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NPC Generator

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Advanced [show]


Conrad Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and dresses in collared shirts and wears a proper scarf over his head. His long brown hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He got into the Doctor business at a young age. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hasn't been sleeping well lately.

Motivation: Expand his business.

Flaws: Insomniac, Racist, Insane. Bonds: Family, Job. Occupation: Doctor

Voice: High pitched, excited

Attributes [hide]

Conrad Firahel, Male Half-Elf Barbarian 1
Medium (5'0") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)10 (+0) 16 (+3)12 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp. Sard (40 gp).


Social Check DCs


Gadreel Allure, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her brown hair is still thick. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Flattery will make her almost putty in your hands.

History: Gadreel lived on a farm with her mother, near the main road leading to a nearby town. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Marry her sister to traveling adventurers; and to unite with her sister

Flaws: Selfish. Bonds: Attractive, Job, Family, Adventurer. Occupation: Dyer

Voice: Speaks with squeezed throat

Attributes [hide]

Gadreel Allure, Female Tiefling Paladin 8
Medium (5'6") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 76 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)12 (+1) 13 (+1)17 (+3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 300 gp.


Social Check DCs


Ea Judgment, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black shirt with thin white vertical stripes and grey pants. Her attire stands in sharp contrast to her club, which is beautifully polished and possesses an ornate carving of a rose on it. She has moderate length purple hair. She tend to wears goggles to shield her eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: The child of northern immigrants she idolized her mother. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Due to her spouse's obsession with being a Junk Dealer they were divorced and she won custody of their son. She worked as a Sellsword, and she later adopted a second son.

Motivation: She would like to get married and retire; and an old rival family wants her found

Bonds: Guardian, Criminal record, Immigrant, Family, Has a crush. Occupation: Sellsword

Voice: Sleepy voice

Attributes [hide]

Ea Judgment, Female Tiefling Cleric 7
Medium (4'9") Tiefling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)14 (+2) 8 (-1)11 (+0)
Skills Investigation +5, Survival +2
Senses Passive Perception 9
Languages Common, Giant, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 90000 cp. 1 Minor magic item.


Social Check DCs


Krimmon Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man wears a faded coat and loose pants complete with wide-brimmed hat. His clothes are grease stained in places. His auburn hair has been sun bleached extensively. His brown unseeing eyes seem to look past you.

Personality: He exudes charisma. He is a tour de force of persuasion. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: When he was but 4 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Disease, Insane. Bonds: Poor, Immigrant, Attractive. Occupation: Painter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Krimmon Elderberry, Male Halfling Commoner 5
Small (2'10") Halfling, Chaotic Good (CR 5)
Armor Class 12
Hit Points 8 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)14 (+2) 8 (-1)10 (+0)
Skills Nature +5, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Elven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. Embroidered silk and velvet mantle with numerous moonstones (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Walcott, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears professional attire. His clothes are grease stained in places. He wears his hair in dreadlocks. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a logical person and will generally grow upset if things defy logic and science.

History: When he was but 4 years old his parents immigrated from the east. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the east, certain he would find work there.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Ploughman

Voice: Deep voice with rolling R's

Attributes [hide]

Rolf Walcott, Male Human Bard 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 11 (+0)10 (+0)
Skills Persuasion +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 20 gp. 1 Chain shirt.


Social Check DCs


Mardnab Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She usually wears her tan robe and has her falchion always slung over her shoulder. Her white hair is thinning but still full. Her eyes are a pleasant hazel.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has a small toy that she constantly fidgets with.

History: Born in the south to a Painter, Mardnab learned a great deal about her father's area of expertise. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now owns her own business.

Motivation: Money/treasure.

Flaws: Addict. Bonds: Job, Rich. Occupation: Painter

Voice: Slow speaker

Attributes [hide]

Mardnab Rofferton, Female Gnome Commoner 4
Small (3'1") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 8 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)9 (-1) 12 (+1)12 (+1)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 6 Acid flasks. 3 Smokesticks. 6 Acid flasks. 3 Alchemist’s fire.


Social Check DCs


Emerald In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She usually wears her brown robe and has her kukri always slung over her shoulder. She carries a battered club and tarnished kukri as well. Her fur is brown and curly. She has a dull look in her green eyes.

Personality: Emerald is depressed about a lot of things. She tends to be a nihilist. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Emerald's homeland. Emerald decided to take the middle way and become a bodyguard. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She loathes her own lifestyle.

Ideals: Fighting. Flaws: Depressed, Antagonistic. Bonds: Nature, Immigrant. Occupation: Detective

Voice: Cold and demanding tone

Attributes [hide]

Emerald In the Wind, Female Tabaxi Barbarian 5
Medium (6'0") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 58 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)12 (+1) 15 (+2)13 (+1)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 60 pp.


Social Check DCs

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