Therlin Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She is portly but not overly obese. She has auburn hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is very quiet and rarely speaks above a whisper. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was raised in a white middle class family as the only child. She went to a religious school and was inspired by the priests there in charitable deeds. She then took over the family business and is one of the better Performer for hire.
Motivation: She doesn't get along with people that don't share her tastes; and she is compelled to act according to her religious beliefs
Ideals: Impeccable. Flaws: Shy, Mundane. Bonds: Job, Religious. Occupation: Performer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 390 gp. Chalcedony (80 gp). Tourmaline (90 gp). 1 Half-Plate.
Folgûm Digby, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His hair is chestnut and very short. His fierce violet eyes like to dwell on things.
Personality: He likes to make people angry or surprised. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born in the north, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a layabout and was forced into it by his family
Flaws: Ugly, Antagonistic. Bonds: Family, Immigrant, Religious. Occupation: Layabout
Voice: Boston accent
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 37 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 50 pp. Gold dragon comb with red garnet eye (1700 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item. 1 Minor magic item.
Surina Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her copper crest, when down, is lengthy. She wears large thick round spectacles.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born in the south, but her parents moved at a very young age to the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Surina's homeland. Surina decided to take the middle way and become a bodyguard. She now mingles about in high society.
Motivation: She is greedy; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Fighting, Athletic. Flaws: Greedy. Bonds: Rich, Immigrant. Occupation: Assassin
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 10 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 12000 sp. 1 Banded mail. 1 Half-Plate.
Falkrunn Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'10" has a big stupid grin on her face most of the time. She typically wears grey cloth garments or leather armor. She has wavy auburn hair. She has several tiny aquamarine earrings on each ear.
Personality: Eccentric and domineering, Falkrunn will drive conversation. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: To get a good night's sleep; and she is greedy
Ideals: Extrovert, Philantrophist. Flaws: Disease, Insomniac. Bonds: Rich. Occupation: Banker
Voice: Pronounces O like U
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: Just what you see.
Eida Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized white coat. Her hair is silver and curly. She tend to wears goggles to shield her eyes.
Personality: She is almost excessively polite to everyone, even when angry. As long as the job gets done she does not care how it got done.
History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She feels kind of lost in life.
Ideals: Professionalism, Fighting. Flaws: Shy, Depressed. Occupation: Slave Trader
Voice: Creaky witch voice
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 70 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 220 pp. 1 Minor magic item.
Brakka Abram, Female Half-Orc [Permalink]
Personal [hide]
Description: She is wearing a tight white one piece outfit complete with pants, hood, and a cape. She is portly but not overly obese. Her chestnut hair is well kept. She has a dull look in her gray eyes.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She is a logical person and will generally grow upset if things defy logic and science.
History: Sold as a small child to a necromancer, Brakka was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Seeks redemption; and many illithids want her driven away
Ideals: Logical. Bonds: Enemies, Mentor, Nature, Criminal record. Occupation: Map Maker
Voice: Pronounces O like U
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 114 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 17 (+3) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Ignan, Draconic, Celestial
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 |
Possessions: 400 pp.
Artin Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is bristling with hidden weapons, mostly shortbows and ceremonial daggers. She has shaved her head bald. Her face is covered beneath a completely black helmet.
Personality: She is witty, but her monotone delivery comes off as unnerving She feeds upon the attention of others.
History: She was born into a rich family. Artin was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Artin decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Artin managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Joker. Bonds: Rich, Criminal record, Attractive. Occupation: Fisher
Voice: Jamaican accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 63 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 18 (+4) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal, Auran, Sylvan, Gnome
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 1 | 1 | 0 | 0 |
Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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