Skamos Suspicion, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a fancy green suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His hair, while still mostly brown, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Sold as a small child to a necromancer, Skamos was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.
Motivation: Money/treasure; and he'd like to take his coworkers down a peg
Flaws: Impulsive. Bonds: Attractive, Job, Mentor, Family, Rich. Occupation: Herbalist
Voice: Slow speaker
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 37 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 110 pp. Freshwater pearl (7 gp). Moonstone (60 gp). Banded agate (7 gp).
Alice Siannodel, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. She carries with her a set of greatswords on her belt, each one with a topaz on the hilt. Her black hair is braided into rings. She wears round tiny glasses practically rammed into her face.
Personality: She has always had a great fascination with Elven culture. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the east to a Sage, Alice learned a great deal about her mother's area of expertise. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Alice's homeland. Alice decided to take the middle way and become a bodyguard. She ran away from her former home and has been making her living as a Sage for the past few years.
Motivation: Further expansion of business; and she is unsatisfied with her job
Ideals: Fighting, Logical. Flaws: Racist. Bonds: Attractive, Job, Immigrant. Occupation: Sage
Voice: Eastern European accent
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Merla Underbough, Female Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is dressed in a clean red cloak covering her clean studded leather. Her golden hair is long and unkept. Her amber eyes are passionate and lively.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She does not trust anyone and sleeps with one eye open.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She now mingles about in high society.
Motivation: Regain custody of her daughter; and doesn't want to be a courier and was forced into it by her family
Flaws: Ugly, Insomniac, Disease. Bonds: Family, Rich. Occupation: Courier
Voice: Low range voice
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 18 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 18 (+4) | 8 (-1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Draconic
Attacks Melee +0 / 2d6-3, Ranged +7 / 2d6+4, Grapple +4
Possessions: 50000 cp. Black star sapphire (900 gp). Red garnet (50 gp). Citrine (40 gp).
Tomi Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: This man wears white trousers with black and yellow striped suspenders. He wears various colorful collared shirts, and sports empty pouches on his belt. He has moderate length black hair. He tend to wears goggles to shield his eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's since become an addict/alcoholic.
Motivation: He has a rivalry with the Church that dominates his actions; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Shy, Antagonistic, Addict. Bonds: Religious. Occupation: Brewer
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 14)
Armor Class 13
Hit Points 54 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 1 |
Possessions: 3000 gp. Cloth of gold vestments (180 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Gold and ruby ring (11000 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Solid gold idol (200 gp). Finely wrought small gold bracelet (70 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item.
Dalaba Garrick, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scimitar, but if one is not available she will default to her ceremonial dagger. She keeps her golden hair in a flapper bob. Her fierce amber eyes like to dwell on things.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has a minor phobia of water and hates getting wet.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Blacksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.
Motivation: She is wracked by social anxiety.
Ideals: Philantrophist, Logical. Flaws: Fearful. Bonds: Poor. Occupation: Blacksmith
Voice: Sore throat, cough
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 8 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 15000 cp. 1 Minor magic item.
Richard Yardley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a simple grey robe with green stripes complete with hood. His long auburn hair reaches down to his waist. His eyes are amber and catlike.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born in the west to a Interpreter, Richard learned a great deal about his mother's area of expertise. Richard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Richard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Interpreter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has decided he is irredeemable.
Bonds: Attractive, Has a crush, Adventurer, Job, Criminal record. Occupation: Interpreter
Voice: Voice breaks
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 120 gp. Coral (40 gp).
Lewis Tickle, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a hunchback. His chestnut hair is greasy and uncared for. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by giants. Lewis was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he is compelled to act according to his religious beliefs
Flaws: Ugly. Bonds: Adventurer, Enemies, Religious, Mentor. Occupation: Sellsword
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Masterwork Artisan’s tools.
Shout outs: Stacey, mike richard, HilloDark, Brian Tanner, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!