Flask Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears many layers of old clothing at all times. Her cinnamon fur is knotted and matted. Her amber eyes dart from person to person to random spaces in the air.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She cannot resist a sob story and will often dote over anyone who has one.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has set out to sabotage the competition.
Motivation: She wants revenge against illithids.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Enemies, Religious, Job. Occupation: Body Guard
Voice: Soothing and warm
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 200 sp. White pearl (110 gp).
Sarah Branson, Female Human [Permalink]
Personal [hide]
Description: She wears a grey shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. She is bald on top and has large brown tufts of hair around her ears. Her face is scarred and worn.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Sold as a small child to a wizard, Sarah was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. After coming to the age of reason, Sarah took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and to share knowledge with the world
Ideals: Logical, Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Sculptor
Voice: Loud with bravado
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 9 (-1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Goblin
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 130 gp. 1 Masterwork Common Melee.
Valorean Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He has a large green mantle and cape that has been intricately interwoven into his black robe. He wears a small hat to hide his balding. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is frequently practicing swordplay.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His first spouse was a Mercenary, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Athletic, Gifted. Bonds: Military, Religious, Family. Occupation: Roofer
Voice: Rolls R's
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 280 gp. Deep green spinel (120 gp). White pearl (120 gp). Lapis lazuli (13 gp).
Balifra Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is generally well dressed albeit a few years behind the times, and sports empty pouches on her belt. Her long brown hair is drawn into a two foot long braid. She has gleaming, smiling violet eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She comes from a rich western family. Her childhood dream was to be a Engraver, but she was a colossal failure. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is greedy.
Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Job, Rich. Occupation: Body Guard
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 70 gp.
Orsik Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and does not wear sleeves and tends to eschew shirts when he can avoid it. He has wavy white hair. His eyes are green and beady.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He enjoys reading and quiet.
History: He was born in a small mountains village. He worked as a nervous Bather and found it very stressful. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Bather responsibilities is difficult; and to share knowledge with the world
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Nature, Job. Occupation: Bather
Voice: Squeaky
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 25 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 14
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 2 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vanuath Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: This man wears a blue shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them, and sports empty pouches on his belt. His red hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Aggressive, abrasive, and angry, Vanuath embodies much of what other species detest in the Elves. He is frequently practicing swordplay.
History: Vanuath was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Elves in the north were limited. He then took over the family business and is one of the better Body Guard for hire.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Flaws: Insane, Antagonistic. Bonds: Military, Job, Immigrant. Occupation: Body Guard
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 13)
Armor Class 7
Hit Points 20 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 5 (-3) | 14 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Celestial, Auran
Attacks Melee +6 / 4d4+2, Ranged +1 / 4d4-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 1 | 1 | 1 | 0 |
Possessions: 4000 gp. Blue star sapphire (900 gp). Bloodstone (30 gp). Amber (100 gp). Chrysoberyl (100 gp). Moss agate (16 gp). 1 Minor magic item.
Frouse Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is generally well dressed albeit a few years behind the times. He has wavy blonde hair. He has a dull look in his amber eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs; and nothing but the best is good enough for him
Ideals: Impeccable, Logical. Bonds: Attractive, Rich, Nature. Occupation: Bather
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 7 (-2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 32000 sp.
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Their contribution stands as a beacon of hope for all adventurers!