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Medrash Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a robe, a symbol of death around his neck, and a bastard sword on his belt. His red crest is smooth and relatively long. His gold eyes lackadaisically let the world flow into them.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Medrash Sumnarghthrysh, Male Dragonborn Adept 2
Medium (6'8") Dragonborn, Neutral Evil (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)8 (-1) 13 (+1)11 (+0)
Skills Nature +1, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 140 gp.


Social Check DCs


Astar Death, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears bulky black painted plate armor. His hair is cut close to his head. This gold eyed southerner is not easily forgotten.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable.

Ideals: Impeccable. Flaws: Fearful. Bonds: Immigrant, Military, Criminal record. Occupation: Soapmaker

Voice: Nasally tone

Attributes [hide]

Astar Death, Male Tiefling Druid 5
Medium (5'4") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 7 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)13 (+1) 13 (+1)10 (+0)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 2000 sp. Black pearl (800 gp). Tiger eye turquoise (7 gp). Sardonyx (50 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Lance Barton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths and is in decent physical shape. He has moderate length red hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: When he was but 7 years old his parents immigrated from the east. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the east, certain he would find work there.

Motivation: Revenge; and someone believes him a fraud

Ideals: Optimist. Bonds: Rich, Attractive, Enemies, Immigrant. Occupation: Armorer

Voice: Can't modulate volume

Attributes [hide]

Lance Barton, Male Human Druid 11
Medium (6'0") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 61 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)18 (+4) 13 (+1)13 (+1)
Skills Athletics +7, Persuasion +5
Senses Passive Perception 11
Languages Common, Goblin, Sylvan, Abyssal, Orc
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 400 gp. Hematite (6 gp). Tiger eye turquoise (6 gp). Moonstone (70 gp). Lapis lazuli (6 gp). Red garnet (50 gp). Pink pearl (50 gp). Lapis lazuli (6 gp).


Social Check DCs


Nimble Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a brown tunic with violet highlights, and long brown pants that bunch up around his shoes. His fur is black and very short. His hazel eyes are slightly larger than normal.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gifted student he started as a Knight, but he got bored and became a Barber. He hasn't been sleeping well lately.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Athletic. Flaws: Insane, Disease, Insomniac. Bonds: Job, Criminal record. Occupation: Barber

Voice: Tuts and clicks tongue

Attributes [hide]

Nimble Prim Posies, Male Tabaxi Fighter 1
Medium (5'1") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)9 (-1) 13 (+1)5 (-3)
Skills Performance -1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 120 gp. Hematite (11 gp).


Social Check DCs


Nedda Stonebridge, Female Halfling [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. Her skin is fair and her fingers are delicate and long. She wears a colorful flower in her golden hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is witty, but her monotone delivery comes off as unnerving She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Nedda was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hasn't been sleeping well lately.

Motivation: She feels threatened by others; and to get a good night's sleep

Ideals: Joker. Flaws: Insomniac, Fearful. Bonds: Attractive. Occupation: Adventurer

Voice: Italian accent

Attributes [hide]

Nedda Stonebridge, Female Halfling Ranger 3
Small (2'11") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 31 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)15 (+2) 14 (+2)11 (+0)
Skills Deception +2, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. Large well-done wool tapestry (500 gp).


Social Check DCs


Ovina Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She is portly but not overly obese. Her blonde hair is cut short. She wears large thick round spectacles.

Personality: She is a Spy first and foremost. She believes firmly that knowledge should be universal. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Ovina lived on a farm with her father, near the main road leading to a nearby town. One day when Ovina was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Ovina was heart-stricken from the event, and her mother started working long hours to provde for them. She has achieved small success as a Spy.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and sabotage a competitor

Flaws: PTSD. Bonds: Job, Military, Family, Criminal record. Occupation: Spy

Voice: Complex vocabulary, royal

Attributes [hide]

Ovina Helcral, Female Dwarf Expert 9
Medium (3'11") Dwarf, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 36 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)11 (+0) 12 (+1)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 1300 gp. Brass mug with jade inlays (100 gp). 1 Minor magic item.


Social Check DCs


Kildrak Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'3". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is knotted and matted. His hazel eyes are slightly larger than normal.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born into a rich family. Kildrak liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to meet his childhood hero.

Ideals: Disciplined. Flaws: Shy. Bonds: Adventurer, Rich, Nature. Occupation: Ruler

Voice: Jamaican accent

Attributes [hide]

Kildrak Graybeard, Male Dwarf Adept 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)14 (+2) 13 (+1)8 (-1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 150 gp. A pair of silk slippers encrusted with tiny pearls. (160 gp).


Social Check DCs

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