit Points 38 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)6 (-2) 7 (-2)11 (+0)
Skills Acrobatics +6
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 gp. 1 Minor magic item.


Social Check DCs


Loopmottin Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: This dark-skinned female sports blue clothing, slightly heavier than average wear. She is tall, broad shouldered and powerfully built. She wears a colorful flower in her auburn hair. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is calm most of the time but flees social interaction. Energy wise she seems alert and responsive.

History: Gifted from a young age, Loopmottin studied abroad. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was granted martial powers by her dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants to meet her childhood hero

Ideals: Professionalism, Gifted, Fighting. Flaws: Shy. Bonds: Attractive. Occupation: Sage

Voice: Slow speaker

Attributes [hide]

Loopmottin Loofollue, Female Gnome Wizard 9
Small (3'4") Gnome, Lawful Good (CR 9)
Armor Class 9
Hit Points 31 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 13 (+1)14 (+2) 15 (+2)15 (+2)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Draconic
Attacks Melee +3 / 3d4+0, Ranged +1 / 3d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344432

Possessions: 2000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Gold dragon comb with red garnet eye (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Veit Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a worn and beaten armor. His hair is chestnut, silky, and of moderate length. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Veit is combative with any and all who dare try his patience in the slightest.

History: He was born in the north. Veit was born on a far northern desert where he grew up under the tutelage of his father, an expert Beggar. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the north; and seeks redemption

Ideals: Justice. Flaws: Addict, Shy. Bonds: Immigrant, Attractive. Occupation: Beggar

Voice: Soft and mumbly

Attributes [hide]

Veit Strakeln, Male Dwarf Aristocrat 9
Medium (4'5") Dwarf, Neutral Evil (CR 9)
Armor Class 9
Hit Points 84 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 18 (+4)11 (+0) 10 (+0)9 (-1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0

Possessions: 100000 cp. Star ruby (1100 gp). Golden pearl (100 gp). Star rose quartz (40 gp). Lapis lazuli (11 gp). Emerald (1100 gp). Peridot (40 gp). Brown-green garnet (100 gp). Azurite (11 gp).


Social Check DCs


Spring Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he is renowned for his bright pastel suits and hats. He wears his brown fur up. He tend to wears goggles to shield his eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Spring was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Spring took refuge in the large cave and found the beat up sword and armor he uses now. By chance he met his sister recently and the two have been together since.

Motivation: Nothing but the best is good enough for him; and to unite with his sister

Ideals: Impeccable. Bonds: Attractive, Family, Nature. Occupation: Barkeep

Voice: Hissing voice

Attributes [hide]

Spring Shore, Male Tabaxi Druid 5
Medium (5'4") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)13 (+1) 10 (+0)13 (+1)
Skills Medicine +3, Performance +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 300 gp.


Social Check DCs


Balifra Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'0" southern woman, she prefers to wear brown pants and tee shirts. Her long silver hair is drawn into a two foot long braid. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Justice, Fighting. Flaws: Insane, Ugly. Bonds: Military. Occupation: Bellfounder

Voice: Irish accent

Attributes [hide]

Balifra Steelfist, Female Dwarf Commoner 6
Medium (4'0") Dwarf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 40 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)8 (-1) 13 (+1)13 (+1)
Skills Arcana +2, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Mogg Harlan, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a white costume with the symbols of luck on his torso. His hair is red and curly. This amber eyed easterner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A true patriot, Mogg would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his mother was called into army service. He was an apprentice working in his mother's forge. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to open a new tavern.

Ideals: Disciplined. Bonds: Military, Job, Adventurer. Occupation: Map Maker

Voice: Speaks with lips pursed

Attributes [hide]

Mogg Harlan, Male Half-Orc Bard 7
Medium (6'3") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 19 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)12 (+1) 16 (+3)11 (+0)
Skills Athletics +3, Deception +3
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 800 gp.


Social Check DCs


Kody Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a font of random trivia from the lore and stories he has discovered

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home.

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Guardian. Occupation: Gardener

Voice: Can't modulate volume

Attributes [hide]

Kody Hadleigh, Male Human Commoner 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)12 (+1) 11 (+0)10 (+0)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 90 pp. Silver pearl (70 gp). Sard (80 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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